/external/deqp/framework/opengl/ |
H A D | gluShaderProgram.hpp | 260 struct ShaderSource struct in namespace:glu 265 ShaderSource (void) : shaderType(SHADERTYPE_LAST) {} function in struct:glu::ShaderSource 266 ShaderSource (glu::ShaderType shaderType_, const std::string& source_) : shaderType(shaderType_), source(source_) { DE_ASSERT(!source_.empty()); } function in struct:glu::ShaderSource 269 struct VertexSource : public ShaderSource 271 VertexSource (const std::string& source_) : ShaderSource(glu::SHADERTYPE_VERTEX, source_) {} 274 struct FragmentSource : public ShaderSource 276 FragmentSource (const std::string& source_) : ShaderSource(glu::SHADERTYPE_FRAGMENT, source_) {} 279 struct GeometrySource : public ShaderSource 281 GeometrySource (const std::string& source_) : ShaderSource(glu::SHADERTYPE_GEOMETRY, source_) {} 284 struct ComputeSource : public ShaderSource [all...] |
/external/skia/src/gpu/gl/builders/ |
H A D | GrGLShaderStringBuilder.cpp | 39 GR_GL_CALL(gli, ShaderSource(shaderId, 1, &sourceStr, &sourceLength)); 41 GR_GL_CALL(gli, ShaderSource(shaderId, count, strings, lengths));
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/external/deqp/external/vulkancts/modules/vulkan/draw/ |
H A D | vktDrawTestCaseUtil.hpp | 82 glu::ShaderSource(i->first, ShaderSourceProvider::getSource(m_testCtx.getArchive(), i->second));
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/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
H A D | vktDynamicStateTestCaseUtil.hpp | 90 glu::ShaderSource(i->first, ShaderSourceProvider::getSource(m_testCtx.getArchive(), i->second));
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/external/deqp/executor/ |
H A D | xeTestCaseResult.hpp | 70 class ShaderSource; 284 class ShaderSource : public Item class in namespace:xe::ri 287 ShaderSource (void) : Item(TYPE_SHADERSOURCE) {} function in class:xe::ri::ShaderSource 288 ~ShaderSource (void) {} 331 ShaderSource source;
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H A D | xeTestLogWriter.cpp | 335 dst << Writer::BeginElement("ShaderSource") << static_cast<const ri::ShaderSource&>(item).source << Writer::EndElement;
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H A D | xeTestResultParser.cpp | 117 { 0xb4efc08d, "ShaderSource", ri::TYPE_SHADERSOURCE }, 573 throw TestResultParseError("Unexpected <ShaderSource>"); 786 m_xmlParser.appendDataStr(static_cast<ri::ShaderSource*>(curItem)->source);
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/external/deqp/modules/gles3/stress/ |
H A D | es3sLongShaderTests.cpp | 184 glu::ShaderSource getSource (void); 217 glu::ShaderSource LongShaderGenerator::getSource (void) 222 return glu::ShaderSource(m_spec.shaderType, m_source); 393 sources << glu::ShaderSource(otherShader, getConstShaderSource(otherShader));
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/external/deqp/modules/gles31/functional/ |
H A D | es31fNegativeAtomicCounterTests.cpp | 164 const glu::ShaderProgram program(ctx.getRenderContext(), glu::ProgramSources() << glu::ShaderSource(s_shaders[ndx], genShaderSource(ctx, testCase, s_shaders[ndx])));
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H A D | es31fBasicComputeShaderTests.cpp | 94 ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, 149 const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, src.str())); 269 const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, src.str())); 388 const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, src.str())); 503 const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, src.str())); 834 const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, src.str())); 926 const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, src.str())); 1013 const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, src.str())); 1117 const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUTE, src.str())); 1245 const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ShaderSource(SHADERTYPE_COMPUT [all...] |
H A D | es31fNegativeShaderImageLoadStoreTests.cpp | 380 const glu::ShaderProgram program(ctx.getRenderContext(), glu::ProgramSources() << glu::ShaderSource(s_shaders[ndx], shaderSource));
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H A D | es31fAtomicCounterTests.cpp | 921 const glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::ShaderSource(glu::SHADERTYPE_COMPUTE, generateShaderSource(m_spec)));
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H A D | es31fProgramInterfaceDefinitionUtil.cpp | 1668 sources << glu::ShaderSource(shader->getType(), sourceBuf.str() + usageBuf.str());
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/external/skia/bench/ |
H A D | GLBench.cpp | 67 GR_GL_CALL(gl, ShaderSource(shader, 1, &shaderSrc, nullptr));
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/external/deqp/modules/egl/ |
H A D | teglGLES2SharingThreadedTests.cpp | 1397 class ShaderSource : public Operation class in namespace:deqp::egl::GLES2ThreadTest 1400 ShaderSource (SharedPtr<Shader> sharder, const char* source, bool useSync, bool serverSync); 1408 ShaderSource::ShaderSource (SharedPtr<Shader> shader, const char* source, bool useSync, bool serverSync) function in class:deqp::egl::GLES2ThreadTest::ShaderSource 1409 : Operation ("ShaderSource", useSync, serverSync) 1417 void ShaderSource::exec (tcu::ThreadUtil::Thread& t) 2717 m_threads[threadNdx]->addOperation(new GLES2ThreadTest::ShaderSource(shader, (shader->type == GL_VERTEX_SHADER ? vertexShaderSource : fragmentShaderSource), m_config.useFenceSync, m_config.serverSync)); 3156 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(vertexShader, vertexShaderSource, m_config.useFenceSync, m_config.serverSync)); 3160 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(fragmentShader, fragmentShaderSource, m_config.useFenceSync, m_config.serverSync)); 3244 m_threads[0]->addOperation(new GLES2ThreadTest::ShaderSource(vertexShade [all...] |
/external/skia/src/gpu/gl/ |
H A D | GrGLAssembleInterface.cpp | 198 GET_PROC(ShaderSource); 631 GET_PROC(ShaderSource);
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/external/opencv3/modules/core/src/ |
H A D | gl_core_3_1.cpp | 614 PFNSHADERSOURCEPROC ShaderSource; member in namespace:gl 1617 ShaderSource = (PFNSHADERSOURCEPROC)IntGetProcAddress("glShaderSource"); 1618 ShaderSource(shader, count, string, length); 2602 ShaderSource = Switch_ShaderSource;
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H A D | gl_core_3_1.hpp | 1217 extern void (CODEGEN_FUNCPTR *ShaderSource)(GLuint shader, GLsizei count, const GLchar* const *string, const GLint *length);
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/external/deqp/modules/gles3/performance/ |
H A D | es3pDepthTests.cpp | 68 using glu::ShaderSource;
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/external/deqp/modules/glshared/ |
H A D | glsShaderLibraryCase.cpp | 580 dst << glu::ShaderSource(shaderType, sourceWithExts);
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/external/deqp/external/vulkancts/modules/vulkan/ |
H A D | vktShaderLibrary.cpp | 579 dst << glu::ShaderSource(shaderType, sourceWithExts);
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
H A D | vktApiObjectManagementTests.cpp | 1093 << glu::ShaderSource(getGluShaderType(params.shaderStage), source);
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/external/mesa3d/include/GL/ |
H A D | gl_mangle.h | 1632 #define glShaderSource MANGLE(ShaderSource)
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/external/libgdx/backends/gdx-backend-lwjgl3/libs/ |
H A D | lwjgl.jar | META-INF/ META-INF/MANIFEST.MF org/ org/lwjgl/ org/lwjgl/egl/ org/lwjgl/glfw/ org/ ... |