Searched refs:BassStrengthSaved (Results 1 - 2 of 2) sorted by relevance

/frameworks/av/media/libeffects/lvm/wrapper/Bundle/
H A DEffectBundle.h83 int BassStrengthSaved; /* Conversion between Get/Set */ member in struct:BundledEffectContext
H A DEffectBundle.cpp259 pContext->pBundledContext->BassStrengthSaved = 0;
873 float boostFactor = (pContext->pBundledContext->BassStrengthSaved)/1000.0;
1197 //ALOGV("\tBassGetStrength() (0-1000) -> %d\n", pContext->pBundledContext->BassStrengthSaved);
1212 (LVM_INT16)((15*pContext->pBundledContext->BassStrengthSaved)/1000)){
1214 ActiveParams.BE_EffectLevel, pContext->pBundledContext->BassStrengthSaved);
1219 //ALOGV("\tBassGetStrength() (saved) -> %d\n", pContext->pBundledContext->BassStrengthSaved );
1220 return pContext->pBundledContext->BassStrengthSaved;
1238 pContext->pBundledContext->BassStrengthSaved = (int)strength;

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