Searched refs:boxset0 (Results 1 - 2 of 2) sorted by relevance

/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/Gimpact/
H A DbtGImpactBvh.cpp358 btGImpactBvh * boxset0, btGImpactBvh * boxset1,
363 boxset0->getNodeBound(node0,box0);
376 btGImpactBvh * boxset0, btGImpactBvh * boxset1,
385 boxset0,boxset1,trans_cache_1to0,
388 if(boxset0->isLeafNode(node0))
394 boxset0->getNodeData(node0),boxset1->getNodeData(node1));
403 boxset0,boxset1,
409 boxset0,boxset1,
423 boxset0,boxset1,
425 boxset0
357 _node_collision( btGImpactBvh * boxset0, btGImpactBvh * boxset1, const BT_BOX_BOX_TRANSFORM_CACHE & trans_cache_1to0, int node0 ,int node1, bool complete_primitive_tests) argument
375 _find_collision_pairs_recursive( btGImpactBvh * boxset0, btGImpactBvh * boxset1, btPairSet * collision_pairs, const BT_BOX_BOX_TRANSFORM_CACHE & trans_cache_1to0, int node0, int node1, bool complete_primitive_tests) argument
475 find_collision(btGImpactBvh * boxset0, const btTransform & trans0, btGImpactBvh * boxset1, const btTransform & trans1, btPairSet & collision_pairs) argument
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H A DbtGImpactQuantizedBvh.cpp387 const btGImpactQuantizedBvh * boxset0, const btGImpactQuantizedBvh * boxset1,
392 boxset0->getNodeBound(node0,box0);
405 const btGImpactQuantizedBvh * boxset0, const btGImpactQuantizedBvh * boxset1,
414 boxset0,boxset1,trans_cache_1to0,
417 if(boxset0->isLeafNode(node0))
423 boxset0->getNodeData(node0),boxset1->getNodeData(node1));
432 boxset0,boxset1,
438 boxset0,boxset1,
452 boxset0,boxset1,
454 boxset0
386 _quantized_node_collision( const btGImpactQuantizedBvh * boxset0, const btGImpactQuantizedBvh * boxset1, const BT_BOX_BOX_TRANSFORM_CACHE & trans_cache_1to0, int node0 ,int node1, bool complete_primitive_tests) argument
404 _find_quantized_collision_pairs_recursive( const btGImpactQuantizedBvh * boxset0, const btGImpactQuantizedBvh * boxset1, btPairSet * collision_pairs, const BT_BOX_BOX_TRANSFORM_CACHE & trans_cache_1to0, int node0, int node1, bool complete_primitive_tests) argument
504 find_collision(const btGImpactQuantizedBvh * boxset0, const btTransform & trans0, const btGImpactQuantizedBvh * boxset1, const btTransform & trans1, btPairSet & collision_pairs) argument
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