/external/skia/src/gpu/gl/ |
H A D | GrGLIRect.h | 22 GrGLint fBottom; member in struct:GrGLIRect 27 GR_GL_CALL(gl, Viewport(fLeft, fBottom, fWidth, fHeight)); 31 GR_GL_CALL(gl, Scissor(fLeft, fBottom, fWidth, fHeight)); 51 fBottom = glRect.fBottom + (glRect.fHeight - topOffset - height); 53 fBottom = glRect.fBottom + topOffset; 59 SkASSERT(fBottom >= 0); 65 fBottom <= glRect.fBottom [all...] |
/external/skia/src/pathops/ |
H A D | SkPathOpsBounds.h | 18 && AlmostLessOrEqualUlps(a.fTop, b.fBottom) 19 && AlmostLessOrEqualUlps(b.fTop, a.fBottom); 29 if (bottom > fBottom) fBottom = bottom; 33 add(toAdd.fLeft, toAdd.fTop, toAdd.fRight, toAdd.fBottom); 40 if (pt.fY > fBottom) fBottom = SkDoubleToScalar(pt.fY); 47 && AlmostLessOrEqualUlps(pt.fY, fBottom);
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H A D | SkPathOpsRect.h | 13 double fLeft, fTop, fRight, fBottom; member in struct:SkDRect 19 fBottom = SkTMax(fBottom, pt.fY); 24 && approximately_between(fTop, pt.fY, fBottom); 31 SkASSERT(fTop <= fBottom); 33 SkASSERT(r.fTop <= r.fBottom); 34 return r.fLeft <= fRight && fLeft <= r.fRight && r.fTop <= fBottom && fTop <= r.fBottom; 39 fTop = fBottom = pt.fY; 47 return fBottom [all...] |
H A D | SkPathOpsCurve.cpp | 18 SkDoubleToScalar(dRect.fRight), SkDoubleToScalar(dRect.fBottom)); 28 SkDoubleToScalar(dRect.fRight), SkDoubleToScalar(dRect.fBottom)); 38 SkDoubleToScalar(dRect.fRight), SkDoubleToScalar(dRect.fBottom));
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/external/skia/src/gpu/ |
H A D | GrRect.h | 15 int16_t fLeft, fTop, fRight, fBottom; member in struct:GrIRect16 36 int height() const { return fBottom - fTop; } 38 bool isEmpty() const { return fLeft >= fRight || fTop >= fBottom; } 46 fBottom = bottom; 53 fBottom = SkToS16(r.fBottom);
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H A D | GrSoftwarePathRenderer.cpp | 99 devPathBounds.fLeft, devPathBounds.fBottom); 104 devClipBounds.fRight, devPathBounds.fBottom); 107 if (devClipBounds.fBottom > devPathBounds.fBottom) { 108 rect.iset(devClipBounds.fLeft, devPathBounds.fBottom, 109 devClipBounds.fRight, devClipBounds.fBottom);
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H A D | GrTextureParamsAdjuster.cpp | 90 domain.fBottom = (subset->fBottom - 0.5f) * sy; 110 localRect.fBottom *= sy; 132 contentArea.fRight < original->width() || contentArea.fBottom < original->height()) { 275 domainRect->fBottom = constraintRect.fBottom - kDomainInset; 302 if (textureContentArea->fBottom < texH && 303 textureContentArea->fBottom - filterHalfWidth < constraintRect.fBottom) { 304 domainRect->fBottom [all...] |
H A D | GrTessellator.cpp | 235 , fBottom(bottom) 248 Vertex* fBottom; // The bottom vertex in vertex-sort-order. member in struct:__anon17337::Edge 270 fDX = static_cast<double>(fBottom->fPoint.fX) - fTop->fPoint.fX; 271 fDY = static_cast<double>(fBottom->fPoint.fY) - fTop->fPoint.fY; 272 fC = static_cast<double>(fTop->fPoint.fY) * fBottom->fPoint.fX - 273 static_cast<double>(fTop->fPoint.fX) * fBottom->fPoint.fY; 277 fTop->fID, fBottom->fID, 278 other.fTop->fID, other.fBottom->fID); 279 if (fTop == other.fTop || fBottom == other.fBottom) { [all...] |
/external/skia/include/core/ |
H A D | SkRect.h | 21 int32_t fLeft, fTop, fRight, fBottom; member in struct:SkIRect 62 int bottom() const { return fBottom; } 78 int height() const { return fBottom - fTop; } 98 int centerY() const { return (fBottom + fTop) >> 1; } 103 bool isEmpty() const { return fLeft >= fRight || fTop >= fBottom; } 108 SK_MaxS32 == fBottom; } 120 SkIsS16(fRight) && SkIsS16(fBottom); 131 fBottom = bottom; 142 fBottom = y + height; 150 fRight = fBottom [all...] |
/external/skia/src/animator/ |
H A D | SkBoundable.cpp | 18 fBounds.fBottom = 0; 34 rect->fBottom = SkIntToScalar(fBounds.fBottom);
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H A D | SkDrawPoint.cpp | 43 rect->fTop = rect->fBottom = fPoint.fY;
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H A D | SkDrawRectangle.cpp | 26 SK_MEMBER_ALIAS(bottom, fRect.fBottom, Float), 59 SkScalarToFloat(fRect.fBottom)); 100 fRect.fBottom = scalar + fRect.fTop; 140 SkScalarToFloat(fRect.fBottom), SkScalarToFloat(rx), SkScalarToFloat(ry));
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/external/skia/include/views/animated/ |
