Searched defs:vertexNdx (Results 1 - 5 of 5) sorted by relevance
/external/deqp/framework/referencerenderer/ |
H A D | rrVertexPacket.hpp | 57 int vertexNdx; //!< Vertex index. member in struct:rr::VertexPacket
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H A D | rrVertexAttrib.cpp | 488 void readVertexAttrib (tcu::Vec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, const int vertexNdx) argument 494 const int elementNdx = (vertexAttrib.instanceDivisor != 0) ? (instanceNdx / vertexAttrib.instanceDivisor) : vertexNdx; 508 void readVertexAttrib (tcu::IVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, const int vertexNdx) argument 514 const int elementNdx = (vertexAttrib.instanceDivisor != 0) ? (instanceNdx / vertexAttrib.instanceDivisor) : vertexNdx; 528 void readVertexAttrib (tcu::UVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, const int vertexNdx) argument 534 const int elementNdx = (vertexAttrib.instanceDivisor != 0) ? (instanceNdx / vertexAttrib.instanceDivisor) : vertexNdx;
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H A D | rrVertexAttrib.hpp | 151 void readVertexAttrib (tcu::Vec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, const int vertexNdx); 152 void readVertexAttrib (tcu::IVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, const int vertexNdx); 153 void readVertexAttrib (tcu::UVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, const int vertexNdx); 157 inline tcu::Vec4 readVertexAttribFloat (const VertexAttrib& vertexAttrib, const int instanceNdx, const int vertexNdx) argument 160 readVertexAttrib(v, vertexAttrib, instanceNdx, vertexNdx); 164 inline tcu::IVec4 readVertexAttribInt (const VertexAttrib& vertexAttrib, const int instanceNdx, const int vertexNdx) argument 167 readVertexAttrib(v, vertexAttrib, instanceNdx, vertexNdx); 171 inline tcu::UVec4 readVertexAttribUint (const VertexAttrib& vertexAttrib, const int instanceNdx, const int vertexNdx) argument 174 readVertexAttrib(v, vertexAttrib, instanceNdx, vertexNdx);
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/external/deqp/modules/glshared/ |
H A D | glsFragOpInteractionCase.cpp | 143 static void setVertex (const glu::VertexArrayPointer& pointer, int vertexNdx, const tcu::Vector<float, Size>& value) argument 148 DE_ASSERT(de::inBounds(vertexNdx, 0, pointer.numElements)); 150 float* dst = (float*)((deUint8*)pointer.data + pointer.stride*vertexNdx);
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/external/deqp/modules/gles31/functional/ |
H A D | es31fGeometryShaderTests.cpp | 229 packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx); 231 packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx); 336 packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx); 338 packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx); 462 const tcu::Vec4 color = rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx); 464 packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx); 718 for (int vertexNdx = 0; vertexNdx < 3; ++vertexNdx) 724 "\tgl_Position = vec4(" << ((vertexNdx 736 geometrySource << "\\tinputColor = v_geom_0[" << vertexNdx << "];\\n"; local 740 geometrySource << "\\tinputColor = v_geom_0[" << vertexNdx << "] * 0.5 + v_geom_1[" << vertexNdx << "].zyxw * 0.5;\\n"; local 746 geometrySource << "\\tgl_Position = gl_in[" << vertexNdx << "].gl_Position + offset;\\n" local [all...] |
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