Searched refs:valMask (Results 1 - 5 of 5) sorted by relevance
/external/mesa3d/src/gallium/drivers/softpipe/ |
H A D | sp_quad_depth_test.c | 336 * \param valMask the stencil value mask indicating which bits of the stencil 343 unsigned ref, unsigned valMask) 351 refs[j] = data->shader_stencil_refs[j] & valMask; 353 refs[j] = ref & valMask; 362 if (refs[j] < (data->stencilVals[j] & valMask)) { 369 if (refs[j] == (data->stencilVals[j] & valMask)) { 376 if (refs[j] <= (data->stencilVals[j] & valMask)) { 383 if (refs[j] > (data->stencilVals[j] & valMask)) { 390 if (refs[j] != (data->stencilVals[j] & valMask)) { 397 if (refs[j] >= (data->stencilVals[j] & valMask)) { 341 do_stencil_test(struct depth_data *data, unsigned func, unsigned ref, unsigned valMask) argument 614 ubyte ref, wrtMask, valMask; local [all...] |
/external/deqp/modules/gles2/functional/ |
H A D | es2fStencilTests.cpp | 557 int valMask = (1<<stencilBits)-1; 560 StencilOp op = StencilOp::quad(GL_EQUAL, (~targetStencil | ~mask) & valMask, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INVERT);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fStencilTests.cpp | 560 int valMask = (1<<stencilBits)-1; 563 StencilOp op = StencilOp::quad(GL_EQUAL, (~targetStencil | ~mask) & valMask, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INVERT);
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
H A D | vktShaderIntegerFunctionTests.cpp | 937 const deUint32 valMask = (bits == 32 ? ~0u : ((1u<<bits)-1u)); local 938 const deUint32 baseVal = (offset == 32) ? (0) : ((value >> offset) & valMask); 939 const deUint32 ref = baseVal | ((isSigned && (baseVal & (1<<(bits-1)))) ? ~valMask : 0u);
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/external/deqp/modules/gles31/functional/ |
H A D | es31fShaderIntegerFunctionTests.cpp | 774 const deUint32 valMask = (bits == 32 ? ~0u : ((1u<<bits)-1u)); local 775 const deUint32 baseVal = (offset == 32) ? (0) : ((value >> offset) & valMask); 776 const deUint32 ref = baseVal | ((isSigned && (baseVal & (1<<(bits-1)))) ? ~valMask : 0u);
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