Searched refs:glVertexAttrib4fv (Results 1 - 12 of 12) sorted by relevance
/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES20.java | 1860 // C function void glVertexAttrib4fv ( GLuint indx, const GLfloat *values ) 1862 public static native void glVertexAttrib4fv( method in class:GLES20 1868 // C function void glVertexAttrib4fv ( GLuint indx, const GLfloat *values ) 1870 public static native void glVertexAttrib4fv( method in class:GLES20
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | GLES20.spec | 141 void glVertexAttrib4fv ( GLuint indx, const GLfloat *values )
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/frameworks/base/libs/hwui/debug/ |
H A D | nullgles.cpp | 265 void glVertexAttrib4fv(GLuint index, const GLfloat *v) {} function
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H A D | unwrap_gles.h | 893 #undef glVertexAttrib4fv macro
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H A D | wrap_gles.h | 893 #define glVertexAttrib4fv wrap_glVertexAttrib4fv macro
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/frameworks/base/media/mca/filterfw/native/core/ |
H A D | shader_program.cpp | 1058 case 4: glVertexAttrib4fv(attrib.index, values); break;
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
H A D | ImageShader.java | 135 GLES20.glVertexAttrib4fv(mIndex, mValues);
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/frameworks/native/opengl/include/GLES2/ |
H A D | gl2.h | 667 GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
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/frameworks/base/core/jni/ |
H A D | android_opengl_GLES20.cpp | 5997 /* void glVertexAttrib4fv ( GLuint indx, const GLfloat *values ) */ 6031 glVertexAttrib4fv( 6046 /* void glVertexAttrib4fv ( GLuint indx, const GLfloat *values ) */ 6069 glVertexAttrib4fv( 6327 {"glVertexAttrib4fv", "(I[FI)V", (void *) android_glVertexAttrib4fv__I_3FI }, 6328 {"glVertexAttrib4fv", "(ILjava/nio/FloatBuffer;)V", (void *) android_glVertexAttrib4fv__ILjava_nio_FloatBuffer_2 },
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/frameworks/native/opengl/include/GLES3/ |
H A D | gl3.h | 667 GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
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H A D | gl31.h | 667 GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
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H A D | gl32.h | 667 GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
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