/frameworks/native/opengl/libagl/ |
H A D | mipmap.cpp | 52 int stride = w; local 53 int bs = base->stride; 74 dst[x + y*stride] = rgb; 94 dst[x + y*stride] = (r<<11)|(g<<6)|(b<<1)|a; 121 dst[x + y*stride] = rgba; 140 stride *= skip; 149 dst[x + y*stride + c] = (p00 + p10 + p01 + p11) >> 2; 172 dst[x + y*stride] = rgba;
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H A D | dxt.cpp | 195 void *surface, int stride, 212 for (int base_y = 0; base_y < height; base_y += 4, rowPtr += 4*stride) { 287 for (int y = 0; y < 4; y++, blockRowPtr += stride) { 308 void *surface, int stride) 324 for (int base_y = 0; base_y < height; base_y += 4, rowPtr += 4*stride) { 393 for (int y = 0; y < 4; y++, blockRowPtr += stride) { 417 void *surface, int stride) 448 for (int base_y = 0; base_y < height; base_y += 4, rowPtr += 4*stride) { 550 for (int y = 0; y < 4; y++, blockRowPtr += stride) { 581 * 'stride' 194 decodeDXT1(const GLvoid *data, int width, int height, void *surface, int stride, bool hasAlpha) argument 307 decodeDXT3(const GLvoid *data, int width, int height, void *surface, int stride) argument 416 decodeDXT5(const GLvoid *data, int width, int height, void *surface, int stride) argument 599 decodeDXT(const GLvoid *data, int width, int height, void *surface, int stride, int format) argument [all...] |
/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | Mesh.h | 36 * VertexArray handles the stride automatically. 43 VertexArray(float* data, size_t stride) : mData(data), mStride(stride) { } argument 76 // return stride in bytes 79 // return stride in floats
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/frameworks/rs/driver/ |
H A D | rsdVertexArray.h | 40 uint32_t stride; member in class:RsdVertexArray::Attrib 46 void set(uint32_t type, uint32_t size, uint32_t stride, bool normalized, size_t offset, const char *name);
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H A D | rsdAllocation.cpp | 96 ptr += zoff * alloc->mHal.drvState.lod[lod].dimY * alloc->mHal.drvState.lod[lod].stride; 97 ptr += yoff * alloc->mHal.drvState.lod[lod].stride; 278 state->lod[2].stride = rsRound(state->lod[0].stride >> 1, 16); 280 (state->lod[0].stride * state->lod[0].dimY); 281 uvSize += state->lod[2].stride * state->lod[2].dimY; 283 state->lod[1].stride = state->lod[2].stride; 285 (state->lod[2].stride * state->lod[2].dimY); 286 uvSize += state->lod[1].stride * stat 312 size_t stride = alloc->mHal.drvState.lod[0].dimX * type->getElementSizeBytes(); local 623 size_t stride = alloc->mHal.state.elementSizeBytes; local 890 rsdAllocationData2D(const Context *rsc, const Allocation *alloc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, uint32_t w, uint32_t h, const void *data, size_t sizeBytes, size_t stride) argument 952 rsdAllocationData3D(const Context *rsc, const Allocation *alloc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, uint32_t w, uint32_t h, uint32_t d, const void *data, size_t sizeBytes, size_t stride) argument 1003 rsdAllocationRead2D(const Context *rsc, const Allocation *alloc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, uint32_t w, uint32_t h, void *data, size_t sizeBytes, size_t stride) argument 1032 rsdAllocationRead3D(const Context *rsc, const Allocation *alloc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes, size_t stride) argument [all...] |
/frameworks/base/media/jni/ |
H A D | android_media_Utils.cpp | 619 width = (buffer->width + buffer->stride * (buffer->height - 1)) * 4; 680 rStride = buffer->stride; 681 dataSize = buffer->stride * (buffer->height - 1) + buffer->width; 691 cr = buffer->data + (buffer->stride * buffer->height); 709 // Y and C stride need to be 16 pixel aligned. 710 LOG_ALWAYS_FATAL_IF(buffer->stride % 16, 711 "Stride is not 16 pixel aligned %d", buffer->stride); 713 ySize = buffer->stride * buffer->height; 714 cStride = ALIGN(buffer->stride / 2, 16); 727 rStride = (idx == 0) ? buffer->stride [all...] |
/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | GLES11.spec | 7 void glColorPointer ( GLint size, GLenum type, GLsizei stride, GLint offset ) 31 void glNormalPointer ( GLenum type, GLsizei stride, GLint offset ) 36 void glPointSizePointerOES ( GLenum type, GLsizei stride, const GLvoid *pointer ) 37 void glTexCoordPointer ( GLint size, GLenum type, GLsizei stride, GLint offset ) 44 void glVertexPointer ( GLint size, GLenum type, GLsizei stride, GLint offset )
