Searched refs:touchDown (Results 1 - 25 of 75) sorted by relevance

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/external/libgdx/gdx/src/com/badlogic/gdx/
H A DInputAdapter.java35 public boolean touchDown (int screenX, int screenY, int pointer, int button) { method in class:InputAdapter
H A DInputProcessor.java52 public boolean touchDown (int screenX, int screenY, int pointer, int button); method in interface:InputProcessor
H A DInputMultiplexer.java88 public boolean touchDown (int screenX, int screenY, int pointer, int button) { method in class:InputMultiplexer
90 if (processors.get(i).touchDown(screenX, screenY, pointer, button)) return true;
H A DInputEventQueue.java78 localProcessor.touchDown(q.get(i++), q.get(i++), q.get(i++), q.get(i++));
124 public synchronized boolean touchDown (int screenX, int screenY, int pointer, int button) { method in class:InputEventQueue
/external/replicaisland/src/com/replica/replicaisland/
H A DSingleTouchFilter.java13 sSystemRegistry.inputSystem.touchDown(0, event.getRawX() * (1.0f / params.viewScaleX),
H A DMultiTouchFilter.java26 BaseObject.sSystemRegistry.inputSystem.touchDown(id,
/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/
H A DInputListener.java26 * public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) {
55 case touchDown:
56 return touchDown(event, tmpCoords.x, tmpCoords.y, event.getPointer(), event.getButton());
81 public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) { method in class:InputListener
85 /** Called when a mouse button or a finger touch goes up anywhere, but only if touchDown previously returned true for the mouse
91 /** Called when a mouse button or a finger touch is moved anywhere, but only if touchDown previously returned true for the mouse
H A DInputEvent.java37 /** The stage x coordinate where the event occurred. Valid for: touchDown, touchDragged, touchUp, mouseMoved, enter, and exit. */
46 /** The stage x coordinate where the event occurred. Valid for: touchDown, touchDragged, touchUp, mouseMoved, enter, and exit. */
65 * touchDown, touchDragged, touchUp, enter, and exit. */
74 /** The index for the mouse button pressed. Always 0 on Android. Valid for: touchDown and touchUp.
142 touchDown, enum constant in enum:InputEvent.Type
/external/droiddriver/src/io/appium/droiddriver/actions/
H A DClickAction.java58 long downTime = Events.touchDown(injector, elementRect.centerX(), elementRect.centerY());
74 long downTime = Events.touchDown(injector, elementRect.centerX(), elementRect.centerY());
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/
H A DBulletTest.java53 public boolean touchDown (int screenX, int screenY, int pointer, int button) { method in class:BulletTest
102 public boolean touchDown (float x, float y, int pointer, int button) { method in class:BulletTest
/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/utils/
H A DActorGestureListener.java102 case touchDown:
105 detector.touchDown(event.getStageX(), event.getStageY(), event.getPointer(), event.getButton());
107 touchDown(event, tmpCoords.x, tmpCoords.y, event.getPointer(), event.getButton());
126 public void touchDown (InputEvent event, float x, float y, int pointer, int button) { method in class:ActorGestureListener
H A DDragListener.java34 public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) { method in class:DragListener
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
H A DBulletTestCollection.java145 public boolean touchDown (int x, int y, int pointer, int button) { method in class:BulletTestCollection
146 return tests[testIndex].touchDown(x, y, pointer, button);
170 public boolean touchDown (float x, float y, int pointer, int button) { method in class:BulletTestCollection
171 return tests[testIndex].touchDown(x, y, pointer, button);
H A DOnscreenKeyboardTest.java73 public boolean touchDown (int x, int y, int pointer, int button) { method in class:OnscreenKeyboardTest
H A DStageTest.java90 public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) {
104 public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) {
115 public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) {
234 public boolean touchDown (int x, int y, int pointer, int button) { method in class:StageTest
235 return ui.touchDown(x, y, pointer, button);
H A DTableLayoutTest.java62 public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) {
63 System.out.println("touchDown 1");
82 public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) {
83 System.out.println("touchDown 2");
H A DSimpleAnimationTest.java77 public boolean touchDown (int x, int y, int pointer, int button) { method in class:SimpleAnimationTest
H A DBox2DTestCollection.java101 public boolean touchDown (int x, int y, int pointer, int button) { method in class:Box2DTestCollection
102 tests[testIndex].touchDown(x, y, pointer, button);
129 public boolean touchDown (float x, float y, int pointer, int button) { method in class:Box2DTestCollection
H A DInputTest.java75 public boolean touchDown (int x, int y, int pointer, int button) { method in class:InputTest
/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosmoe/
H A DIOSInput.java63 UITouch[] touchDown = new UITouch[MAX_TOUCHES]; field in class:IOSInput
259 if (touchDown[pointer] != null) {
273 return touchDown[pointer] != null;
545 if (inputProcessor != null) inputProcessor.touchDown(event.x, event.y, event.pointer, Buttons.LEFT);
564 for (int i = 0; i < touchDown.length; i++) {
565 if (touchDown[i] == null) return i;
572 for (int i = 0; i < touchDown.length; i++) {
573 if (touchDown[i] == touch) return i;
601 touchDown[event.pointer] = touch;
619 touchDown[even
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/
H A DIOSInput.java92 long[] touchDown = new long[MAX_TOUCHES]; field in class:IOSInput
314 if (touchDown[pointer] != 0) {
328 return touchDown[pointer] != 0;
612 if (inputProcessor != null) inputProcessor.touchDown(event.x, event.y, event.pointer, Buttons.LEFT);
631 for (int i = 0; i < touchDown.length; i++) {
632 if (touchDown[i] == 0) return i;
639 for (int i = 0; i < touchDown.length; i++) {
640 if (touchDown[i] == ptr) return i;
685 touchDown[event.pointer] = touch.getHandle();
703 touchDown[even
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/external/libgdx/gdx/src/com/badlogic/gdx/input/
H A DGestureDetector.java85 public boolean touchDown (int x, int y, int pointer, int button) { method in class:GestureDetector
86 return touchDown((float)x, (float)y, pointer, button);
89 public boolean touchDown (float x, float y, int pointer, int button) { method in class:GestureDetector
121 return listener.touchDown(x, y, pointer, button);
285 /** @see InputProcessor#touchDown(int, int, int, int) */
286 public boolean touchDown (float x, float y, int pointer, int button); method in interface:GestureDetector.GestureListener
332 public boolean touchDown (float x, float y, int pointer, int button) { method in class:GestureDetector.GestureAdapter
/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/ui/
H A DTooltip.java81 public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) { method in class:Tooltip
86 manager.touchDown(this);
H A DList.java67 public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) {
70 List.this.touchDown(y);
76 void touchDown (float y) { method in class:List
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
H A DCameraInputController.java82 public boolean touchDown (float x, float y, int pointer, int button) { method in class:CameraInputController.CameraGestureListener
156 public boolean touchDown (int screenX, int screenY, int pointer, int button) { method in class:CameraInputController
166 return super.touchDown(screenX, screenY, pointer, button) || (activateKey == 0 || activatePressed);

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