/external/deqp/framework/common/ |
H A D | tcuTexture.cpp | 2464 // \note If both x and y in origCoords.coords are out of bounds, this returns with face CUBEFACE_LAST, signifying that there is no unique neighboring face. 2474 return CubeFaceIntCoords(CUBEFACE_LAST, -1, -1); 2514 return CubeFaceIntCoords(CUBEFACE_LAST, IVec2(-1)); 2517 static void getCubeLinearSamples (const ConstPixelBufferAccess (&faceAccesses)[CUBEFACE_LAST], CubeFace baseFace, float u, float v, int depth, Vec4 (&dst)[4]) 2533 bool hasBothCoordsOutOfBounds[4]; //!< Whether correctCubeFace() returns CUBEFACE_LAST, i.e. both u and v are out of bounds. 2540 hasBothCoordsOutOfBounds[i] = coords.face == CUBEFACE_LAST; 2576 static Vec4 sampleCubeSeamlessLinear (const ConstPixelBufferAccess (&faceAccesses)[CUBEFACE_LAST], CubeFace baseFace, const Sampler& sampler, float s, float t, int depth) 2607 static Vec4 sampleLevelArrayCubeSeamless (const ConstPixelBufferAccess* const (&faces)[CUBEFACE_LAST], int numLevels, CubeFace face, const Sampler& sampler, float s, float t, int depth, float lod) 2619 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST]; 2620 for (int i = 0; i < (int)CUBEFACE_LAST; [all...] |
H A D | tcuTexLookupVerifier.cpp | 1443 static bool isSeamlessLinearSampleResultValid (const ConstPixelBufferAccess (&faces)[CUBEFACE_LAST], 1480 if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.face == CUBEFACE_LAST) 1506 static bool isSeamplessLinearMipmapLinearSampleResultValid (const ConstPixelBufferAccess (&faces0)[CUBEFACE_LAST], 1507 const ConstPixelBufferAccess (&faces1)[CUBEFACE_LAST], 1559 if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c1 [all...] |
H A D | tcuTexCompareVerifier.cpp | 904 tcu::ConstPixelBufferAccess faces0[CUBEFACE_LAST]; 905 tcu::ConstPixelBufferAccess faces1[CUBEFACE_LAST]; 907 for (int face = 0; face < CUBEFACE_LAST; face++) 931 if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.face == CUBEFACE_LAST) 956 if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c1 [all...] |
H A D | tcuTexture.hpp | 458 CUBEFACE_LAST enumerator in enum:tcu::CubeFace 752 TextureCubeView (int numLevels, const ConstPixelBufferAccess* const (&levels)[CUBEFACE_LAST]); 767 const ConstPixelBufferAccess* m_levels[CUBEFACE_LAST]; 806 std::vector<LevelData> m_data[CUBEFACE_LAST]; 807 std::vector<PixelBufferAccess> m_access[CUBEFACE_LAST];
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/external/deqp/modules/gles3/accuracy/ |
H A D | es3aTextureFilteringTests.cpp | 397 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = 406 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 416 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 420 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); 437 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 493 DE_STATIC_ASSERT(tcu::CUBEFACE_LAST == 6); 494 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
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/external/deqp/modules/gles2/functional/ |
H A D | es2fTextureSizeTests.cpp | 222 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = 237 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 312 if (m_curFace == tcu::CUBEFACE_LAST)
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H A D | es2fTextureCompletenessTests.cpp | 214 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 585 , m_invalidCubeFace (tcu::CUBEFACE_LAST) 625 if (levelNdx == m_invalidLevelNdx && (m_invalidCubeFace == tcu::CUBEFACE_LAST || m_invalidCubeFace == targetNdx)) 657 , m_invalidCubeFace (tcu::CUBEFACE_LAST) 699 if (levelNdx == 0 && (m_invalidCubeFace == tcu::CUBEFACE_LAST || m_invalidCubeFace == targetNdx)) 727 , m_invalidCubeFace (tcu::CUBEFACE_LAST) 765 if (levelNdx != m_invalidLevelNdx || m_invalidCubeFace != tcu::CUBEFACE_LAST)
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H A D | es2fTextureFormatTests.cpp | 276 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 373 if (m_curFace == tcu::CUBEFACE_LAST) 607 if (m_curFace == tcu::CUBEFACE_LAST) 686 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 692 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
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H A D | es2fTextureFilteringTests.cpp | 443 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = 452 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 462 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 466 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); 565 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) 796 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
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H A D | es2fVertexTextureTests.cpp | 800 static const Vec4 gradients[tcu::CUBEFACE_LAST][2] = 809 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 819 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 823 const deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); 905 for (int i = 0; i < tcu::CUBEFACE_LAST; i++)
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H A D | es2fTextureUnitTests.cpp | 368 DE_STATIC_ASSERT((int)tcu::CUBEFACE_LAST == DE_LENGTH_OF_ARRAY(s_cubeTransforms)); 384 int faceNdx = rnd.getInt(0, (int)tcu::CUBEFACE_LAST - 1); 689 int numFaces = is2d ? 1 : (int)tcu::CUBEFACE_LAST; 880 for (int face = 0; face < (int)tcu::CUBEFACE_LAST; face++)
