Searched refs:shouldCollideID (Results 1 - 1 of 1) sorted by relevance

/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/
H A Dcom.badlogic.gdx.physics.box2d.World.cpp8 static jmethodID shouldCollideID = 0; variable
51 if( shouldCollideID != 0 )
52 return env->CallBooleanMethod( obj, shouldCollideID, (jlong)fixtureA, (jlong)fixtureB );
146 shouldCollideID = env->GetMethodID( worldClass, "contactFilter", "(JJ)Z");

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