Searched refs:float_type (Results 1 - 24 of 24) sorted by relevance

/external/mesa3d/src/glsl/
H A Dbuiltin_types.h73 const glsl_type *const glsl_type::float_type = & builtin_core_types[8]; member in class:glsl_type
87 { glsl_type::float_type, "near" },
88 { glsl_type::float_type, "far" },
89 { glsl_type::float_type, "diff" },
104 { glsl_type::float_type, "size" },
105 { glsl_type::float_type, "sizeMin" },
106 { glsl_type::float_type, "sizeMax" },
107 { glsl_type::float_type, "fadeThresholdSize" },
108 { glsl_type::float_type, "distanceConstantAttenuation" },
109 { glsl_type::float_type, "distanceLinearAttenuatio
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H A Dglsl_types.cpp318 return float_type;
342 return float_type;
413 return float_type + (rows - 1);
H A Dglsl_types.h162 static const glsl_type *const float_type; member in struct:glsl_type
H A Dlower_clip_distance.cpp97 assert (ir->type->element_type() == glsl_type::float_type);
H A Dlower_ubo_reference.cpp291 ubo_load(glsl_type::float_type,
H A Dir.cpp309 this->type = glsl_type::float_type;
386 this->type = glsl_type::float_type;
396 this->type = glsl_type::float_type;
545 this->type = glsl_type::float_type;
H A Dbuiltin_variables.cpp750 glsl_type::get_array_instance(glsl_type::float_type, 0);
987 glsl_type::get_array_instance(glsl_type::float_type, 0);
H A Dir_validate.cpp420 assert(ir->type == glsl_type::float_type);
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dbrw_cubemap_normalize.cpp80 glsl_type::float_type,
84 glsl_type::float_type,
88 glsl_type::float_type,
H A Dbrw_fs_cse.cpp128 entry->tmp = fs_reg(this, glsl_type::float_type);
H A Dbrw_fs_visitor.cpp224 if (ir->type != glsl_type::float_type)
587 fs_reg packed_consts = fs_reg(this, glsl_type::float_type);
1256 fs_reg limit = fs_reg(this, glsl_type::float_type);
1369 if (ir->type == glsl_type::float_type) {
1888 fs_reg(this, glsl_type::float_type);
1890 fs_reg(this, glsl_type::float_type);
1901 this->wpos_w = fs_reg(this, glsl_type::float_type);
1907 this->pixel_w = fs_reg(this, glsl_type::float_type);
1937 this->pixel_x = fs_reg(this, glsl_type::float_type);
1938 this->pixel_y = fs_reg(this, glsl_type::float_type);
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H A Dbrw_fs.cpp815 fs_reg expanded = fs_reg(this, glsl_type::float_type);
855 fs_reg expanded = fs_reg(this, glsl_type::float_type);
862 fs_reg expanded = fs_reg(this, glsl_type::float_type);
1227 fs_reg dst = fs_reg(this, glsl_type::float_type);
H A Dbrw_vec4_visitor.cpp1861 lod_type = glsl_type::float_type;
2019 if (ir->op == ir_txs || ir->type == glsl_type::float_type
2288 glsl_type::float_type, WRITEMASK_XYZW))));
/external/opencv3/modules/core/include/opencv2/core/
H A Daffine.hpp64 typedef T float_type; typedef in class:cv::Affine3
65 typedef Matx<float_type, 3, 3> Mat3;
66 typedef Matx<float_type, 4, 4> Mat4;
67 typedef Vec<float_type, 3> Vec3;
84 explicit Affine3(const float_type* vals);
226 cv::Affine3<T>::Affine3(const float_type* vals) : matrix(vals)
267 R.val[k] = static_cast<float_type>(c*I[k] + c1*rrt[k] + s*_r_x_[k]);
399 float_type value = 0;
/external/mesa3d/src/gallium/auxiliary/gallivm/
H A Dlp_bld_sample.h208 struct lp_type float_type; member in struct:lp_build_sample_context
H A Dlp_bld_sample_soa.c1271 bld.float_type = lp_type_float(32);
1284 lp_build_context_init(&bld.float_bld, gallivm, bld.float_type);
1447 bld4.float_type = lp_type_float(32);
1460 lp_build_context_init(&bld4.float_bld, gallivm, bld4.float_type);
/external/llvm/test/Bindings/OCaml/
H A Dcore.ml34 let float_type = Llvm.float_type context var
171 let cs = const_float float_type 2.75 in
173 insist (float_type = type_of cs);
342 ignore (define_global "const_fptrunc" (const_fptrunc ffoldbomb float_type) m);
470 insist (pointer_type float_type ==
471 type_of (declare_global float_type "GVar01" m));
479 insist (qualified_pointer_type float_type 3 ==
480 type_of (declare_qualified_global float_type "QGVar01" 3 m));
955 let f1 = build_uitofp p1 float_type "F
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/external/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_llvm.c157 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); local
161 elem_types[0] = LLVMPointerType(float_type, 0); /* vs_constants */
162 elem_types[1] = LLVMPointerType(float_type, 0); /* gs_constants */
163 elem_types[2] = LLVMPointerType(LLVMArrayType(LLVMArrayType(float_type, 4),
165 elem_types[3] = LLVMPointerType(float_type, 0); /* viewport */
/external/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_state_setup.c181 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); local
183 LLVMValueRef a0_0f = LLVMBuildSIToFP(builder, a0_0, float_type, "");
/external/mesa3d/src/mesa/main/
H A Dff_fragment_shader.cpp1166 ir_variable *f_var = p->make_temp(glsl_type::float_type, "fog_factor");
1195 ir_variable *temp_var = p->make_temp(glsl_type::float_type, "fog_temp");
/external/mesa3d/src/mesa/program/
H A Dir_to_mesa.cpp1602 index_reg = get_temp(glsl_type::float_type);
1612 src_reg accum_reg = get_temp(glsl_type::float_type);
/external/llvm/bindings/ocaml/llvm/
H A Dllvm.ml349 external float_type : llcontext -> lltype = "llvm_float_type"
H A Dllvm.mli528 (** [float_type c] returns the IEEE 32-bit floating point type in the context
530 val float_type : llcontext -> lltype var
/external/mesa3d/src/mesa/state_tracker/
H A Dst_glsl_to_tgsi.cpp2025 glsl_type::int_type : glsl_type::float_type);
2036 glsl_type::int_type : glsl_type::float_type);

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