Searched refs:levelAccess (Results 1 - 6 of 6) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineImageUtil.hpp119 static void fillWithGradient (const tcu::PixelBufferAccess& levelAccess);
H A DvktPipelineImageUtil.cpp771 void TestTexture::fillWithGradient (const tcu::PixelBufferAccess& levelAccess) argument
773 const tcu::TextureFormatInfo formatInfo = tcu::getTextureFormatInfo(levelAccess.getFormat());
774 tcu::fillWithComponentGradients(levelAccess, formatInfo.valueMin, formatInfo.valueMax);
/external/deqp/modules/gles31/functional/
H A Des31fStencilTexturingTests.cpp595 const tcu::PixelBufferAccess levelAccess = tcu::getSubregion(uploadLevel.getAccess(), 0, 0, levelNdx, width, height, 1); local
598 renderTestPatternReference(levelAccess);
600 tcu::clearStencil(levelAccess, levelNdx);
H A Des31fCopyImageTests.cpp969 tcu::PixelBufferAccess& levelAccess,
976 levelAccess = tcu::PixelBufferAccess(decompressedFormat, levelPixelSize.x(), levelPixelSize.y(), levelPixelSize.z(), levelData.getPtr());
978 tcu::decompress(levelAccess, compressedFormat, (const deUint8*)data, params);
1012 tcu::PixelBufferAccess& levelAccess = levelAccesses[level]; local
1014 decompressTextureLevel(decompressParams, levelData, levelAccess, compressedFormat, decompressedFormat, levelPixelSize, data[level].getPtr());
1291 tcu::PixelBufferAccess& levelAccess = levelAccesses[faceNdx][level]; local
1294 decompressTextureLevel(decompressParams, levelData, levelAccess, compressedFormat, decompressedFormat, levelPixelSize, dataPtr);
967 decompressTextureLevel(const tcu::TexDecompressionParams& params, ArrayBuffer<deUint8>& levelData, tcu::PixelBufferAccess& levelAccess, const tcu::CompressedTexFormat& compressedFormat, const tcu::TextureFormat& decompressedFormat, const IVec3& levelPixelSize, const void* data) argument
/external/deqp/modules/gles3/functional/
H A Des3fShaderTextureFunctionTests.cpp677 tcu::PixelBufferAccess levelAccess = m_texture2DArray->getRefTexture().getLevel(level); local
679 for (int layer = 0; layer < levelAccess.getDepth(); layer++)
686 tcu::fillWithGrid(tcu::getSubregion(levelAccess, 0, 0, layer, levelAccess.getWidth(), levelAccess.getHeight(), 1), de::max(1, baseCellSize>>level), colorA, colorB);
/external/deqp/external/vulkancts/modules/vulkan/binding_model/
H A DvktBindingShaderAccessTests.cpp2985 const tcu::PixelBufferAccess levelAccess = dst->getLevel(level); local
3002 levelAccess.setPixel(tcu::IVec4(red, green, blue, 255), x, y, z);

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