/external/mesa3d/src/mesa/main/ |
H A D | texcompress_cpal.h | 33 GLenum internalFormat, 38 _mesa_cpal_compressed_size(int level, GLenum internalFormat, 42 _mesa_cpal_compressed_format_type(GLenum internalFormat, GLenum *format,
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H A D | texformat.h | 36 GLint internalFormat, GLenum format, GLenum type);
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H A D | texcompress_cpal.c | 111 _mesa_cpal_compressed_size(int level, GLenum internalFormat, argument 119 if (internalFormat < GL_PALETTE4_RGB8_OES 120 || internalFormat > GL_PALETTE8_RGB5_A1_OES) { 124 info = &formats[internalFormat - GL_PALETTE4_RGB8_OES]; 125 ASSERT(info->cpal_format == internalFormat); 146 _mesa_cpal_compressed_format_type(GLenum internalFormat, GLenum *format, argument 151 if (internalFormat < GL_PALETTE4_RGB8_OES 152 || internalFormat > GL_PALETTE8_RGB5_A1_OES) { 156 info = &formats[internalFormat - GL_PALETTE4_RGB8_OES]; 162 * Convert a call to glCompressedTexImage2D() where internalFormat i 166 _mesa_cpal_compressed_teximage2d(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei imageSize, const void *palette) argument [all...] |
H A D | texformat.c | 50 * internalFormat parameters passed to glTexImage(). 53 * \param internalFormat user's prefered internal texture format. 65 GLint internalFormat, GLenum format, GLenum type) 70 switch (internalFormat) { 208 switch (internalFormat) { 225 switch (internalFormat) { 274 switch (internalFormat) { 284 if (internalFormat == GL_YCBCR_MESA) { 294 switch (internalFormat) { 309 switch (internalFormat) { 64 _mesa_choose_tex_format(struct gl_context *ctx, GLenum target, GLint internalFormat, GLenum format, GLenum type) argument [all...] |
H A D | teximage.c | 73 * \param internalFormat the internal texture format token or 1, 2, 3, or 4. 82 _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat ) 84 switch (internalFormat) { 142 switch (internalFormat) { 151 switch (internalFormat) { 160 switch (internalFormat) { 171 switch (internalFormat) { 189 switch (internalFormat) { 200 switch (internalFormat) { 213 switch (internalFormat) { 1138 _mesa_init_teximage_fields(struct gl_context *ctx, struct gl_texture_image *img, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum internalFormat, gl_format format) argument 1277 _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level, GLint internalFormat, GLenum format, GLenum type, GLint width, GLint height, GLint depth, GLint border) argument 1738 texture_error_check( struct gl_context *ctx, GLuint dimensions, GLenum target, GLint level, GLint internalFormat, GLenum format, GLenum type, GLint width, GLint height, GLint depth, GLint border ) argument 1969 compressed_texture_error_check(struct gl_context *ctx, GLint dimensions, GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize) argument 2325 copytexture_error_check( struct gl_context *ctx, GLuint dimensions, GLenum target, GLint level, GLint internalFormat, GLint width, GLint height, GLint border ) argument 2752 override_internal_format(GLenum internalFormat, GLint width, GLint height) argument 2803 _mesa_choose_texture_format(struct gl_context *ctx, struct gl_texture_object *texObj, GLenum target, GLint level, GLenum internalFormat, GLenum format, GLenum type) argument 2917 teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims, GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei imageSize, const GLvoid *pixels) argument 3107 _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) argument 3118 _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) argument 3134 _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) argument 3147 _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) argument 3363 copyteximage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) argument 3454 _mesa_CopyTexImage1D( GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border ) argument 3466 _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) argument 3734 _mesa_CompressedTexImage1DARB(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) argument 3746 _mesa_CompressedTexImage2DARB(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) argument 3758 _mesa_CompressedTexImage3DARB(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) argument 3850 get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat) argument 4002 validate_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat) argument 4033 _mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer) argument [all...] |
