Searched refs:_count (Results 1 - 5 of 5) sorted by relevance

/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DglCreateShaderProgramv.cpp8 GLsizei _count; local
20 _count = _env->GetArrayLength(strings);
22 _strings = (const GLchar**) calloc(_count, sizeof(const GLchar*));
30 _jstrings = (jstring*) calloc(_count, sizeof(jstring));
38 for(int i = 0; i < _count; i++) {
49 _returnValue = glCreateShaderProgramv((GLenum)type, _count, _strings);
52 for(int i = 0; i < _count; i++) {
H A DglTransformFeedbackVaryings.cpp9 jint _count = 0, _i; local
20 _count = _env->GetArrayLength(varyings_ref);
21 _varyings = (const char**)calloc(_count, sizeof(const char*));
22 for (_i = 0; _i < _count; _i++) {
33 glTransformFeedbackVaryings(program, _count, _varyings, bufferMode);
36 for (_i = _count - 1; _i >= 0; _i--) {
H A DglGetUniformIndices.cpp9 jint _count = 0; local
21 _count = _env->GetArrayLength(uniformNames_ref);
22 _names = (const char**)calloc(_count, sizeof(const char*));
23 for (_i = 0; _i < _count; _i++) {
46 if (_env->GetArrayLength(uniformIndices_ref) - uniformIndicesOffset < _count) {
56 glGetUniformIndices(program, _count, _names, _indices);
63 for (_i = _count - 1; _i >= 0; _i--) {
85 jint _count = 0; local
107 _count = _env->GetArrayLength(uniformNames_ref);
108 _names = (const char**)calloc(_count, sizeo
[all...]
/frameworks/base/core/jni/
H A Dandroid_opengl_GLES30.cpp1854 jint _count = 0, _i; local
1865 _count = _env->GetArrayLength(varyings_ref);
1866 _varyings = (const char**)calloc(_count, sizeof(const char*));
1867 for (_i = 0; _i < _count; _i++) {
1878 glTransformFeedbackVaryings(program, _count, _varyings, bufferMode);
1881 for (_i = _count - 1; _i >= 0; _i--) {
3236 jint _count = 0; local
3248 _count = _env->GetArrayLength(uniformNames_ref);
3249 _names = (const char**)calloc(_count, sizeof(const char*));
3250 for (_i = 0; _i < _count; _
3312 jint _count = 0; local
[all...]
H A Dandroid_opengl_GLES31.cpp894 GLsizei _count; local
906 _count = _env->GetArrayLength(strings);
908 _strings = (const GLchar**) calloc(_count, sizeof(const GLchar*));
916 _jstrings = (jstring*) calloc(_count, sizeof(jstring));
924 for(int i = 0; i < _count; i++) {
935 _returnValue = glCreateShaderProgramv((GLenum)type, _count, _strings);
938 for(int i = 0; i < _count; i++) {

Completed in 140 milliseconds