Searched refs:objects_allocated_ (Results 1 - 8 of 8) sorted by relevance

/art/runtime/gc/space/
H A Dzygote_space.cc32 : objects_allocated_(objects_allocated) {}
35 ++*objects_allocated_;
39 size_t* const objects_allocated_; member in class:art::gc::space::CountObjectsAllocated
68 objects_allocated_(objects_allocated) {
123 zygote_space->objects_allocated_.FetchAndSubSequentiallyConsistent(num_ptrs);
H A Dbump_pointer_space-inl.h56 objects_allocated_.StoreRelaxed(objects_allocated_.LoadRelaxed() + 1);
83 objects_allocated_.FetchAndAddSequentiallyConsistent(1);
H A Dzygote_space.h70 return objects_allocated_.LoadSequentiallyConsistent();
91 AtomicInteger objects_allocated_; member in class:art::gc::space::FINAL
H A Dregion_space.h239 objects_allocated_(0), alloc_time_(0), live_bytes_(static_cast<size_t>(-1)),
245 objects_allocated_(0), alloc_time_(0), live_bytes_(static_cast<size_t>(-1)),
263 objects_allocated_ = 0;
284 DCHECK_EQ(objects_allocated_, 0U);
420 DCHECK_EQ(objects_allocated_, 0U);
424 DCHECK_EQ(objects_allocated_, 0U);
428 return objects_allocated_;
456 DCHECK_EQ(objects_allocated_, 0U);
458 objects_allocated_ = num_objects;
471 uint64_t objects_allocated_; // Th member in class:art::gc::space::FINAL::Region
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H A Dbump_pointer_space.cc50 objects_allocated_(0), bytes_allocated_(0),
60 objects_allocated_(0), bytes_allocated_(0),
75 objects_allocated_.StoreRelaxed(0);
233 uint64_t total = static_cast<uint64_t>(objects_allocated_.LoadRelaxed());
250 objects_allocated_.FetchAndAddSequentiallyConsistent(thread->GetThreadLocalObjectsAllocated());
H A Dbump_pointer_space.h152 objects_allocated_.FetchAndSubSequentiallyConsistent(objects);
175 AtomicInteger objects_allocated_; // Accumulated from revoked thread local regions. member in class:art::gc::space::FINAL
H A Dregion_space.cc332 reinterpret_cast<Atomic<uint64_t>*>(&r->objects_allocated_)->FetchAndAddSequentiallyConsistent(1);
414 << " objects_allocated=" << objects_allocated_
H A Dregion_space-inl.h129 reinterpret_cast<Atomic<uint64_t>*>(&objects_allocated_)->FetchAndAddSequentiallyConsistent(1);

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