Searched refs:eval_selection_uvec2 (Results 1 - 2 of 2) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderOperatorTests.cpp | 1060 void eval_selection_uvec2 (ShaderEvalContext& c) { c.color.yz() = selection(c.in[0].z() > 0.0f, c.in[1].swizzle(1, 0).asUint(), c.in[2].swizzle(2, 1).asUint()).asFloat(); } function in namespace:vkt::sr::__anon3903 2011 { TYPE_UINT_VEC2, eval_selection_uvec2 },
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/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderOperatorTests.cpp | 1120 void eval_selection_uvec2 (ShaderEvalContext& c) { c.color.yz() = selection(c.in[0].z() > 0.0f, c.in[1].swizzle(1, 0).asUint(), c.in[2].swizzle(2, 1).asUint()).asFloat(); } function in namespace:deqp::gles3::Functional 2052 { TYPE_UINT_VEC2, eval_selection_uvec2 },
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