/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
H A D | importgl.c | 75 IMPORT_FUNC_GL(glGetShaderiv);
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H A D | importgl.h | 84 FNDEF(void, glGetShaderiv, (GLuint shader, GLenum pname, GLint* params)); 132 #define glGetShaderiv FNPTR(glGetShaderiv) macro
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H A D | shader.c | 31 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogSize); 47 glGetShaderiv(shader, GL_COMPILE_STATUS, &bShaderCompiled);
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/external/webrtc/talk/app/webrtc/java/android/org/webrtc/ |
H A D | GlShader.java | 47 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, result, 0);
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/external/webrtc/webrtc/modules/video_render/ios/ |
H A D | open_gles20.mm | 173 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 176 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &info_len);
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/external/deqp/framework/egl/ |
H A D | egluStaticES20Library.inl | 76 { "glGetShaderiv", (deFunctionPtr)glGetShaderiv },
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H A D | egluStaticES30Library.inl | 126 { "glGetShaderiv", (deFunctionPtr)glGetShaderiv },
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/external/webrtc/webrtc/modules/video_render/android/ |
H A D | video_render_opengles20.cc | 247 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 250 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
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/external/deqp/modules/gles2/functional/ |
H A D | es2fNegativeStateApiTests.cpp | 143 ES2F_ADD_API_CASE(get_shaderiv, "Invalid glGetShaderiv() usage", 157 glGetShaderiv(shader, -1, ¶m[0]); 162 glGetShaderiv(-1, GL_SHADER_TYPE, ¶m[0]); 167 glGetShaderiv(shader, GL_COMPILE_STATUS, ¶m[0]); 169 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, ¶m[0]); 171 glGetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, ¶m[0]); 176 glGetShaderiv(program, GL_SHADER_TYPE, ¶m[0]);
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H A D | es2fShaderApiTests.cpp | 149 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetShaderiv()"); 361 glGetShaderiv(shaderObject, GL_COMPILE_STATUS, &compileStatus); 467 glGetShaderiv(shader, GL_DELETE_STATUS, &deleteStatus); 563 glGetShaderiv(shader.getShader(), GL_SHADER_SOURCE_LENGTH, &sourceLength);
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwInitES20Direct.inl | 76 gl->getShaderiv = &glGetShaderiv;
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H A D | glwInitES30Direct.inl | 126 gl->getShaderiv = &glGetShaderiv;
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H A D | glwInitES31Direct.inl | 148 gl->getShaderiv = &glGetShaderiv;
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/external/eigen/unsupported/test/ |
H A D | openglsupport.cpp | 81 glGetShaderiv(vtx_id,GL_COMPILE_STATUS,&ok); 89 glGetShaderiv(frg_id,GL_COMPILE_STATUS,&ok);
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/external/skia/src/gpu/gl/android/ |
H A D | GrGLCreateNativeInterface_android.cpp | 112 } else if (0 == strcmp("glGetShaderiv", name)) { 113 return (GrGLFuncPtr) glGetShaderiv;
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/external/autotest/client/deps/nvmap_compactor/src/ |
H A D | nvmap_carveout_compactor.c | 506 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &length); 522 glGetShaderiv(shader, GL_COMPILE_STATUS, &success);
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/external/drm_hwcomposer/ |
H A D | glworker.cpp | 163 glGetShaderiv(shader.get(), GL_COMPILE_STATUS, &status); 167 glGetShaderiv(shader.get(), GL_INFO_LOG_LENGTH, &log_length);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fNegativeStateApiTests.cpp | 207 ES3F_ADD_API_CASE(get_shaderiv, "Invalid glGetShaderiv() usage", 218 glGetShaderiv(shader, -1, ¶m[0]); 223 glGetShaderiv(-1, GL_SHADER_TYPE, ¶m[0]); 228 glGetShaderiv(program, GL_SHADER_TYPE, ¶m[0]);
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H A D | es3fBooleanStateQueryTests.cpp | 593 glGetShaderiv(shaderVert, GL_COMPILE_STATUS, &compileStatus); 600 glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus);
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/external/deqp/modules/gles31/functional/ |
H A D | es31fShaderStateQueryTests.cpp | 430 gl.glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &logLen);
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
H A D | AndroidGL20.java | 187 public native void glGetShaderiv (int shader, int pname, IntBuffer params);
method in class:AndroidGL20
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/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/ |
H A D | IOSGLES20.java | 188 public native void glGetShaderiv ( int shader, int pname, IntBuffer params ); method in class:IOSGLES20
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
H A D | IOSGLES20.java | 188 public native void glGetShaderiv ( int shader, int pname, IntBuffer params ); method in class:IOSGLES20
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/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/ |
H A D | JglfwGL20.java | 476 public void glGetShaderiv (int shader, int pname, IntBuffer params) {
method in class:JglfwGL20 477 GL.glGetShaderiv(shader, pname, params, getPosition(params));
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/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/ |
H A D | Lwjgl3GL20.java | 439 public void glGetShaderiv (int shader, int pname, IntBuffer params) {
method in class:Lwjgl3GL20 440 GL20.glGetShaderiv(shader, pname, params);
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