Searched refs:filter_strategy (Results 1 - 3 of 3) sorted by relevance

/external/zopfli/src/zopflipng/
H A Dzopflipng_lib.cc207 state.encoder.filter_strategy = LFS_ZERO;
210 state.encoder.filter_strategy = LFS_MINSUM;
213 state.encoder.filter_strategy = LFS_ENTROPY;
216 state.encoder.filter_strategy = LFS_BRUTE_FORCE;
224 state.encoder.filter_strategy = LFS_PREDEFINED;
229 state.encoder.filter_strategy = LFS_PREDEFINED;
/external/zopfli/src/zopflipng/lodepng/
H A Dlodepng.h601 8 bit depth, set all filters to zero. Otherwise use the filter_strategy. Note that to
603 filter_strategy must be LFS_MINSUM*/
607 LodePNGFilterStrategy filter_strategy; member in struct:LodePNGEncoderSettings
608 /*used if filter_strategy is LFS_PREDEFINED. In that case, this must point to a buffer with
H A Dlodepng.cpp5248 LodePNGFilterStrategy strategy = settings->filter_strategy;
5259 If filter_palette_zero is true and filter_strategy is not LFS_MINSUM, the above heuristic is followed,
5260 but for "the other case", whatever strategy filter_strategy is set to instead of the minimum sum
5908 settings->filter_strategy = LFS_MINSUM;
6021 case 88: return "invalid filter strategy given for LodePNGEncoderSettings.filter_strategy";

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