Searched refs:fillLevelPerMille (Results 1 - 2 of 2) sorted by path

/frameworks/wilhelm/src/android/
H A Dandroid_GenericPlayer.cpp573 void GenericPlayer::bufferingUpdate(int16_t fillLevelPerMille) { argument
576 msg->setInt32(WHATPARAM_BUFFERING_UPDATE, fillLevelPerMille);
H A Dandroid_GenericPlayer.h156 void bufferingUpdate(int16_t fillLevelPerMille);

Completed in 55 milliseconds