Searched refs:glCompressedTexSubImage3D (Results 1 - 8 of 8) sorted by relevance
/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | GLES30.spec | 11 void glCompressedTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ) 12 void glCompressedTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei offset )
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/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES30.java | 470 // C function void glCompressedTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ) 472 public static native void glCompressedTexSubImage3D( method in class:GLES30 486 // C function void glCompressedTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei offset ) 488 public static native void glCompressedTexSubImage3D( method in class:GLES30
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/frameworks/base/libs/hwui/debug/ |
H A D | unwrap_gles.h | 122 #undef glCompressedTexSubImage3D macro
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H A D | wrap_gles.h | 122 #define glCompressedTexSubImage3D wrap_glCompressedTexSubImage3D macro
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/frameworks/base/core/jni/ |
H A D | android_opengl_GLES30.cpp | 661 /* void glCompressedTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ) */ 675 glCompressedTexSubImage3D( 693 /* void glCompressedTexSubImage3D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei offset ) */ 697 glCompressedTexSubImage3D( 5203 {"glCompressedTexSubImage3D", "(IIIIIIIIIILjava/nio/Buffer;)V", (void *) android_glCompressedTexSubImage3D__IIIIIIIIIILjava_nio_Buffer_2 }, 5204 {"glCompressedTexSubImage3D", "(IIIIIIIIIII)V", (void *) android_glCompressedTexSubImage3D__IIIIIIIIIII },
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/frameworks/native/opengl/include/GLES3/ |
H A D | gl3.h | 1108 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
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H A D | gl31.h | 1108 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
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H A D | gl32.h | 1108 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
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