/external/deqp/framework/common/ |
H A D | tcuTexture.hpp | 491 int getNumLevels (void) const { return m_numLevels; } 492 int getWidth (void) const { return m_numLevels > 0 ? m_levels[0].getWidth() : 0; } 493 const ConstPixelBufferAccess& getLevel (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, m_numLevels)); return m_levels[ndx]; } 502 int m_numLevels; member in class:tcu::Texture1DView 507 : m_numLevels (numLevels) 510 DE_ASSERT(m_numLevels >= 0 && ((m_numLevels == 0) == !m_levels)); 515 return sampleLevelArray1D(m_levels, m_numLevels, sampler, s, 0 /* depth */, lod); 520 return sampleLevelArray1DOffset(m_levels, m_numLevels, sampler, s, lod, IVec2(offset, 0)); 525 return sampleLevelArray1DCompare(m_levels, m_numLevels, sample 556 int m_numLevels; member in class:tcu::Texture2DView 766 int m_numLevels; member in class:tcu::TextureCubeView 853 int m_numLevels; member in class:tcu::Texture1DArrayView 883 int m_numLevels; member in class:tcu::Texture2DArrayView 1033 int m_numLevels; member in class:tcu::Texture3DView 1116 int m_numLevels; member in class:tcu::TextureCubeArrayView [all...] |
H A D | tcuTexture.cpp | 3216 : m_numLevels(0) 3223 : m_numLevels(numLevels) 3236 return sampleLevelArrayCubeSeamless(m_levels, m_numLevels, coords.face, sampler, coords.s, coords.t, 0 /* depth */, lod); 3238 return sampleLevelArray2D(m_levels[coords.face], m_numLevels, sampler, coords.s, coords.t, 0 /* depth */, lod); 3248 return sampleLevelArrayCubeSeamlessCompare(m_levels, m_numLevels, coords.face, sampler, ref, coords.s, coords.t, lod); 3250 return sampleLevelArray2DCompare(m_levels[coords.face], m_numLevels, sampler, ref, coords.s, coords.t, lod, IVec3(0, 0, 0)); 3413 : m_numLevels (numLevels) 3420 DE_ASSERT(m_numLevels > 0 && m_levels); 3426 return sampleLevelArray1D(m_levels, m_numLevels, sampler, s, selectLayer(t), lod); 3431 return sampleLevelArray1DOffset(m_levels, m_numLevels, sample [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fTextureSpecificationTests.cpp | 262 int m_numLevels; member in class:deqp::gles3::Functional::Texture2DSpecCase 271 , m_numLevels (numLevels) 298 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, m_numLevels-1); 301 for (int levelNdx = 0; levelNdx < m_numLevels; levelNdx++) 346 int m_numLevels; member in class:deqp::gles3::Functional::TextureCubeSpecCase 354 , m_numLevels (numLevels) 381 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAX_LEVEL, m_numLevels-1); 384 for (int levelNdx = 0; levelNdx < m_numLevels; levelNdx++) 445 int m_numLevels; member in class:deqp::gles3::Functional::Texture2DArraySpecCase 455 , m_numLevels (numLevel 545 int m_numLevels; member in class:deqp::gles3::Functional::Texture3DSpecCase [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureSpecificationTests.cpp | 220 int m_numLevels; member in class:deqp::gles31::Functional::TextureCubeArraySpecCase 229 , m_numLevels (numLevels) 262 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MAX_LEVEL, m_numLevels-1); 274 for (int levelNdx = 0; levelNdx < m_numLevels; levelNdx++) 337 for (int ndx = 0; ndx < m_numLevels; ndx++) 373 glTexStorage3D (GL_TEXTURE_CUBE_MAP_ARRAY, m_numLevels, m_internalFormat, m_size, m_size, m_depth); 377 for (int ndx = 0; ndx < m_numLevels; ndx++) 437 DE_ASSERT(m_numLevels == 1); 526 DE_ASSERT(m_numLevels == 1); 615 for (int ndx = 0; ndx < m_numLevels; nd [all...] |