Searched refs:glInterface (Results 1 - 20 of 20) sorted by relevance

/external/skia/src/gpu/gl/
H A DGrGLProgramDataManager.cpp74 GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fFSLocation, texUnit));
77 GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fVSLocation, texUnit));
87 GR_GL_CALL(fGpu->glInterface(), Uniform1f(uni.fFSLocation, v0));
90 GR_GL_CALL(fGpu->glInterface(), Uniform1f(uni.fVSLocation, v0));
106 GR_GL_CALL(fGpu->glInterface(), Uniform1fv(uni.fFSLocation, arrayCount, v));
109 GR_GL_CALL(fGpu->glInterface(), Uniform1fv(uni.fVSLocation, arrayCount, v));
119 GR_GL_CALL(fGpu->glInterface(), Uniform2f(uni.fFSLocation, v0, v1));
122 GR_GL_CALL(fGpu->glInterface(), Uniform2f(uni.fVSLocation, v0, v1));
135 GR_GL_CALL(fGpu->glInterface(), Uniform2fv(uni.fFSLocation, arrayCount, v));
138 GR_GL_CALL(fGpu->glInterface(), Uniform2f
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H A DGrGLVertexArray.cpp48 GR_GL_CALL(gpu->glInterface(), EnableVertexAttribArray(index));
61 GR_GL_CALL(gpu->glInterface(), VertexAttribPointer(index,
70 GR_GL_CALL(gpu->glInterface(), VertexAttribIPointer(index,
89 GR_GL_CALL(gpu->glInterface(), DisableVertexAttribArray(i));
121 GR_GL_CALL(gpu->glInterface(), BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, ibufferID));
H A DGrGLStencilAttachment.cpp24 const GrGLInterface* gl = gpuGL->glInterface();
H A DGrGLPath.cpp178 GR_GL_CALL(gpu->glInterface(), PathCommands(pathID, pathCommands.count(), &pathCommands[0],
235 GR_GL_CALL(gpu->glInterface(), PathCommands(pathID, pathCommands.count(), &pathCommands[0],
248 GR_GL_CALL(gpu->glInterface(),
250 GR_GL_CALL(gpu->glInterface(),
253 GR_GL_CALL(gpu->glInterface(), PathParameteri(pathID, GR_GL_PATH_JOIN_STYLE, join));
255 GR_GL_CALL(gpu->glInterface(), PathParameteri(pathID, GR_GL_PATH_END_CAPS, cap));
256 GR_GL_CALL(gpu->glInterface(), PathParameterf(pathID, GR_GL_PATH_STROKE_BOUND, 0.02f));
260 GR_GL_CALL(gpu->glInterface(), PathCommands(pathID, 0, nullptr, 0, GR_GL_FLOAT, nullptr));
H A DGrGLUniformHandler.cpp14 #define GL_CALL(X) GR_GL_CALL(this->glGpu()->glInterface(), X)
15 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->glGpu()->glInterface(), R, X)
H A DGrGLPathRendering.cpp19 #define GL_CALL(X) GR_GL_CALL(this->gpu()->glInterface(), X)
20 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->gpu()->glInterface(), RET, X)
67 const GrGLInterface* glInterface = gpu->glInterface(); local
69 nullptr != glInterface->fFunctions.fBindFragmentInputLocation;
H A DGrGLGpu.cpp27 #define GL_CALL(X) GR_GL_CALL(this->glInterface(), X)
28 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X)
166 SkAutoTUnref<const GrGLInterface> glInterface(
168 if (!glInterface) {
169 glInterface.reset(GrGLDefaultInterface());
171 glInterface->ref();
173 if (!glInterface) {
176 GrGLContext* glContext = GrGLContext::Create(glInterface, options);
193 GrGLClearErr(this->glInterface());
379 GL_ALLOC_CALL(this->glInterface(),
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H A DGrGLProgram.cpp23 #define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X)
24 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X)
H A DGrGLTexture.cpp13 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
H A DGrGLBufferImpl.cpp11 #define GL_CALL(GPU, X) GR_GL_CALL(GPU->glInterface(), X)
H A DGrGLGpu.h45 const GrGLInterface* glInterface() const { return fGLContext->interface(); } function in class:GrGLGpu
453 GR_GL_CALL(gpu->glInterface(), BindVertexArray(arrayID));
481 GR_GL_CALL(gpu->glInterface(), BindBuffer(GR_GL_ARRAY_BUFFER, id));
495 GR_GL_CALL(gpu->glInterface(), BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, id));
H A DGrGLPathRange.cpp62 GR_GL_CALL_RET(gpu->glInterface(), isPath, IsPath(fBasePathID + index)));
H A DGrGLRenderTarget.cpp16 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
77 const GrGLInterface* interface = gpu->glInterface();
H A DGrGLCaps.h120 const GrGLInterface* glInterface);
H A DGrGLCaps.cpp20 const GrGLInterface* glInterface) : INHERITED(contextOptions) {
61 this->init(contextOptions, ctxInfo, glInterface);
18 GrGLCaps(const GrContextOptions& contextOptions, const GrGLContextInfo& ctxInfo, const GrGLInterface* glInterface) argument
/external/skia/src/gpu/
H A DGrContextFactory.cpp124 SkAutoTUnref<const GrGLInterface> glInterface(SkRef(glCtx->gl()));
126 glInterface.reset(GrGLInterfaceRemoveNVPR(glInterface));
127 if (!glInterface) {
133 GrBackendContext p3dctx = reinterpret_cast<GrBackendContext>(glInterface.get());
/external/skia/src/gpu/gl/builders/
H A DGrGLShaderStringBuilder.cpp14 #define GL_CALL(X) GR_GL_CALL(gpu->glInterface(), X)
15 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(gpu->glInterface(), R, X)
H A DGrGLProgramBuilder.cpp28 #define GL_CALL(X) GR_GL_CALL(this->gpu()->glInterface(), X)
29 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->gpu()->glInterface(), R, X)
/external/skia/samplecode/
H A DSampleApp.cpp227 SkAutoTUnref<const GrGLInterface> glInterface; variable
232 glInterface.reset(GrGLCreateNativeInterface());
236 glInterface.reset(GrGLCreateANGLEInterface());
241 glInterface.reset(GrGLCreateCommandBufferInterface());
251 fCurIntf = GrGLInterfaceRemoveNVPR(glInterface.get());
/external/deqp/modules/gles31/functional/
H A Des31fProgramInterfaceQueryTestCase.cpp1902 const glw::GLenum glInterface = getGLInterfaceEnumValue(interface);
1915 resourceNdx = gl.getProgramResourceIndex(programID, glInterface, targetResourceName);
2029 resourceNdx = gl.getProgramResourceIndex(programID, glInterface, simplifiedResourceName.c_str());
2045 gl.getProgramResourceiv(programID, glInterface, resourceNdx, (int)props.size(), &props[0], (int)propValues.size(), &written, &propValues[0]);

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