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H A D | es2fTextureMipmapTests.cpp | 515 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) 637 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); 693 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); 960 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 999 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++)
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/external/deqp/modules/gles3/functional/ |
H A D | es3fTextureSizeTests.cpp | 222 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = 237 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 312 if (m_curFace == tcu::CUBEFACE_LAST)
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H A D | es3fTextureShadowTests.cpp | 91 for (int face = tcu::CUBEFACE_NEGATIVE_X; face < tcu::CUBEFACE_LAST; ++face) 495 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = 504 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 514 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 518 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); 633 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++)
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H A D | es3fTextureFormatTests.cpp | 307 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 404 if (m_curFace == tcu::CUBEFACE_LAST) 927 vector<tcu::CompressedTexture> levels (tcu::CUBEFACE_LAST); 930 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 1010 if (m_curFace == tcu::CUBEFACE_LAST) 1235 if (m_curFace == tcu::CUBEFACE_LAST) 1446 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 1452 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
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H A D | es3fTextureFilteringTests.cpp | 458 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = 467 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 477 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 481 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); 592 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) 1436 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
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H A D | es3fTextureUnitTests.cpp | 472 DE_STATIC_ASSERT((int)tcu::CUBEFACE_LAST == DE_LENGTH_OF_ARRAY(s_cubeTransforms)); 488 int faceNdx = rnd.getInt(0, (int)tcu::CUBEFACE_LAST - 1); 883 int numFaces = isCubeTex ? (int)tcu::CUBEFACE_LAST : 1; 1086 for (int face = 0; face < (int)tcu::CUBEFACE_LAST; face++)
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/external/deqp/modules/gles2/accuracy/ |
H A D | es2aTextureFilteringTests.cpp | 410 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = 419 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 429 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 433 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); 483 DE_STATIC_ASSERT(tcu::CUBEFACE_LAST == 6); 484 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
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H A D | es2aTextureMipmapTests.cpp | 458 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) 591 tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST);
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineImageUtil.cpp | 1044 const static tcu::CubeFace tcuFaceMapping[tcu::CUBEFACE_LAST] = 1060 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) 1072 std::vector<tcu::PixelBufferAccess> levels(m_texture.getNumLevels() * tcu::CUBEFACE_LAST); 1076 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) 1079 levels[levelNdx * tcu::CUBEFACE_LAST + faceNdx] = m_texture.getLevelFace(levelNdx, tcuFaceMapping[faceNdx]); 1107 return (int)tcu::CUBEFACE_LAST;
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H A D | vktPipelineImageSamplingInstance.cpp | 91 if (layerCount == tcu::CUBEFACE_LAST) 97 DE_ASSERT(layerCount % tcu::CUBEFACE_LAST == 0); 246 if (layerCount == tcu::CUBEFACE_LAST) 253 DE_ASSERT(layerCount % tcu::CUBEFACE_LAST == 0);
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/external/deqp/framework/opengl/ |
H A D | gluTexture.cpp | 359 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 385 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 387 const tcu::CompressedTexture& level = levels[levelNdx*tcu::CUBEFACE_LAST + face]; 415 int numImages = numLevels*tcu::CUBEFACE_LAST; 429 DE_STATIC_ASSERT(tcu::CUBEFACE_LAST == 6); 430 TCU_CHECK(numLevels*tcu::CUBEFACE_LAST == (int)filenames.size());
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/external/deqp/modules/glshared/ |
H A D | glsRandomShaderCase.cpp | 323 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = 334 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
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/external/deqp/modules/gles31/functional/ |
H A D | es31fFboColorbufferTests.cpp | 88 return tcu::CUBEFACE_LAST;
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H A D | es31fStencilTexturingTests.cpp | 471 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) 680 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) 694 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++)
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