H A D | convolve.c | 47 _mesa_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) argument 55 _mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) argument 100 _mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width) argument 109 _mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height) argument 175 _mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) argument
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/external/mesa3d/src/mesa/state_tracker/ |
H A D | st_format.h | 51 st_choose_format(struct pipe_screen *screen, GLenum internalFormat, 58 GLenum internalFormat, unsigned sample_count); 62 st_ChooseTextureFormat_renderable(struct gl_context *ctx, GLint internalFormat, 67 GLint internalFormat,
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H A D | st_cb_eglimage.c | 107 GLenum internalFormat; local 112 internalFormat = GL_RGBA; 114 internalFormat = GL_RGB; 128 ps->width, ps->height, 1, 0, internalFormat,
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrContext.cpp | 35 void Context::texImage2D (deUint32 target, int level, deUint32 internalFormat, const tcu::Surface& src) argument 39 texImage2D(target, level, internalFormat, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, src.getAccess().getDataPtr()); 42 void Context::texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int height) argument 47 switch (internalFormat) 54 format = internalFormat; 60 glu::TransferFormat transferFmt = glu::getTransferFormat(glu::mapGLInternalFormat(internalFormat)); 67 texImage2D(target, level, internalFormat, width, height, 0, format, dataType, DE_NULL);
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H A D | sglrContextWrapper.cpp | 119 void ContextWrapper::glTexImage1D (deUint32 target, int level, int internalFormat, int width, int border, deUint32 format, deUint32 type, const void* data) argument 121 m_curCtx->texImage1D(target, level, (deUint32)internalFormat, width, border, format, type, data); 124 void ContextWrapper::glTexImage2D (deUint32 target, int level, int internalFormat, int width, int height, int border, deUint32 format, deUint32 type, const void* data) argument 126 m_curCtx->texImage2D(target, level, (deUint32)internalFormat, width, height, border, format, type, data); 129 void ContextWrapper::glTexImage3D (deUint32 target, int level, int internalFormat, int width, int height, int depth, int border, deUint32 format, deUint32 type, const void* data) argument 131 m_curCtx->texImage3D(target, level, (deUint32)internalFormat, width, height, depth, border, format, type, data); 149 void ContextWrapper::glCopyTexImage1D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int border) argument 151 m_curCtx->copyTexImage1D(target, level, internalFormat, x, y, width, border); 154 void ContextWrapper::glCopyTexImage2D (deUint32 target, int level, deUint32 internalFormat, int x, int y, int width, int height, int border) argument 156 m_curCtx->copyTexImage2D(target, level, internalFormat, 169 glTexStorage2D(deUint32 target, int levels, deUint32 internalFormat, int width, int height) argument 174 glTexStorage3D(deUint32 target, int levels, deUint32 internalFormat, int width, int height, int depth) argument [all...] |
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/ |
H A D | GLOnlyTextureData.java | 37 int internalFormat; field in class:GLOnlyTextureData 42 * @param internalFormat Specifies the internal format of the texture. Must be one of the following symbolic constants: 51 public GLOnlyTextureData (int width, int height, int mipMapLevel, int internalFormat, int format, int type) { argument 55 this.internalFormat = internalFormat; 78 Gdx.gl.glTexImage2D(target, mipLevel, internalFormat, width, height, 0, format, type, null);
