Searched refs:normal1 (Results 1 - 3 of 3) sorted by relevance

/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
H A DbtBox2dBox2dCollisionAlgorithm.cpp148 btVector3 normal1 = b2MulT(xf2.getBasis(), normal1World); local
155 index = (int) normal1.minDot( vertices2, count2, minDot);
268 btVector3 normal1 = b2MulT(xf2.getBasis(), b2Mul(xf1.getBasis(), normals1[edge1])); local
275 btScalar dot = b2Dot(normal1, normals2[i]);
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/
H A Db2CollidePolygon.cpp77 b2Vec2 normal1 = b2MulT(xf2.q, b2Mul(xf1.q, normals1[edge1])); local
84 float32 dot = b2Dot(normal1, normals2[i]);
/external/skia/src/gpu/batches/
H A DGrAAConvexTessellator.cpp453 SkPoint normal1 = previousRing.norm(prev);
454 SkPoint perp1 = normal1;
482 SkScalar dotProd = normal1.dot(normal2);
509 SkScalar dotProd = normal1.dot(normal2);

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