Searched refs:ShaderSource (Results 1 - 24 of 24) sorted by relevance

/external/deqp/framework/opengl/
H A DgluShaderProgram.hpp260 struct ShaderSource struct in namespace:glu
265 ShaderSource (void) : shaderType(SHADERTYPE_LAST) {} function in struct:glu::ShaderSource
266 ShaderSource (glu::ShaderType shaderType_, const std::string& source_) : shaderType(shaderType_), source(source_) { DE_ASSERT(!source_.empty()); } function in struct:glu::ShaderSource
269 struct VertexSource : public ShaderSource
271 VertexSource (const std::string& source_) : ShaderSource(glu::SHADERTYPE_VERTEX, source_) {}
274 struct FragmentSource : public ShaderSource
276 FragmentSource (const std::string& source_) : ShaderSource(glu::SHADERTYPE_FRAGMENT, source_) {}
279 struct GeometrySource : public ShaderSource
281 GeometrySource (const std::string& source_) : ShaderSource(glu::SHADERTYPE_GEOMETRY, source_) {}
284 struct ComputeSource : public ShaderSource
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/external/skia/src/gpu/gl/builders/
H A DGrGLShaderStringBuilder.cpp39 GR_GL_CALL(gli, ShaderSource(shaderId, 1, &sourceStr, &sourceLength));
41 GR_GL_CALL(gli, ShaderSource(shaderId, count, strings, lengths));
/external/deqp/external/vulkancts/modules/vulkan/draw/
H A DvktDrawTestCaseUtil.hpp82 glu::ShaderSource(i->first, ShaderSourceProvider::getSource(m_testCtx.getArchive(), i->second));
/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/
H A DvktDynamicStateTestCaseUtil.hpp90 glu::ShaderSource(i->first, ShaderSourceProvider::getSource(m_testCtx.getArchive(), i->second));
/external/deqp/executor/
H A DxeTestCaseResult.hpp70 class ShaderSource;
284 class ShaderSource : public Item class in namespace:xe::ri
287 ShaderSource (void) : Item(TYPE_SHADERSOURCE) {} function in class:xe::ri::ShaderSource
288 ~ShaderSource (void) {}
331 ShaderSource source;
H A DxeTestLogWriter.cpp335 dst << Writer::BeginElement("ShaderSource") << static_cast<const ri::ShaderSource&>(item).source << Writer::EndElement;
H A DxeTestResultParser.cpp117 { 0xb4efc08d, "ShaderSource", ri::TYPE_SHADERSOURCE },
573 throw TestResultParseError("Unexpected <ShaderSource>");
786 m_xmlParser.appendDataStr(static_cast<ri::ShaderSource*>(curItem)->source);
/external/deqp/modules/gles3/stress/
H A Des3sLongShaderTests.cpp184 glu::ShaderSource getSource (void);
217 glu::ShaderSource LongShaderGenerator::getSource (void)
222 return glu::ShaderSource(m_spec.shaderType, m_source);
393 sources << glu::ShaderSource(otherShader, getConstShaderSource(otherShader));
/external/deqp/modules/gles31/functional/
H A Des31fNegativeAtomicCounterTests.cpp164 const glu::ShaderProgram program(ctx.getRenderContext(), glu::ProgramSources() << glu::ShaderSource(s_shaders[ndx], genShaderSource(ctx, testCase, s_shaders[ndx])));
H A Des31fBasicComputeShaderTests.cpp94 ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE,
149 const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, src.str()));
269 const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, src.str()));
388 const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, src.str()));
503 const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, src.str()));
834 const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, src.str()));
926 const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, src.str()));
1013 const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, src.str()));
1117 const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, src.str()));
1245 const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUT
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H A Des31fNegativeShaderImageLoadStoreTests.cpp380 const glu::ShaderProgram program(ctx.getRenderContext(), glu::ProgramSources() << glu::ShaderSource(s_shaders[ndx], shaderSource));
H A Des31fAtomicCounterTests.cpp921 const glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::ShaderSource(glu::SHADERTYPE_COMPUTE, generateShaderSource(m_spec)));
H A Des31fProgramInterfaceDefinitionUtil.cpp1668 sources << glu::ShaderSource(shader->getType(), sourceBuf.str() + usageBuf.str());
/external/skia/bench/
H A DGLBench.cpp67 GR_GL_CALL(gl, ShaderSource(shader, 1, &shaderSrc, nullptr));
/external/deqp/modules/egl/
H A DteglGLES2SharingThreadedTests.cpp1397 class ShaderSource : public Operation class in namespace:deqp::egl::GLES2ThreadTest
1400 ShaderSource (SharedPtr<Shader> sharder, const char* source, bool useSync, bool serverSync);
1408 ShaderSource::ShaderSource (SharedPtr<Shader> shader, const char* source, bool useSync, bool serverSync) function in class:deqp::egl::GLES2ThreadTest::ShaderSource
1409 : Operation ("ShaderSource", useSync, serverSync)
1417 void ShaderSource::exec (tcu::ThreadUtil::Thread& t)
2717 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::ShaderSource(shader, (shader->type == GL_VERTEX_SHADER ? vertexShaderSource : fragmentShaderSource), m_config.useFenceSync, m_config.serverSync));
3156 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(vertexShader, vertexShaderSource, m_config.useFenceSync, m_config.serverSync));
3160 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(fragmentShader, fragmentShaderSource, m_config.useFenceSync, m_config.serverSync));
3244 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(vertexShade
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/external/skia/src/gpu/gl/
H A DGrGLAssembleInterface.cpp198 GET_PROC(ShaderSource);
631 GET_PROC(ShaderSource);
/external/opencv3/modules/core/src/
H A Dgl_core_3_1.cpp614 PFNSHADERSOURCEPROC ShaderSource; member in namespace:gl
1617 ShaderSource = (PFNSHADERSOURCEPROC)IntGetProcAddress("glShaderSource");
1618 ShaderSource(shader, count, string, length);
2602 ShaderSource = Switch_ShaderSource;
H A Dgl_core_3_1.hpp1217 extern void (CODEGEN_FUNCPTR *ShaderSource)(GLuint shader, GLsizei count, const GLchar* const *string, const GLint *length);
/external/deqp/modules/gles3/performance/
H A Des3pDepthTests.cpp68 using glu::ShaderSource;
/external/deqp/modules/glshared/
H A DglsShaderLibraryCase.cpp580 dst << glu::ShaderSource(shaderType, sourceWithExts);
/external/deqp/external/vulkancts/modules/vulkan/
H A DvktShaderLibrary.cpp579 dst << glu::ShaderSource(shaderType, sourceWithExts);
/external/deqp/external/vulkancts/modules/vulkan/api/
H A DvktApiObjectManagementTests.cpp1093 << glu::ShaderSource(getGluShaderType(params.shaderStage), source);
/external/mesa3d/include/GL/
H A Dgl_mangle.h1632 #define glShaderSource MANGLE(ShaderSource)
/external/libgdx/backends/gdx-backend-lwjgl3/libs/
H A Dlwjgl.jarMETA-INF/ META-INF/MANIFEST.MF org/ org/lwjgl/ org/lwjgl/egl/ org/lwjgl/glfw/ org/ ...

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