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/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureLevelStateQueryTests.cpp | 129 glw::GLenum internalFormat; member in struct:deqp::gles31::Functional::__anon4736::TextureGenerationSpec::TextureLevelSpec 137 , internalFormat (GL_RGBA) 275 static bool isColorRenderableFormat (glw::GLenum internalFormat) argument 277 return internalFormat == GL_RGB565 || 278 internalFormat == GL_RGBA4 || 279 internalFormat == GL_RGB5_A1 || 280 internalFormat == GL_RGB10_A2 || 281 internalFormat == GL_RGB10_A2UI || 282 internalFormat == GL_SRGB8_ALPHA8 || 283 internalFormat 307 isRenderableFormat(glw::GLenum internalFormat) argument 317 isTextureBufferFormat(glw::GLenum internalFormat) argument 381 getPixelSize(glw::GLenum internalFormat) argument 387 generateColorTextureGenerationGroup(std::vector<TextureGenerationSpec>& group, glw::GLenum target, int maxSamples, glw::GLenum internalFormat) argument 892 getFormatSamples(glw::GLenum internalFormat, std::vector<int>& samples) argument 996 const glw::GLenum internalFormat = GL_RGBA8; local 1240 getMinimumComponentResolution(glw::GLenum internalFormat) argument 1362 getComponentType(glw::GLenum internalFormat) argument [all...] |
H A D | es31fTextureFormatTests.cpp | 74 TextureCubeArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* description, deUint32 internalFormat, int size, int depth); 116 TextureCubeArrayFormatCase::TextureCubeArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* description, deUint32 internalFormat, int size, int depth) argument 120 , m_format (internalFormat) 246 TextureBufferFormatCase (Context& ctx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width); 267 TextureBufferFormatCase::TextureBufferFormatCase (Context& ctx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width) argument 270 , m_format (internalFormat) 437 deUint32 internalFormat; member in struct:deqp::gles31::Functional::__anon4731 494 deUint32 internalFormat; member in struct:deqp::gles31::Functional::__anon4732 507 deUint32 internalFormat = sizedColorFormats[formatNdx].internalFormat; local 517 deUint32 internalFormat = sizedDepthStencilFormats[formatNdx].internalFormat; local 529 deUint32 internalFormat; member in struct:deqp::gles31::Functional::__anon4733 563 deUint32 internalFormat = bufferColorFormats[formatNdx].internalFormat; local [all...] |
H A D | es31fTextureSpecificationTests.cpp | 319 BasicTexImageCubeArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int numLayers) argument 320 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, numLayers, maxLevelCount(size)) 321 , m_internalFormat (internalFormat) 357 BasicTexStorageCubeArrayCase (Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int numLayers, int numLevels) argument 358 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, numLayers, numLevels) 359 , m_internalFormat (internalFormat) 402 deUint32 internalFormat, 412 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, depth, 1) 413 , m_internalFormat (internalFormat) 483 deUint32 internalFormat, 399 TexImageCubeArrayBufferCase(Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int depth, int imageHeight, int rowLength, int skipImages, int skipRows, int skipPixels, int alignment, int offset) argument 480 TexSubImageCubeArrayBufferCase(Context& context, const char* name, const char* desc, deUint32 internalFormat, int size, int depth, int subX, int subY, int subZ, int subW, int subH, int subD, int imageHeight, int rowLength, int skipImages, int skipRows, int skipPixels, int alignment, int offset) argument 590 TexImageCubeArrayDepthCase(Context& context, const char* name, const char* desc, deUint32 internalFormat, int imageSize, int numLayers) argument 635 TexSubImageCubeArrayDepthCase(Context& context, const char* name, const char* desc, deUint32 internalFormat, int imageSize, int numLayers) argument 704 TexImageCubeArrayDepthBufferCase(Context& context, const char* name, const char* desc, deUint32 internalFormat, int imageSize, int numLayers) argument 776 deUint32 internalFormat; member in struct:deqp::gles31::Functional::__anon4740 833 deUint32 internalFormat; member in struct:deqp::gles31::Functional::__anon4741 1047 deUint32 internalFormat = colorFormats[formatNdx].internalFormat; local 1059 deUint32 internalFormat = depthStencilFormats[formatNdx].internalFormat; local [all...] |
/external/deqp/framework/opengl/ |
H A D | gluPixelTransfer.hpp | 43 void texImage2D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat, const tcu::ConstPixelBufferAccess& src); 44 void texImage3D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat, const tcu::ConstPixelBufferAccess& src);
