Searched refs:kPixelPerMS (Results 1 - 1 of 1) sorted by relevance

/external/skia/tools/VisualBench/
H A DVisualInteractiveModule.cpp31 static const float kPixelPerMS = 2.0f; local
48 canvas->drawLine(rect.fLeft, rect.fBottom - kBaseMS*kPixelPerMS,
49 rect.fRight, rect.fBottom - kBaseMS*kPixelPerMS, paint);
59 int endY = startY - (int)(fMeasurements[i] * kPixelPerMS + 0.5); // round to nearest value

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