Searched refs:combinedAttributes (Results 1 - 7 of 7) sorted by relevance

/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/shaders/
H A DDepthShader.java140 public void render (Renderable renderable, Attributes combinedAttributes) { argument
141 if (combinedAttributes.has(BlendingAttribute.Type)) {
142 final BlendingAttribute blending = (BlendingAttribute)combinedAttributes.get(BlendingAttribute.Type);
143 combinedAttributes.remove(BlendingAttribute.Type);
144 final boolean hasAlphaTest = combinedAttributes.has(FloatAttribute.AlphaTest);
146 combinedAttributes.set(alphaTestAttribute);
147 if (blending.opacity >= ((FloatAttribute)combinedAttributes.get(FloatAttribute.AlphaTest)).value)
148 super.render(renderable, combinedAttributes);
150 combinedAttributes.remove(FloatAttribute.AlphaTest);
151 combinedAttributes
[all...]
H A DDefaultShader.java126 public void set (BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes) {
132 public void set (BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes) {
138 public void set (BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes) {
144 public void set (BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes) {
151 public void set (BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes) {
157 public void set (BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes) {
163 public void set (BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes) {
169 public void set (BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes) {
177 public void set (BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes) {
185 public void set (BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes) {
207 set(BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes) argument
351 set(BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes) argument
756 render(Renderable renderable, Attributes combinedAttributes) argument
[all...]
H A DBaseShader.java52 void set (final BaseShader shader, final int inputID, final Renderable renderable, final Attributes combinedAttributes); argument
224 private Attributes combinedAttributes = new Attributes(); field in class:BaseShader
229 combinedAttributes.clear();
230 if (renderable.environment != null) combinedAttributes.set(renderable.environment);
231 if (renderable.material != null) combinedAttributes.set(renderable.material);
232 render(renderable, combinedAttributes);
235 public void render (Renderable renderable, final Attributes combinedAttributes) { argument
237 if (setters.get(u = localUniforms.get(i)) != null) setters.get(u).set(this, u, renderable, combinedAttributes);
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/shadows/system/classical/
H A DPass2Shader.java62 public void set (BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes) {
68 public void set (BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes) {
74 public void set (BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes) {
81 public void set (BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes) {
91 public void set (BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes) {
106 public void set (BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes) {
118 public void set (BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes) {
130 public void set (BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes) {
139 public void set (BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes) {
215 public void render (Renderable renderable, Attributes combinedAttributes) { argument
[all...]
H A DMainShader.java50 public void set (BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes) {
56 public void set (BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes) {
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/
H A DParticleShader.java112 @Override public void set (BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes) {
119 @Override public void set (BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes) {
126 @Override public void set (BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes) {
132 @Override public void set (BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes) {
138 @Override public void set (BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes) {
145 @Override public void set (BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes) {
/external/icu/tools/srcgen/currysrc/libs/
H A Dorg.eclipse.jdt.core_3.11.0.v20150602-1242.jarMETA-INF/MANIFEST.MF META-INF/ECLIPSE_.SF META-INF/ECLIPSE_.RSA META ...

Completed in 290 milliseconds