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H A D | gluTexture.hpp | 47 Texture1D (const RenderContext& context, deUint32 internalFormat, int width); 74 Texture2D (const RenderContext& context, deUint32 internalFormat, int width, int height); 114 TextureCube (const RenderContext& context, deUint32 internalFormat, int size); 149 Texture2DArray (const RenderContext& context, deUint32 internalFormat, int width, int height, int numLayers); 183 Texture1DArray (const RenderContext& context, deUint32 internalFormat, int width, int numLayers); 212 Texture3D (const RenderContext& context, deUint32 internalFormat, int width, int height, int depth); 245 TextureCubeArray (const RenderContext& context, deUint32 internalFormat, int size, int numLayers); 274 TextureBuffer (const RenderContext& context, deUint32 internalFormat, size_t bufferSize); 275 TextureBuffer (const RenderContext& context, deUint32 internalFormat, size_t bufferSize, size_t offset, size_t size, const void* data = DE_NULL); 297 void init (deUint32 internalFormat, size_ [all...] |
H A D | gluTextureUtil.hpp | 61 tcu::TextureFormat mapGLInternalFormat (deUint32 internalFormat); 63 bool isGLInternalColorFormatFilterable (deUint32 internalFormat); 88 bool isCompressedFormat (deUint32 internalFormat);
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H A D | gluPixelTransfer.cpp | 68 void texImage2D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat, const tcu::ConstPixelBufferAccess& src) argument 80 gl.texImage2D(target, level, internalFormat, width, height, 0, format.format, format.dataType, src.getDataPtr()); 87 void texImage3D (const RenderContext& context, deUint32 target, int level, deUint32 internalFormat, const tcu::ConstPixelBufferAccess& src) argument 100 gl.texImage3D(target, level, internalFormat, width, height, depth, 0, format.format, format.dataType, src.getDataPtr());
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/external/deqp/modules/gles3/functional/ |
H A D | es3fInternalFormatQueryTests.cpp | 47 SamplesCase(Context& context, const char* name, const char* description, GLenum internalFormat, bool isIntegerInternalFormat) argument 49 , m_internalFormat (internalFormat) 128 SamplesBufferSizeCase(Context& context, const char* name, const char* description, GLenum internalFormat) argument 130 , m_internalFormat (internalFormat) 180 // \note These unsized formats seem to allowed by the spec, but they are not useful in any way. (You can't create a renderbuffer with such internalFormat) 229 const InternalFormat internalFormat = internalFormats[ndx]; local 231 addChild(new SamplesCase(m_context, (std::string(internalFormat.name) + "_samples").c_str(), "SAMPLES and NUM_SAMPLE_COUNTS", internalFormat.format, internalFormat.isIntegerFormat));
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/external/deqp/modules/gles3/performance/ |
H A D | es3pTextureCases.hpp | 45 deUint32 internalFormat,
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H A D | es3pTextureCountTests.cpp | 55 deUint32 internalFormat; member in struct:deqp::gles3::Performance::__anon4555 72 deUint32 format = texFormats[formatNdx].internalFormat;
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H A D | es3pTextureFormatTests.cpp | 53 deUint32 internalFormat; member in struct:deqp::gles3::Performance::__anon4558 109 deUint32 format = texFormats[formatNdx].internalFormat;
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
H A D | radeon_texture.h | 62 GLint internalFormat, 67 GLint internalFormat,
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
H A D | radeon_texture.h | 62 GLint internalFormat, 67 GLint internalFormat,
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_fbo.c | 38 set_renderbuffer_format(struct gl_renderbuffer *rb, GLenum internalFormat) argument 42 rb->InternalFormat = internalFormat; 44 switch (internalFormat) { 86 GLenum internalFormat, 91 if (!set_renderbuffer_format(rb, internalFormat)) 174 GLenum internalFormat, 177 if (!set_renderbuffer_format(rb, internalFormat)) 85 nouveau_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, GLenum internalFormat, GLuint width, GLuint height) argument 173 nouveau_renderbuffer_dri_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, GLenum internalFormat, GLuint width, GLuint height) argument
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