H A D | rsdRuntimeStubs.cpp | 793 float x2, float y2, float z2, float u2, float v2, 809 //ALOGE("%4.2f, %4.2f, %4.2f", x2, y2, z2); 813 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4}; 827 float x2, float y2, float z2, 831 x2, y2, z2, 1, 1, 965 float x2, float y2, float z2, 969 x2, y2, z2, 975 float x2, float y2, float z2, float u2, float v2, 979 x2, y2, z2, u2, v2, 792 SC_DrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) argument 826 SC_DrawQuad(float x1, float y1, float z1, float x2, float y2, float z2, float x3, float y3, float z3, float x4, float y4, float z4) argument 964 rsgDrawQuad(float x1, float y1, float z1, float x2, float y2, float z2, float x3, float y3, float z3, float x4, float y4, float z4) argument 974 rsgDrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) argument
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