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/frameworks/rs/cpu_ref/ |
H A D | rsCpuIntrinsicConvolve3x3.cpp | 196 const size_t stride = cp->mAlloc->mHal.drvState.lod[0].stride; local 200 const uchar4 *py0 = (const uchar4 *)(pin + stride * y2); 201 const uchar4 *py1 = (const uchar4 *)(pin + stride * info->current.y); 202 const uchar4 *py2 = (const uchar4 *)(pin + stride * y1); 243 const size_t stride = cp->mAlloc->mHal.drvState.lod[0].stride; local 247 const uchar2 *py0 = (const uchar2 *)(pin + stride * y2); 248 const uchar2 *py1 = (const uchar2 *)(pin + stride * info->current.y); 249 const uchar2 *py2 = (const uchar2 *)(pin + stride * y 288 const size_t stride = cp->mAlloc->mHal.drvState.lod[0].stride; local 333 const size_t stride = cp->mAlloc->mHal.drvState.lod[0].stride; local 378 const size_t stride = cp->mAlloc->mHal.drvState.lod[0].stride; local 422 const size_t stride = cp->mAlloc->mHal.drvState.lod[0].stride; local [all...] |
H A D | rsCpuIntrinsicBlur.cpp | 158 extern void rsdIntrinsicBlurVFU4_K(void *dst, const void *pin, int stride, const void *gptr, int rct, int x1, int ct); 293 const size_t stride = cp->mAlloc->mHal.drvState.lod[0].stride; local 301 rsdIntrinsicBlurU4_K(out, (uchar4 const *)(pin + stride * info->current.y), 303 stride, x1, info->current.y, x2 - x1, cp->mIradius, cp->mIp + cp->mIradius); 320 const uchar *pi = pin + (y - cp->mIradius) * stride; 321 OneVFU4(fout, pi, stride, cp->mFp, cp->mIradius * 2 + 1, 0, info->dim.x); 325 OneVU4(info, fout, x1, y, pin, stride, cp->mFp, cp->mIradius); 364 const size_t stride = cp->mAlloc->mHal.drvState.lod[0].stride; local [all...] |
/frameworks/native/libs/ui/ |
H A D | GraphicBufferAllocator.cpp | 60 rec.width, rec.stride, rec.height, rec.format, rec.usage, 65 rec.width, rec.stride, rec.height, rec.format, rec.usage, 86 uint32_t* stride, uint64_t graphicBufferId, std::string requestorName) 129 error = mDevice->getStride(*handle, stride); 131 ALOGW("Failed to get stride from buffer: %d", error); 141 rec.stride = *stride; 144 rec.size = static_cast<size_t>(height * (*stride) * bpp); 84 allocate(uint32_t width, uint32_t height, PixelFormat format, uint32_t usage, buffer_handle_t* handle, uint32_t* stride, uint64_t graphicBufferId, std::string requestorName) argument
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H A D | GraphicBuffer.cpp | 50 stride = 63 stride = 80 stride = static_cast<int>(inStride); 94 stride = buffer->stride; 180 stride = static_cast<int>(outStride); 302 buf[3] = stride; 346 width = height = stride = format = usage = 0; 367 stride = buf[3]; 373 width = height = stride [all...] |
/frameworks/rs/driver/runtime/ |
H A D | rs_allocation.c | 115 const uint32_t stride = (uint32_t)alloc->mHal.drvState.lod[0].stride; local 117 uint8_t *dp = &p[(sizeOf * x) + (y * stride) + 118 (z * stride * dimY)]; 130 const uint32_t stride = alloc->mHal.drvState.lod[0].stride; local 133 uint8_t *dp = &p[(sizeOf * x) + (y * stride) + 134 (z * stride * dimY)]; 266 const uint32_t stride = alloc->mHal.drvState.lod[0].stride; local 275 const uint32_t stride = alloc->mHal.drvState.lod[0].stride; local 292 const uint32_t stride = alloc->mHal.drvState.lod[0].stride; local 301 const uint32_t stride = alloc->mHal.drvState.lod[0].stride; local 385 const size_t stride = alloc->mHal.drvState.lod[1].stride; local 399 const size_t stride = alloc->mHal.drvState.lod[2].stride; local [all...] |
/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES10.java | 382 // C function void glColorPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) 387 int stride, 395 int stride, 401 stride, 409 (stride >= 0)) { 945 // C function void glNormalPointer ( GLenum type, GLsizei stride, const GLvoid *pointer ) 949 int stride, 956 int stride, 961 stride, 969 (stride > 384 glColorPointerBounds( int size, int type, int stride, java.nio.Buffer pointer, int remaining ) argument 392 glColorPointer( int size, int type, int stride, java.nio.Buffer pointer ) argument 947 glNormalPointerBounds( int type, int stride, java.nio.Buffer pointer, int remaining ) argument 954 glNormalPointer( int type, int stride, java.nio.Buffer pointer ) argument 1138 glTexCoordPointerBounds( int size, int type, int stride, java.nio.Buffer pointer, int remaining ) argument 1146 glTexCoordPointer( int size, int type, int stride, java.nio.Buffer pointer ) argument 1283 glVertexPointerBounds( int size, int type, int stride, java.nio.Buffer pointer, int remaining ) argument 1291 glVertexPointer( int size, int type, int stride, java.nio.Buffer pointer ) argument [all...] |
