/external/mesa3d/src/glsl/ |
H A D | builtin_types.h | 73 const glsl_type *const glsl_type::float_type = & builtin_core_types[8]; member in class:glsl_type 87 { glsl_type::float_type, "near" }, 88 { glsl_type::float_type, "far" }, 89 { glsl_type::float_type, "diff" }, 104 { glsl_type::float_type, "size" }, 105 { glsl_type::float_type, "sizeMin" }, 106 { glsl_type::float_type, "sizeMax" }, 107 { glsl_type::float_type, "fadeThresholdSize" }, 108 { glsl_type::float_type, "distanceConstantAttenuation" }, 109 { glsl_type::float_type, "distanceLinearAttenuatio [all...] |
H A D | glsl_types.cpp | 318 return float_type; 342 return float_type; 413 return float_type + (rows - 1);
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H A D | glsl_types.h | 162 static const glsl_type *const float_type; member in struct:glsl_type
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H A D | lower_clip_distance.cpp | 97 assert (ir->type->element_type() == glsl_type::float_type);
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H A D | lower_ubo_reference.cpp | 291 ubo_load(glsl_type::float_type,
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H A D | ir.cpp | 309 this->type = glsl_type::float_type; 386 this->type = glsl_type::float_type; 396 this->type = glsl_type::float_type; 545 this->type = glsl_type::float_type;
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H A D | builtin_variables.cpp | 750 glsl_type::get_array_instance(glsl_type::float_type, 0); 987 glsl_type::get_array_instance(glsl_type::float_type, 0);
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H A D | ir_validate.cpp | 420 assert(ir->type == glsl_type::float_type);
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
H A D | brw_cubemap_normalize.cpp | 80 glsl_type::float_type, 84 glsl_type::float_type, 88 glsl_type::float_type,
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H A D | brw_fs_cse.cpp | 128 entry->tmp = fs_reg(this, glsl_type::float_type);
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H A D | brw_fs_visitor.cpp | 224 if (ir->type != glsl_type::float_type) 587 fs_reg packed_consts = fs_reg(this, glsl_type::float_type); 1256 fs_reg limit = fs_reg(this, glsl_type::float_type); 1369 if (ir->type == glsl_type::float_type) { 1888 fs_reg(this, glsl_type::float_type); 1890 fs_reg(this, glsl_type::float_type); 1901 this->wpos_w = fs_reg(this, glsl_type::float_type); 1907 this->pixel_w = fs_reg(this, glsl_type::float_type); 1937 this->pixel_x = fs_reg(this, glsl_type::float_type); 1938 this->pixel_y = fs_reg(this, glsl_type::float_type); [all...] |
H A D | brw_fs.cpp | 815 fs_reg expanded = fs_reg(this, glsl_type::float_type); 855 fs_reg expanded = fs_reg(this, glsl_type::float_type); 862 fs_reg expanded = fs_reg(this, glsl_type::float_type); 1227 fs_reg dst = fs_reg(this, glsl_type::float_type);
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H A D | brw_vec4_visitor.cpp | 1861 lod_type = glsl_type::float_type; 2019 if (ir->op == ir_txs || ir->type == glsl_type::float_type 2288 glsl_type::float_type, WRITEMASK_XYZW))));
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/external/opencv3/modules/core/include/opencv2/core/ |
H A D | affine.hpp | 64 typedef T float_type; typedef in class:cv::Affine3 65 typedef Matx<float_type, 3, 3> Mat3; 66 typedef Matx<float_type, 4, 4> Mat4; 67 typedef Vec<float_type, 3> Vec3; 84 explicit Affine3(const float_type* vals); 226 cv::Affine3<T>::Affine3(const float_type* vals) : matrix(vals) 267 R.val[k] = static_cast<float_type>(c*I[k] + c1*rrt[k] + s*_r_x_[k]); 399 float_type value = 0;
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/external/mesa3d/src/gallium/auxiliary/gallivm/ |
H A D | lp_bld_sample.h | 208 struct lp_type float_type; member in struct:lp_build_sample_context
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H A D | lp_bld_sample_soa.c | 1271 bld.float_type = lp_type_float(32); 1284 lp_build_context_init(&bld.float_bld, gallivm, bld.float_type); 1447 bld4.float_type = lp_type_float(32); 1460 lp_build_context_init(&bld4.float_bld, gallivm, bld4.float_type);
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/external/llvm/test/Bindings/OCaml/ |
H A D | core.ml | 34 let float_type = Llvm.float_type context var 171 let cs = const_float float_type 2.75 in 173 insist (float_type = type_of cs); 342 ignore (define_global "const_fptrunc" (const_fptrunc ffoldbomb float_type) m); 470 insist (pointer_type float_type == 471 type_of (declare_global float_type "GVar01" m)); 479 insist (qualified_pointer_type float_type 3 == 480 type_of (declare_qualified_global float_type "QGVar01" 3 m)); 955 let f1 = build_uitofp p1 float_type "F [all...] |
/external/mesa3d/src/gallium/auxiliary/draw/ |
H A D | draw_llvm.c | 157 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); local 161 elem_types[0] = LLVMPointerType(float_type, 0); /* vs_constants */ 162 elem_types[1] = LLVMPointerType(float_type, 0); /* gs_constants */ 163 elem_types[2] = LLVMPointerType(LLVMArrayType(LLVMArrayType(float_type, 4), 165 elem_types[3] = LLVMPointerType(float_type, 0); /* viewport */
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
H A D | lp_state_setup.c | 181 LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); local 183 LLVMValueRef a0_0f = LLVMBuildSIToFP(builder, a0_0, float_type, "");
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/external/mesa3d/src/mesa/main/ |
H A D | ff_fragment_shader.cpp | 1166 ir_variable *f_var = p->make_temp(glsl_type::float_type, "fog_factor"); 1195 ir_variable *temp_var = p->make_temp(glsl_type::float_type, "fog_temp");
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/external/mesa3d/src/mesa/program/ |
H A D | ir_to_mesa.cpp | 1602 index_reg = get_temp(glsl_type::float_type); 1612 src_reg accum_reg = get_temp(glsl_type::float_type);
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/external/llvm/bindings/ocaml/llvm/ |
H A D | llvm.ml | 349 external float_type : llcontext -> lltype = "llvm_float_type"
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H A D | llvm.mli | 528 (** [float_type c] returns the IEEE 32-bit floating point type in the context 530 val float_type : llcontext -> lltype var
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/external/mesa3d/src/mesa/state_tracker/ |
H A D | st_glsl_to_tgsi.cpp | 2025 glsl_type::int_type : glsl_type::float_type); 2036 glsl_type::int_type : glsl_type::float_type);
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