Searched refs:quadStride (Results 1 - 2 of 2) sorted by relevance

/external/deqp/modules/glshared/
H A DglsVertexArrayTests.cpp1479 int quadStride = 0; local
1487 quadStride = stride * 6;
1495 char* const _data = new char[offset + quadStride * (count - 1) + stride * 5 + componentCount * Array::inputTypeSize(Array::INPUTTYPE_INT_2_10_10_10)]; // last element must be fully in the array
1528 alignmentSafeAssignment<deUint32>(&(resultData[quadNdx * quadStride + stride * 0]), val1);
1529 alignmentSafeAssignment<deUint32>(&(resultData[quadNdx * quadStride + stride * 1]), val2);
1530 alignmentSafeAssignment<deUint32>(&(resultData[quadNdx * quadStride + stride * 2]), val3);
1531 alignmentSafeAssignment<deUint32>(&(resultData[quadNdx * quadStride + stride * 3]), val4);
1532 alignmentSafeAssignment<deUint32>(&(resultData[quadNdx * quadStride + stride * 4]), val5);
1533 alignmentSafeAssignment<deUint32>(&(resultData[quadNdx * quadStride + stride * 5]), val6);
1557 int quadStride local
1729 int quadStride = 0; local
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/external/skia/src/gpu/batches/
H A DGrPLSPathRenderer.cpp897 size_t quadStride = quadProcessor->getVertexStride(); local
899 quadStride, quadVertices.count(), &quadVertexBuffer, &firstQuadVertex));

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