Searched refs:layer (Results 101 - 125 of 126) sorted by relevance

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/frameworks/base/core/java/android/widget/
H A DProgressBar.java463 * traverse layer and state list drawables.
939 * The progress indicator should be specified as a layer with
1021 * The progress background must be specified as a layer with
1100 * The secondary progress indicator must be specified as a layer with
1181 * @param layerId id of the layer to modify
1188 Drawable layer = null;
1195 layer = ((LayerDrawable) d).findDrawableByLayerId(layerId);
1198 if (shouldFallback && layer == null) {
1199 layer = d;
1203 return layer;
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/frameworks/av/media/libstagefright/
H A DMP3Extractor.cpp329 unsigned layer = 4 - ((header >> 17) & 3); local
331 switch (layer) {
/frameworks/native/opengl/tools/glgen/specs/gles11/
H A DGLES31.spec55 void glBindImageTexture ( GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format )
H A DGLES30.spec31 void glFramebufferTextureLayer ( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer )
/frameworks/base/services/core/java/com/android/server/wm/
H A DTaskPositioner.java260 mDragWindowHandle.layer = mService.getDragLayerLocked();
480 * Returns the side of the screen the dim layer should be shown.
481 * @param x horizontal coordinate used to determine if the dim layer should be shown
482 * @return Returns {@link #CTRL_LEFT} if the dim layer should be shown on the left half of the
483 * screen, {@link #CTRL_RIGHT} if on the right side, or {@link #CTRL_NONE} if the dim layer
533 // This dim layer user doesn't need this.
H A DDragState.java159 mDragWindowHandle.layer = getDragLayerLw();
H A DAccessibilityController.java1146 // Since we always traverse windows from high to low layer
1152 // We do not care for layer changes given the window
1209 window.layer = windowState.mLayer;
H A DWindowManagerService.java267 /** How much to multiply the policy's type layer, to reserve room
273 * or below others in the same layer. */
276 /** How much to increment the layer for each window, to reserve room
282 * Dim surface layer is immediately below target window.
643 /** If true hold off on modifying the animation layer of mInputMethodTarget */
805 Slog.w(TAG_WM, "Unexpected ACTION_DOWN in drag layer");
1278 // Just search for the start of this layer.
1283 // Dock divider shares the base layer with application windows, but we want to always
1284 // keep it above the application windows. The sharing of the base layer is intended
1292 "Based on layer
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/frameworks/base/services/core/jni/
H A Dcom_android_server_input_InputManagerService.cpp492 jint layer = env->CallIntMethod(mServiceObj, gServiceClassInfo.getPointerLayer); local
494 layer = -1;
496 mLocked.spriteController = new SpriteController(mLooper, layer);
/frameworks/base/opengl/java/android/opengl/
H A DGLES31.java950 // C function void glBindImageTexture ( GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format )
957 int layer,
952 glBindImageTexture( int unit, int texture, int level, boolean layered, int layer, int access, int format ) argument
H A DGLES30.java752 // C function void glFramebufferTextureLayer ( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer )
759 int layer
/frameworks/av/media/libstagefright/codecs/m4v_h263/enc/src/
H A Dmp4enc_api.cpp436 /* base layer */
633 /* Set Profile and Video Buffer Size for each layer */
655 //video->frameRate = video->encParams->LayerFrameRate[0]; /* Set current layer frame rate */
934 /* Initialize reference Vol ID to the base layer = 0 */
936 /* Initialize layer resolution to same as the reference */
1315 OSCL_EXPORT_REF Bool PVGetVolHeader(VideoEncControls *encCtrl, UChar *volHeader, Int *size, Int layer) argument
1328 encData->currLayer = layer; /* Set Layer */
1332 encData->encParams->GetVolHeader[layer] = 1; /* Set usage flag: Needed to support old method*/
1431 if (!encodeVop) /* skip enh layer, no base layer code
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/frameworks/base/libs/hwui/
H A DDisplayListOp.h630 * the current layer, if any.
801 * is also responsible for dirtying the current layer, if any.
850 // Dirty the current layer if possible. When the 9-patch does not
1535 DrawLayerOp(Layer* layer) argument
1536 : DrawOp(nullptr), mLayer(layer) {}
H A DSkiaCanvas.cpp262 // Canvas state operations: Save (layer)
847 void SkiaCanvas::drawLayer(uirenderer::DeferredLayerUpdater* layer) { } argument
/frameworks/native/opengl/include/GLES3/
H A Dgl31.h1022 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
1127 GL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
1438 typedef void (GL_APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
1507 GL_APICALL void GL_APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
H A Dgl32.h1022 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
1127 GL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
1438 typedef void (GL_APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
1507 GL_APICALL void GL_APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
H A Dgl3.h1022 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
1127 GL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
/frameworks/wilhelm/tests/sandbox/
H A Dxaplay.c717 printf(" layer = %u\n", timedTextStreamInformation.layer);
/frameworks/base/services/core/java/com/android/server/am/
H A DActivityStack.java1689 int layer = 0;
1696 task.mLayerRank = baseLayer + layer++;
1699 return layer;
/frameworks/base/core/jni/
H A Dandroid_opengl_GLES31.cpp2841 /* void glBindImageTexture ( GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format ) */
2844 (JNIEnv *_env, jobject _this, jint unit, jint texture, jint level, jboolean layered, jint layer, jint access, jint format) {
2850 (GLint)layer,
2843 android_glBindImageTexture__IIIZIII(JNIEnv *_env, jobject _this, jint unit, jint texture, jint level, jboolean layered, jint layer, jint access, jint format) argument
H A Dandroid_opengl_GLES30.cpp1549 /* void glFramebufferTextureLayer ( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer ) */
1552 (JNIEnv *_env, jobject _this, jint target, jint attachment, jint texture, jint level, jint layer) {
1558 (GLint)layer
1551 android_glFramebufferTextureLayer__IIIII(JNIEnv *_env, jobject _this, jint target, jint attachment, jint texture, jint level, jint layer) argument
/frameworks/wilhelm/include/OMXAL/
H A DOpenMAXAL.h3117 XAuint16 layer; member in struct:XATimedTextStreamInformation_
/frameworks/native/opengl/include/GLES2/
H A Dgl2ext.h2007 typedef GLuint64 (GL_APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
2021 GL_APICALL GLuint64 GL_APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
/frameworks/base/services/accessibility/java/com/android/server/accessibility/
H A DAccessibilityManagerService.java3567 reportedWindow.setLayer(window.layer);
3785 // the accessibility layer reports which are windows
/frameworks/native/services/inputflinger/
H A DInputDispatcher.cpp3197 "visible=%s, canReceiveKeys=%s, flags=0x%08x, type=0x%08x, layer=%d, "
3207 windowInfo->layer,

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