Searched refs:setModelViewMapUnitToRect (Results 1 - 6 of 6) sorted by relevance

/frameworks/base/libs/hwui/
H A DGlopBuilder.h83 GlopBuilder& setModelViewMapUnitToRect(const Rect destination);
89 return setModelViewMapUnitToRect(destination);
H A DReadback.cpp173 .setModelViewMapUnitToRect(destRect)
H A DBakedOpDispatcher.cpp227 .setModelViewMapUnitToRect(Rect(sx, sy, sx + texture->width(), sy + texture->height()))
385 .setModelViewMapUnitToRect(dest)
554 .setModelViewMapUnitToRect(state.computedState.clipState->rect)
676 .setModelViewMapUnitToRect(op.unmappedBounds)
862 .setModelViewMapUnitToRect(state.computedState.clippedBounds)
H A DBakedOpRenderer.cpp151 .setModelViewMapUnitToRect(viewportRect)
H A DOpenGLRenderer.cpp807 .setModelViewMapUnitToRect(rect)
1989 .setModelViewMapUnitToRect(Rect(sx, sy, sx + texture->width(), sy + texture->height()))
2338 .setModelViewMapUnitToRect(Rect(x, y, x + texture->width(), y + texture->height()))
2441 .setModelViewMapUnitToRect(Rect(left, top, right, bottom))
H A DGlopBuilder.cpp512 GlopBuilder& GlopBuilder::setModelViewMapUnitToRect(const Rect destination) { function in class:android::uirenderer::GlopBuilder

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