Searched refs:GrBatchFlushState (Results 1 - 16 of 16) sorted by relevance

/external/skia/src/gpu/
H A DGrBatchFlushState.cpp8 #include "GrBatchFlushState.h"
13 GrBatchFlushState::GrBatchFlushState(GrGpu* gpu, GrResourceProvider* resourceProvider) function in class:GrBatchFlushState
22 void* GrBatchFlushState::makeVertexSpace(size_t vertexSize, int vertexCount,
27 uint16_t* GrBatchFlushState::makeIndexSpace(int indexCount,
H A DGrBatchFlushState.h45 class GrBatchFlushState { class
47 GrBatchFlushState(GrGpu*, GrResourceProvider*);
49 ~GrBatchFlushState() { this->reset(); }
129 Target(GrBatchFlushState* state, GrDrawBatch* batch) : fState(state), fBatch(batch) {}
151 GrBatchFlushState* state() { return fState; }
154 GrBatchFlushState* fState;
162 Target(GrBatchFlushState* state, GrVertexBatch* batch) : INHERITED(state, batch) {}
H A DGrDrawingManager.h12 #include "GrBatchFlushState.h"
84 GrBatchFlushState fFlushState;
H A DGrDrawTarget.h96 void prepareBatches(GrBatchFlushState* flushState);
97 void drawBatches(GrBatchFlushState* flushState);
H A DGrDrawTarget.cpp187 void GrDrawTarget::prepareBatches(GrBatchFlushState* flushState) {
200 void GrDrawTarget::drawBatches(GrBatchFlushState* flushState) {
/external/skia/src/gpu/batches/
H A DGrVertexBatch.h18 class GrBatchFlushState;
65 void onPrepare(GrBatchFlushState* state) final;
66 void onDraw(GrBatchFlushState* state) final;
H A DGrDiscardBatch.h12 #include "GrBatchFlushState.h"
42 void onPrepare(GrBatchFlushState*) override {}
44 void onDraw(GrBatchFlushState* state) override {
H A DGrBatch.h18 class GrBatchFlushState;
105 void prepare(GrBatchFlushState* state) { this->onPrepare(state); }
108 void draw(GrBatchFlushState* state) { this->onDraw(state); }
136 virtual void onPrepare(GrBatchFlushState*) = 0;
137 virtual void onDraw(GrBatchFlushState*) = 0;
H A DGrClearBatch.h12 #include "GrBatchFlushState.h"
59 void onPrepare(GrBatchFlushState*) override {}
61 void onDraw(GrBatchFlushState* state) override {
100 void onPrepare(GrBatchFlushState*) override {}
102 void onDraw(GrBatchFlushState* state) override {
H A DGrCopySurfaceBatch.h12 #include "GrBatchFlushState.h"
64 void onPrepare(GrBatchFlushState*) override {}
66 void onDraw(GrBatchFlushState* state) override {
H A DGrStencilPathBatch.h12 #include "GrBatchFlushState.h"
61 void onPrepare(GrBatchFlushState*) override {}
63 void onDraw(GrBatchFlushState* state) override {
H A DGrVertexBatch.cpp9 #include "GrBatchFlushState.h"
14 void GrVertexBatch::onPrepare(GrBatchFlushState* state) {
62 void GrVertexBatch::onDraw(GrBatchFlushState* state) {
H A DGrDrawPathBatch.h11 #include "GrBatchFlushState.h"
86 void onPrepare(GrBatchFlushState*) override {}
88 void onDraw(GrBatchFlushState* state) override;
183 void onPrepare(GrBatchFlushState*) override {}
185 void onDraw(GrBatchFlushState* state) override;
H A DGrDrawVerticesBatch.h18 class GrBatchFlushState;
H A DGrDrawPathBatch.cpp20 void GrDrawPathBatch::onDraw(GrBatchFlushState* state) {
110 void GrDrawPathRangeBatch::onDraw(GrBatchFlushState* state) {
/external/skia/
H A DAndroid.mk373 src/gpu/GrBatchFlushState.cpp \

Completed in 165 milliseconds