H A D | GLES11.java | 218 // C function void glColorPointer ( GLint size, GLenum type, GLsizei stride, GLint offset ) 223 int stride, 546 // C function void glNormalPointer ( GLenum type, GLsizei stride, GLint offset ) 550 int stride, 598 // C function void glPointSizePointerOES ( GLenum type, GLsizei stride, const GLvoid *pointer ) 602 int stride, 609 int stride, 614 stride, 620 (stride >= 0)) { 625 // C function void glTexCoordPointer ( GLint size, GLenum type, GLsizei stride, GLin 220 glColorPointer( int size, int type, int stride, int offset ) argument 548 glNormalPointer( int type, int stride, int offset ) argument 600 glPointSizePointerOESBounds( int type, int stride, java.nio.Buffer pointer, int remaining ) argument 607 glPointSizePointerOES( int type, int stride, java.nio.Buffer pointer ) argument 627 glTexCoordPointer( int size, int type, int stride, int offset ) argument 720 glVertexPointer( int size, int type, int stride, int offset ) argument [all...] |
/frameworks/base/packages/PrintSpooler/jni/ |
H A D | com_android_printspooler_util_BitmapSerializeUtils.cpp | 108 || readInfo.stride != targetInfo.stride || readInfo.format != targetInfo.format 123 size_t byteCount = readInfo.stride * readInfo.height; 162 size_t byteCount = info.stride * info.height;
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/frameworks/native/include/android/ |
H A D | native_window.h | 69 int32_t stride; member in struct:ANativeWindow_Buffer
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
H A D | common.cpp | 23 GL_API void GL_APIENTRY glColorPointerBounds(GLint size, GLenum type, GLsizei stride, 25 GL_API void GL_APIENTRY glNormalPointerBounds(GLenum type, GLsizei stride, 28 GLsizei stride, const GLvoid *pointer, GLsizei count); 30 GLsizei stride, const GLvoid *pointer, GLsizei count); 32 GLsizei stride, const GLvoid *pointer, GLsizei count); 34 GLsizei stride, const GLvoid *pointer, GLsizei count); 36 GLsizei stride, const GLvoid *pointer, GLsizei count); 40 GLboolean normalized, GLsizei stride, const GLvoid *pointer, GLsizei count) { 41 glVertexAttribPointer(indx, size, type, normalized, stride, pointer); 46 GLsizei stride, cons 39 glVertexAttribPointerBounds(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer, GLsizei count) argument 45 glVertexAttribIPointerBounds(GLuint indx, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer, GLsizei count) argument [all...] |
/frameworks/native/include/gui/ |
H A D | CpuConsumer.h | 51 uint32_t stride; member in struct:android::CpuConsumer::LockedBuffer 64 // contains the Y channel, and stride is the Y channel stride. For other 76 stride(0),
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/frameworks/native/include/ui/ |
H A D | GraphicBufferAllocator.h | 63 uint32_t usage, buffer_handle_t* handle, uint32_t* stride, 75 uint32_t stride; member in struct:android::GraphicBufferAllocator::alloc_rec_t
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/frameworks/rs/ |
H A D | rsAllocation.h | 91 size_t stride; member in struct:android::renderscript::Allocation::Hal::DrvState::LodState 138 uint32_t w, uint32_t h, const void *data, size_t sizeBytes, size_t stride); 140 uint32_t w, uint32_t h, uint32_t d, const void *data, size_t sizeBytes, size_t stride); 144 uint32_t w, uint32_t h, void *data, size_t sizeBytes, size_t stride); 146 uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes, size_t stride); 196 uint32_t z, uint32_t array, size_t *stride); 205 p += y * mHal.drvState.lod[lod].stride; 206 p += z * mHal.drvState.lod[lod].stride * mHal.drvState.lod[lod].dimY;
