Searched refs:quadX (Results 1 - 5 of 5) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
H A DGrid.java150 public void set(int quadX, int quadY, float[][] positions, float[][] uvs) { argument
151 if (quadX < 0 || quadX * 2 >= mVertsAcross) {
152 throw new IllegalArgumentException("quadX");
164 int i = quadX * 2;
/external/deqp/modules/glshared/
H A DglsRandomShaderCase.cpp211 int quadX = quadNdx - quadY*m_gridWidth; local
213 m_indices[quadNdx*6+0] = (deUint16)(quadX + quadY*(m_gridWidth+1));
214 m_indices[quadNdx*6+1] = (deUint16)(quadX + (quadY+1)*(m_gridWidth+1));
215 m_indices[quadNdx*6+2] = (deUint16)(quadX + quadY*(m_gridWidth+1) + 1);
218 m_indices[quadNdx*6+5] = (deUint16)(quadX + (quadY+1)*(m_gridWidth+1) + 1);
/external/deqp/modules/gles3/functional/
H A Des3fFragmentOutputTests.cpp598 int quadX = quadNdx - quadY*(gridWidth-1); local
600 indices[quadNdx*6+0] = deUint16(quadX + quadY*gridWidth);
601 indices[quadNdx*6+1] = deUint16(quadX + (quadY+1)*gridWidth);
602 indices[quadNdx*6+2] = deUint16(quadX + quadY*gridWidth + 1);
604 indices[quadNdx*6+4] = deUint16(quadX + (quadY+1)*gridWidth + 1);
H A Des3fShaderBuiltinVarTests.cpp832 const int quadX = quadNdx%maxQuadsX; local
834 const float x0 = -1.0f + float(quadX)*w;
/external/mesa3d/src/gallium/drivers/softpipe/
H A Dsp_setup.c1038 const int quadX = x - ix; local
1042 if (quadX != setup->quad[0].input.x0 ||
1050 setup->quad[0].input.x0 = quadX;

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