Searched defs:texcoords (Results 1 - 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/r200/
H A Dr200_blit.c380 * Calculate texcoords for given image region.
406 float texcoords[4]; local
413 flip_y, texcoords);
417 verts[2] = texcoords[0];
418 verts[3] = texcoords[3];
422 verts[6] = texcoords[1];
423 verts[7] = texcoords[3];
427 verts[10] = texcoords[1];
428 verts[11] = texcoords[2];
/external/mesa3d/src/mesa/drivers/dri/radeon/
H A Dradeon_blit.c255 * Calculate texcoords for given image region.
281 float texcoords[4]; local
288 flip_y, texcoords);
292 verts[2] = texcoords[0];
293 verts[3] = texcoords[3];
297 verts[6] = texcoords[1];
298 verts[7] = texcoords[3];
302 verts[10] = texcoords[1];
303 verts[11] = texcoords[2];
/external/mesa3d/src/gallium/drivers/nv30/
H A Dnv30_state.h126 uint32_t texcoords; member in struct:nv30_fragprog
/external/mesa3d/src/mesa/swrast/
H A Ds_texfilter.c498 * Compute nearest integer texcoords for given texobj and coordinate.
547 * Compute linear integer texcoords for given texobj and coordinate.
1002 const GLfloat texcoords[][4], const GLfloat lambda[],
1009 sample_1d_nearest(ctx, samp, image, texcoords[i], rgba[i]);
1019 const GLfloat texcoords[][4], const GLfloat lambda[],
1026 sample_1d_linear(ctx, samp, image, texcoords[i], rgba[i]);
1036 const GLfloat texcoords[][4],
1054 texcoords[i], rgba[i]);
1059 texcoords[i], rgba[i]);
1062 sample_1d_nearest_mipmap_nearest(ctx, samp, tObj, m, texcoords
999 sample_nearest_1d( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument
1016 sample_linear_1d( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument
1033 sample_lambda_1d( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4] ) argument
1359 sample_nearest_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
1376 sample_linear_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
1411 opt_sample_rgb_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
1456 opt_sample_rgba_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
1494 sample_lambda_2d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
1859 sample_lambda_2d_aniso(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda_iso[], GLfloat rgba[][4]) argument
2225 sample_nearest_3d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2242 sample_linear_3d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2259 sample_lambda_3d(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2415 sample_nearest_cube(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2439 sample_linear_cube(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2594 sample_lambda_cube(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2671 sample_nearest_rect(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2706 sample_linear_rect(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
2773 sample_lambda_rect(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
3013 sample_nearest_2d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
3031 sample_linear_2d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
3048 sample_lambda_2d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
3304 sample_nearest_1d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
3321 sample_linear_1d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
3338 sample_lambda_1d_array(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
3537 sample_depth_texture( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat texel[][4] ) argument
3681 null_sample_func( struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]) argument
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/external/mesa3d/src/mesa/drivers/common/
H A Dmeta.c214 GLfloat Sright, Ttop; /**< right, top texcoords */
283 const char *texcoords; member in struct:glsl_sampler
1242 * Also, compute s/t texcoords for drawing.
1282 /* compute texcoords */
1659 /* vertex positions/texcoords (after texture allocation!) */
2161 /* vertex positions, texcoords (after texture allocation!) */
2460 /* vertex positions, texcoords (after texture allocation!) */
2694 /* vertex positions, texcoords, colors (after texture allocation!) */
2858 * \param coords0/1/2/3 returns the computed texcoords
3043 mipmap->sampler_1d.texcoords
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