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H A D | rsGrallocConsumer.cpp | 148 mAlloc[idx]->mHal.drvState.lod[0].stride = mSlots[slot].mGraphicBuffer->getStride() * 190 mAlloc[idx]->mHal.drvState.lod[0].stride = ycbcr.ystride; 191 mAlloc[idx]->mHal.drvState.lod[1].stride = ycbcr.cstride; 192 mAlloc[idx]->mHal.drvState.lod[2].stride = ycbcr.cstride; 221 mAlloc[idx]->mHal.drvState.lod[0].stride = yStride; 222 mAlloc[idx]->mHal.drvState.lod[1].stride = cStride; 223 mAlloc[idx]->mHal.drvState.lod[2].stride = cStride;
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H A D | rsAllocation.cpp | 171 uint32_t z, uint32_t array, size_t *stride) { 186 if ((stride != nullptr) && mHal.drvState.lod[0].dimY) { 187 *stride = mHal.drvState.lod[lod].stride; 210 uint32_t w, uint32_t h, const void *data, size_t sizeBytes, size_t stride) { 211 rsc->mHal.funcs.allocation.data2D(rsc, this, xoff, yoff, lod, face, w, h, data, sizeBytes, stride); 217 uint32_t w, uint32_t h, uint32_t d, const void *data, size_t sizeBytes, size_t stride) { 218 rsc->mHal.funcs.allocation.data3D(rsc, this, xoff, yoff, zoff, lod, w, h, d, data, sizeBytes, stride); 239 uint32_t w, uint32_t h, void *data, size_t sizeBytes, size_t stride) { 242 if (!stride) { 170 getPointer(const Context *rsc, uint32_t lod, RsAllocationCubemapFace face, uint32_t z, uint32_t array, size_t *stride) argument 209 data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, uint32_t w, uint32_t h, const void *data, size_t sizeBytes, size_t stride) argument 215 data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, uint32_t w, uint32_t h, uint32_t d, const void *data, size_t sizeBytes, size_t stride) argument 238 read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, uint32_t w, uint32_t h, void *data, size_t sizeBytes, size_t stride) argument 256 read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes, size_t stride) argument 668 size_t stride = 0; local 741 rsi_Allocation2DData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, uint32_t w, uint32_t h, const void *data, size_t sizeBytes, size_t stride) argument 747 rsi_Allocation3DData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, uint32_t w, uint32_t h, uint32_t d, const void *data, size_t sizeBytes, size_t stride) argument 928 rsi_AllocationGetPointer(Context *rsc, RsAllocation valloc, uint32_t lod, RsAllocationCubemapFace face, uint32_t z, uint32_t array, size_t *stride, size_t strideLen) argument 949 rsi_Allocation2DRead(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, uint32_t w, uint32_t h, void *data, size_t sizeBytes, size_t stride) argument 956 rsi_Allocation3DRead(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes, size_t stride) argument [all...] |
/frameworks/av/media/libstagefright/colorconversion/ |
H A D | SoftwareRenderer.cpp | 70 CHECK(format->findInt32("stride", &widthNew)); 242 buf->stride, buf->height, 254 size_t dst_y_size = buf->stride * buf->height; 255 size_t dst_c_stride = ALIGN(buf->stride / 2, 16); 264 dst_y += buf->stride; 287 size_t dst_y_size = buf->stride * buf->height; 288 size_t dst_c_stride = ALIGN(buf->stride / 2, 16); 297 dst_y += buf->stride; 321 dstPtr += buf->stride * 3; 331 dstPtr = (uint8_t*)dst + buf->stride * [all...] |
/frameworks/base/libs/hwui/renderstate/ |
H A D | RenderState.cpp | 296 meshState().bindPositionVertexPointer(vertices.position, vertices.stride); 324 meshState().bindTexCoordsVertexPointer(vertices.texCoord, vertices.stride); 332 glVertexAttribPointer(colorLocation, 4, GL_FLOAT, GL_FALSE, vertices.stride, vertices.color); 340 glVertexAttribPointer(alphaLocation, 1, GL_FLOAT, GL_FALSE, vertices.stride, alphaCoords); 367 meshState().bindPositionVertexPointer(vertexData, vertices.stride); 370 vertexData + kMeshTextureOffset, vertices.stride); 375 vertexData += (drawCount / 6) * 4 * vertices.stride;
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/frameworks/native/opengl/tools/glgen/stubs/jsr239/ |
H A D | GLCHeader.cpp | 52 GL_API void GL_APIENTRY glColorPointerBounds(GLint size, GLenum type, GLsizei stride, 54 GL_API void GL_APIENTRY glNormalPointerBounds(GLenum type, GLsizei stride, 57 GLsizei stride, const GLvoid *pointer, GLsizei count); 59 GLsizei stride, const GLvoid *pointer, GLsizei count); 61 GLsizei stride, const GLvoid *pointer, GLsizei count); 63 GLsizei stride, const GLvoid *pointer, GLsizei count); 65 GLsizei stride, const GLvoid *pointer, GLsizei count);
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