H A D | SkBorderView.h | 25 SkScalar getBottom() const { return fBottom; } 34 SkScalar fLeft, fRight, fTop, fBottom; //margin on each side member in class:SkBorderView
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/external/skia/src/core/ |
H A D | SkRect.cpp | 18 if (fLeft >= fRight || fTop >= fBottom) { 24 if (bottom > fBottom) fBottom = bottom; 32 if (fTop > fBottom) { 33 SkTSwap<int32_t>(fTop, fBottom); 44 quad[2].set(fRight, fBottom); 45 quad[3].set(fLeft, fBottom); 114 CHECK_INTERSECT(left, top, right, bottom, fLeft, fTop, fRight, fBottom); 120 return this->intersect(r.fLeft, r.fTop, r.fRight, r.fBottom); 124 CHECK_INTERSECT(a.fLeft, a.fTop, a.fRight, a.fBottom, [all...] |
H A D | SkScan.h | 92 xr->fBottom = SkIntToFixed(src.fBottom); 103 xr->fBottom = SkScalarToFixed(src.fBottom); 112 dst->fBottom = SkFixedRoundToInt(xr.fBottom); 122 dst->fBottom = SkFixedCeilToInt(xr.fBottom);
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H A D | SkNinePatchIter.cpp | 25 fSrcY[2] = SkIntToScalar(c.fBottom); 35 fDstY[2] = dst.fBottom - SkIntToScalar(h - c.fBottom); 36 fDstY[3] = dst.fBottom;
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H A D | SkValidationUtils.h | 36 (rect.fTop <= rect.fBottom) &&
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H A D | SkLineClipper.cpp | 74 outer.fRight >= inner.fRight && outer.fBottom >= inner.fBottom; 92 nestedLT(bounds.fBottom, clip.fTop, bounds.height()) || 93 nestedLT(clip.fBottom, bounds.fTop, bounds.height())) { 114 if (tmp[index1].fY > clip.fBottom) { 115 tmp[index1].set(sect_with_horizontal(src, clip.fBottom), clip.fBottom); 203 if (pts[index0].fY >= clip.fBottom) { // we're below the clip 217 if (tmp[index1].fY > clip.fBottom) { 218 tmp[index1].set(sect_with_horizontal(pts, clip.fBottom), cli [all...] |
/external/skia/src/gpu/batches/ |
H A D | GrCopySurfaceBatch.cpp | 50 if (clippedSrcRect->fBottom > src->height()) { 51 clippedSrcRect->fBottom = src->height(); 54 clippedSrcRect->fBottom = clippedSrcRect->fTop + dst->height() - clippedDstPoint->fY;
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/external/skia/src/svg/parser/ |
H A D | SkSVGSVG.cpp | 49 box.fRight == SK_Scalar1 && box.fBottom == SK_Scalar1) 67 if (box.fBottom != SK_Scalar1) { 69 y.appendScalar(box.fBottom);
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/external/skia/src/views/animated/ |
H A D | SkBorderView.cpp | 18 fBottom(SkIntToScalar(0)) 76 evt.findScalar("bottomMargin", &fBottom); 81 fMargin.set(fLeft, fTop, fRight, fBottom);
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/external/skia/tests/ |
H A D | BlitMaskClip.cpp | 22 REPORTER_ASSERT(fReporter, y >= fBounds.fTop && y < fBounds.fBottom); 53 for (int top = b.fTop; top < b.fBottom; top++) { 54 for (int bottom = top + 1; bottom <= b.fBottom; bottom++) {
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/external/skia/tools/VisualBench/ |
H A D | VisualInteractiveModule.cpp | 48 canvas->drawLine(rect.fLeft, rect.fBottom - kBaseMS*kPixelPerMS, 49 rect.fRight, rect.fBottom - kBaseMS*kPixelPerMS, paint); 56 const int startY = SkScalarTruncToInt(rect.fBottom);
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/external/pdfium/fpdfsdk/src/pdfwindow/ |
H A D | PWL_Icon.cpp | 126 void CPWL_Icon::GetIconPosition(FX_FLOAT& fLeft, FX_FLOAT& fBottom) { argument 129 fBottom = 0.0f; 137 fBottom = pA->GetNumber(1); 141 fBottom = 0.0f; 200 FX_FLOAT fLeft, fBottom; local 202 GetIconPosition(fLeft, fBottom); 221 y = (fPlateHeight - fImageFactHeight) * fBottom;
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/external/pdfium/xfa/src/fwl/src/theme/ |
H A D | checkboxtp.cpp | 114 FX_FLOAT fBottom = pRect->bottom();
local 163 DrawAxialShading(pGraphics, pRect->left - 1, pRect->top - 1, fRight, fBottom,
278 FX_FLOAT fBottom = pRtSign->bottom();
local 279 path.AddLine(pRtSign->left, pRtSign->top, fRight, fBottom);
280 path.AddLine(pRtSign->left, fBottom, fRight, pRtSign->top);
296 FX_FLOAT fBottom = pRtSign->bottom();
local 299 path.LineTo(pRtSign->left + fWidth / 2, fBottom);
328 FX_FLOAT fBottom = pRtSign->bottom();
local 330 (pRtSign->top - fBottom) / (1 + (FX_FLOAT)cos(FX_PI / 5.0f));
333 (pRtSign->top + fBottom) / 2. 462 FX_FLOAT fBottom = CHECKBOX_SIZE_SIGNPATH; local [all...] |