/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
H A D | Texture.java | 41 public void draw(GLCanvas canvas, int x, int y); method in interface:Texture 42 public void draw(GLCanvas canvas, int x, int y, int w, int h); method in interface:Texture
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H A D | ColorTexture.java | 35 public void draw(GLCanvas canvas, int x, int y) { method in class:ColorTexture 36 draw(canvas, x, y, mWidth, mHeight); 40 public void draw(GLCanvas canvas, int x, int y, int w, int h) { method in class:ColorTexture
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H A D | FadeInTexture.java | 36 public void draw(GLCanvas canvas, int x, int y, int w, int h) { method in class:FadeInTexture 40 mTexture.draw(canvas, x, y, w, h);
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H A D | FadeOutTexture.java | 34 public void draw(GLCanvas canvas, int x, int y, int w, int h) { method in class:FadeOutTexture 38 mTexture.draw(canvas, x, y, w, h);
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H A D | FadeTexture.java | 45 public void draw(GLCanvas canvas, int x, int y) { method in class:FadeTexture 46 draw(canvas, x, y, mWidth, mHeight);
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H A D | MultiLineTexture.java | 50 mLayout.draw(canvas);
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/packages/apps/WallpaperPicker/src/com/android/gallery3d/glrenderer/ |
H A D | Texture.java | 35 public void draw(GLCanvas canvas, int x, int y); method in interface:Texture 36 public void draw(GLCanvas canvas, int x, int y, int w, int h); method in interface:Texture
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/packages/apps/Gallery2/src/com/android/gallery3d/ui/ |
H A D | ScreenNail.java | 25 public void draw(GLCanvas canvas, int x, int y, int width, int height); method in interface:ScreenNail 27 // We do not need to draw this ScreenNail in this frame. 34 public void draw(GLCanvas canvas, RectF source, RectF dest); method in interface:ScreenNail
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H A D | BitmapScreenNail.java | 43 public void draw(GLCanvas canvas, int x, int y, int width, int height) { method in class:BitmapScreenNail 44 mBitmapTexture.draw(canvas, x, y, width, height); 58 public void draw(GLCanvas canvas, RectF source, RectF dest) { method in class:BitmapScreenNail
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H A D | ProgressSpinner.java | 59 public void draw(GLCanvas canvas, int x, int y) { method in class:ProgressSpinner 75 mOuter.draw(canvas, -mOuter.getWidth() / 2, -mOuter.getHeight() / 2); 77 mInner.draw(canvas, -mInner.getWidth() / 2, -mInner.getHeight() / 2);
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H A D | AbstractSlotRenderer.java | 64 content.draw(canvas, 0, 0); 76 v.draw(canvas, 0, 0, w, h); 79 mVideoPlayIcon.draw(canvas, (width - s) / 2, (height - s) / 2, s, s); 84 mPanoramaIcon.draw(canvas, (width - iconSize) / 2, (height - iconSize) / 2, 116 frame.draw(canvas, x - padding.left, y - padding.top, width + padding.left + padding.right,
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H A D | TiledScreenNail.java | 29 // - If we need to draw before the bitmap is available, we draw a rectange of 155 public void draw(GLCanvas canvas, int x, int y, int width, int height) { method in class:TiledScreenNail 174 mTexture.draw(canvas, x, y, width, height); 179 public void draw(GLCanvas canvas, RectF source, RectF dest) { method in class:TiledScreenNail 186 mTexture.draw(canvas, source, dest); 191 // In that case, we count it as animating state and we will draw
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/packages/apps/Camera2/src/com/android/camera/ui/motion/ |
H A D | DynamicAnimation.java | 34 * Update and draw the animation onto the given canvas. 38 * @param canvas the canvas to draw the animation onto. 40 void draw(long t, long dt, Canvas canvas); method in interface:DynamicAnimation
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H A D | DynamicAnimator.java | 47 public void draw(Canvas canvas) { method in class:DynamicAnimator 54 mLastDrawTimeMillis = mDrawTimeMillis; // On the initial draw, dt is zero. 63 renderer.draw(mDrawTimeMillis, dt, canvas); 67 // If either the update or the draw methods requested new frames, then 99 * draw began, and if an update is currently requested it will return the
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/packages/apps/UnifiedEmail/src/com/android/mail/graphics/ |
H A D | PageMarginDrawable.java | 42 public void draw(Canvas canvas) { method in class:PageMarginDrawable 44 super.draw(canvas);
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/packages/apps/Camera2/src/com/android/camera/ui/ |
H A D | ModeIconView.java | 76 public void draw(Canvas canvas) { method in class:ModeIconView 77 super.draw(canvas); 78 mBackground.draw(canvas); 80 mIconDrawable.draw(canvas);
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/packages/services/Car/car-support-lib/src/android/support/car/app/menu/ |
H A D | Utils.java | 31 drawable.draw(canvas);
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/packages/apps/Camera2/src/com/android/camera/widget/ |
H A D | Cling.java | 99 public void draw(Canvas canvas) { method in class:Cling 103 super.draw(canvas);
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/packages/apps/Gallery/src/com/android/camera/ |
H A D | ActionMenuButton.java | 74 public void draw(Canvas canvas) { method in class:ActionMenuButton 87 super.draw(canvas);
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/packages/apps/Launcher3/src/com/android/launcher3/graphics/ |
H A D | TintedDrawableSpan.java | 48 public void draw(Canvas canvas, CharSequence text, method in class:TintedDrawableSpan 55 super.draw(canvas, text, start, end, x, top, y, bottom, paint);
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/packages/apps/Launcher3/src/com/android/launcher3/allapps/ |
H A D | AllAppsBackgroundDrawable.java | 75 public void draw(Canvas canvas) { method in class:TransformedImageDrawable 77 mImage.draw(canvas); 148 public void draw(Canvas canvas) { method in class:AllAppsBackgroundDrawable 149 mHand.draw(canvas); 151 mIcons[i].draw(canvas);
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/packages/apps/Launcher2/src/com/android/launcher2/ |
H A D | BubbleTextView.java | 128 // so we just need to do an invalidate to trigger draw 167 * @param destCanvas the canvas to draw on 186 draw(destCanvas); 279 public void draw(Canvas canvas) { method in class:BubbleTextView 291 background.draw(canvas); 294 background.draw(canvas); 299 // If text is transparent, don't draw any shadow 302 super.draw(canvas); 308 super.draw(canvas); 314 super.draw(canva [all...] |
/packages/services/Car/car-support-lib/src/android/support/car/ui/ |
H A D | CircleBitmapDrawable.java | 84 public void draw(Canvas canvas) { method in class:CircleBitmapDrawable 86 mDrawable.draw(canvas); 123 draw(canvas);
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/packages/apps/Launcher3/src/com/android/launcher3/keyboard/ |
H A D | FocusedItemDecorator.java | 50 mHelper.draw(c);
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/packages/apps/Messaging/src/com/android/messaging/ui/mediapicker/camerafocus/ |
H A D | RenderOverlay.java | 37 public void draw(Canvas canvas); method in interface:RenderOverlay.Renderer 162 public void draw(Canvas canvas) { method in class:RenderOverlay.RenderView 163 super.draw(canvas); 169 renderer.draw(canvas);
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