Searched refs:valMask (Results 1 - 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/drivers/softpipe/
H A Dsp_quad_depth_test.c336 * \param valMask the stencil value mask indicating which bits of the stencil
343 unsigned ref, unsigned valMask)
351 refs[j] = data->shader_stencil_refs[j] & valMask;
353 refs[j] = ref & valMask;
362 if (refs[j] < (data->stencilVals[j] & valMask)) {
369 if (refs[j] == (data->stencilVals[j] & valMask)) {
376 if (refs[j] <= (data->stencilVals[j] & valMask)) {
383 if (refs[j] > (data->stencilVals[j] & valMask)) {
390 if (refs[j] != (data->stencilVals[j] & valMask)) {
397 if (refs[j] >= (data->stencilVals[j] & valMask)) {
341 do_stencil_test(struct depth_data *data, unsigned func, unsigned ref, unsigned valMask) argument
614 ubyte ref, wrtMask, valMask; local
[all...]
/external/deqp/modules/gles2/functional/
H A Des2fStencilTests.cpp557 int valMask = (1<<stencilBits)-1;
560 StencilOp op = StencilOp::quad(GL_EQUAL, (~targetStencil | ~mask) & valMask, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INVERT);
/external/deqp/modules/gles3/functional/
H A Des3fStencilTests.cpp560 int valMask = (1<<stencilBits)-1;
563 StencilOp op = StencilOp::quad(GL_EQUAL, (~targetStencil | ~mask) & valMask, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INVERT);
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
H A DvktShaderIntegerFunctionTests.cpp937 const deUint32 valMask = (bits == 32 ? ~0u : ((1u<<bits)-1u)); local
938 const deUint32 baseVal = (offset == 32) ? (0) : ((value >> offset) & valMask);
939 const deUint32 ref = baseVal | ((isSigned && (baseVal & (1<<(bits-1)))) ? ~valMask : 0u);
/external/deqp/modules/gles31/functional/
H A Des31fShaderIntegerFunctionTests.cpp774 const deUint32 valMask = (bits == 32 ? ~0u : ((1u<<bits)-1u)); local
775 const deUint32 baseVal = (offset == 32) ? (0) : ((value >> offset) & valMask);
776 const deUint32 ref = baseVal | ((isSigned && (baseVal & (1<<(bits-1)))) ? ~valMask : 0u);

Completed in 139 milliseconds