H A D | World.java | 479 private native long jniCreateWheelJoint (long addr, long bodyA, long bodyB, boolean collideConnected, float localAnchorAX, argument 487 def.localAnchorA = b2Vec2(localAnchorAX, localAnchorAY); 499 private native long jniCreateRopeJoint (long addr, long bodyA, long bodyB, boolean collideConnected, float localAnchorAX, argument 506 def.localAnchorA = b2Vec2(localAnchorAX, localAnchorAY); 513 private native long jniCreateDistanceJoint (long addr, long bodyA, long bodyB, boolean collideConnected, float localAnchorAX, argument 520 def.localAnchorA = b2Vec2(localAnchorAX, localAnchorAY); 529 private native long jniCreateFrictionJoint (long addr, long bodyA, long bodyB, boolean collideConnected, float localAnchorAX, argument 536 def.localAnchorA = b2Vec2(localAnchorAX, localAnchorAY); 585 private native long jniCreatePrismaticJoint (long addr, long bodyA, long bodyB, boolean collideConnected, float localAnchorAX, argument 594 def.localAnchorA = b2Vec2(localAnchorAX, localAnchorA 607 jniCreatePulleyJoint(long addr, long bodyA, long bodyB, boolean collideConnected, float groundAnchorAX, float groundAnchorAY, float groundAnchorBX, float groundAnchorBY, float localAnchorAX, float localAnchorAY, float localAnchorBX, float localAnchorBY, float lengthA, float lengthB, float ratio) argument 626 jniCreateRevoluteJoint(long addr, long bodyA, long bodyB, boolean collideConnected, float localAnchorAX, float localAnchorAY, float localAnchorBX, float localAnchorBY, float referenceAngle, boolean enableLimit, float lowerAngle, float upperAngle, boolean enableMotor, float motorSpeed, float maxMotorTorque) argument 646 jniCreateWeldJoint(long addr, long bodyA, long bodyB, boolean collideConnected, float localAnchorAX, float localAnchorAY, float localAnchorBX, float localAnchorBY, float referenceAngle, float frequencyHz, float dampingRatio) argument [all...] |