Searched refs:GL_RG32I (Results 1 - 25 of 45) sorted by relevance

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/external/deqp/modules/gles3/performance/
H A Des3pTextureFormatTests.cpp86 { "rg32i", GL_RG32I, },
/external/deqp/modules/gles3/functional/
H A Des3fInternalFormatQueryTests.cpp205 { "rg32i", GL_RG32I, true },
H A Des3fFboTestCase.cpp170 case GL_RG32I:
291 case GL_RG32I:
H A Des3fRboStateQueryTests.cpp184 GL_RG8I, GL_RG8UI, GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI, GL_RGBA8I, GL_RGBA8UI,
244 { GL_RG32I, 32, 32, 0, 0 },
H A Des3fFboCompletenessTests.cpp52 GL_RG8I, GL_RG8UI, GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI,
H A Des3fPixelBufferObjectTests.cpp660 GL_RG32I,
H A Des3fFragmentOutputTests.cpp1017 GL_RG32I,
1122 GL_RG32I,
H A Des3fFboStateQueryTests.cpp525 { GL_RG32I, GL_INT },
H A Des3fFboTestUtil.cpp967 case GL_RG32I: return "rg32i";
H A Des3fFboColorbufferTests.cpp1047 GL_RG32I,
H A Des3fFramebufferBlitTests.cpp894 GL_RG32I,
/external/deqp/modules/gles31/functional/
H A Des31fFboTestCase.cpp175 case GL_RG32I:
298 case GL_RG32I:
H A Des31fTextureFormatTests.cpp470 { "rg32i", GL_RG32I, },
546 { "rg32i", GL_RG32I, },
H A Des31fFboColorbufferTests.cpp291 GL_RG32I,
H A Des31fInternalFormatQueryTests.cpp400 { "rg32i", GL_RG32I, FormatSamplesCase::FORMAT_INT },
H A Des31fTextureLevelStateQueryTests.cpp300 internalFormat == GL_RG32I ||
333 internalFormat == GL_RG32I ||
596 GL_R8UI, GL_R16I, GL_R16UI, GL_R32I, GL_R32UI, GL_RG8I, GL_RG8UI, GL_RG16I, GL_RG16UI, GL_RG32I, GL_RG32UI,
H A Des31fFboTestUtil.cpp515 case GL_RG32I: return "rg32i";
H A Des31fTextureSpecificationTests.cpp809 { "rg32i", GL_RG32I, },
H A Des31fCopyImageTests.cpp404 case GL_RG32I:
2182 textureFormatViewClasses[VIEWCLASS_64_BITS].push_back(GL_RG32I);
2388 mixedViewClasses[VIEWCLASS_64_BITS].first.push_back(GL_RG32I);
/external/mesa3d/src/mesa/main/
H A Dglformats.c356 case GL_RG32I:
614 case GL_RG32I:
H A Dtexformat.c892 case GL_RG32I:
/external/deqp/framework/opengl/
H A DgluTextureUtil.cpp190 case FMT_CASE(RG, SIGNED_INT32): return GL_RG32I;
514 case GL_RG32I: return TextureFormat(TextureFormat::RG, TextureFormat::SIGNED_INT32);
595 case GL_RG32I:
1090 case GL_RG32I:
H A DgluStrUtil.inl856 case GL_RG32I: return "GL_RG32I";
1706 case GL_RG32I: return "GL_RG32I";
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/
H A DGL30.java237 public final int GL_RG32I = 0x823B; field in interface:GL30
/external/mesa3d/src/mesa/state_tracker/
H A Dst_format.c1314 { GL_RG32I, 0},

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