Searched refs:setModelViewMapUnitToRect (Results 1 - 6 of 6) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | GlopBuilder.h | 83 GlopBuilder& setModelViewMapUnitToRect(const Rect destination); 89 return setModelViewMapUnitToRect(destination);
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H A D | Readback.cpp | 173 .setModelViewMapUnitToRect(destRect)
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H A D | BakedOpDispatcher.cpp | 227 .setModelViewMapUnitToRect(Rect(sx, sy, sx + texture->width(), sy + texture->height())) 385 .setModelViewMapUnitToRect(dest) 554 .setModelViewMapUnitToRect(state.computedState.clipState->rect) 676 .setModelViewMapUnitToRect(op.unmappedBounds) 862 .setModelViewMapUnitToRect(state.computedState.clippedBounds)
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H A D | BakedOpRenderer.cpp | 151 .setModelViewMapUnitToRect(viewportRect)
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H A D | OpenGLRenderer.cpp | 807 .setModelViewMapUnitToRect(rect) 1989 .setModelViewMapUnitToRect(Rect(sx, sy, sx + texture->width(), sy + texture->height())) 2338 .setModelViewMapUnitToRect(Rect(x, y, x + texture->width(), y + texture->height())) 2441 .setModelViewMapUnitToRect(Rect(left, top, right, bottom))
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H A D | GlopBuilder.cpp | 512 GlopBuilder& GlopBuilder::setModelViewMapUnitToRect(const Rect destination) { function in class:android::uirenderer::GlopBuilder
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