Searched refs:attachmentPoints (Results 1 - 2 of 2) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fFboApiTest.cpp197 static const GLenum attachmentPoints[] = local
207 for (int pointNdx = 0; pointNdx < DE_LENGTH_OF_ARRAY(attachmentPoints); pointNdx++)
209 context.framebufferTexture2D(GL_FRAMEBUFFER, attachmentPoints[pointNdx], GL_TEXTURE_2D, tex2D, 0);
216 static const GLenum attachmentPoints[] = local
237 for (int pointNdx = 0; pointNdx < DE_LENGTH_OF_ARRAY(attachmentPoints); pointNdx++)
241 context.framebufferTexture2D(GL_FRAMEBUFFER, attachmentPoints[pointNdx], cubeTargets[targetNdx], texCube, 0);
249 static const GLenum attachmentPoints[] = local
261 for (int pointNdx = 0; pointNdx < DE_LENGTH_OF_ARRAY(attachmentPoints); pointNdx++)
263 context.framebufferRenderbuffer(GL_FRAMEBUFFER, attachmentPoints[pointNdx], GL_RENDERBUFFER, rbo);
374 static const GLenum attachmentPoints[] local
[all...]
/external/deqp/modules/gles3/functional/
H A Des3fFboApiTests.cpp173 static const GLenum attachmentPoints[] = local
183 for (int pointNdx = 0; pointNdx < DE_LENGTH_OF_ARRAY(attachmentPoints); pointNdx++)
185 context.framebufferTexture2D(GL_FRAMEBUFFER, attachmentPoints[pointNdx], GL_TEXTURE_2D, tex2D, 0);
192 static const GLenum attachmentPoints[] = local
213 for (int pointNdx = 0; pointNdx < DE_LENGTH_OF_ARRAY(attachmentPoints); pointNdx++)
217 context.framebufferTexture2D(GL_FRAMEBUFFER, attachmentPoints[pointNdx], cubeTargets[targetNdx], texCube, 0);
225 static const GLenum attachmentPoints[] = local
237 for (int pointNdx = 0; pointNdx < DE_LENGTH_OF_ARRAY(attachmentPoints); pointNdx++)
239 context.framebufferRenderbuffer(GL_FRAMEBUFFER, attachmentPoints[pointNdx], GL_RENDERBUFFER, rbo);
350 static const GLenum attachmentPoints[] local
[all...]

Completed in 86 milliseconds