Searched refs:mContentDrawBounds (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
H A DCanvasContext.cpp72 , mContentDrawBounds(0, 0, 0, 0) {
411 frameBuilder.deferRenderNodeScene(mRenderNodes, mContentDrawBounds);
439 // #1 - content (positioned at (0,0) and clipped to - its bounds mContentDrawBounds)
449 Rect backdropBounds = mContentDrawBounds;
450 // Usually the contents bounds should be mContentDrawBounds - however - we will
454 int layer = (mContentDrawBounds.isEmpty() || mRenderNodes.size() == 1) ? 2 : 0;
466 contentBounds.set(x, y, x + mContentDrawBounds.getWidth(),
467 y + mContentDrawBounds.getHeight());
525 const float left = mContentDrawBounds.left;
526 const float top = mContentDrawBounds
[all...]
H A DCanvasContext.h142 mContentDrawBounds.set(left, top, right, bottom);
240 Rect mContentDrawBounds; member in class:android::uirenderer::renderthread::CanvasContext

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