Searched refs:USE_PROFILES_GAME (Results 1 - 5 of 5) sorted by last modified time

/frameworks/wilhelm/src/
H A Dclasses.c22 #if USE_PROFILES & USE_PROFILES_GAME
227 #if USE_PROFILES & USE_PROFILES_GAME
256 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_MUSIC)
286 #if USE_PROFILES & USE_PROFILES_GAME
458 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_PHONE)
463 #if USE_PROFILES & USE_PROFILES_GAME
471 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_MUSIC)
497 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_MUSIC)
H A Dsles.c336 #if !(USE_PROFILES & USE_PROFILES_GAME)
H A Dsles_allinclusive.h49 #define USE_PROFILES_GAME 0x4 // == SL_PROFILES_GAME macro
142 #if USE_PROFILES & USE_PROFILES_GAME
156 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_MUSIC)
164 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_PHONE)
/frameworks/wilhelm/src/itf/
H A DIEngine.c559 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_PHONE)
605 #if USE_PROFILES & USE_PROFILES_GAME
642 #if USE_PROFILES & USE_PROFILES_GAME
730 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_MUSIC)
1345 (USE_PROFILES_GAME | USE_PROFILES_MUSIC | USE_PROFILES_PHONE);
H A DIEngineCapabilities.c33 (USE_PROFILES_GAME | USE_PROFILES_MUSIC | USE_PROFILES_PHONE);

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