Searched refs:generateFragShaderOutputDecl (Results 1 - 2 of 2) sorted by relevance
/external/deqp/modules/glshared/ |
H A D | glsShaderExecUtil.cpp | 298 static void generateFragShaderOutputDecl (std::ostream& src, const ShaderSpec& shaderSpec, bool useIntOutputs, const std::map<std::string, int>& outLocationMap, const std::string& outputPrefix) function in namespace:deqp::gls::ShaderExecUtil 391 generateFragShaderOutputDecl(src, shaderSpec, useIntOutputs, outLocationMap, outputPrefix); 444 generateFragShaderOutputDecl(src, shaderSpec, useIntOutputs, outLocationMap, outputPrefix);
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
H A D | vktShaderExecutor.cpp | 211 static void generateFragShaderOutputDecl (std::ostream& src, const ShaderSpec& shaderSpec, bool useIntOutputs, const std::map<std::string, int>& outLocationMap, const std::string& outputPrefix) function in namespace:vkt::shaderexecutor::__anon3879 312 generateFragShaderOutputDecl(src, shaderSpec, useIntOutputs, outLocationMap, outputPrefix); 415 generateFragShaderOutputDecl(src, shaderSpec, useIntOutputs, outLocationMap, outputPrefix);
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