Searched refs:mDpyValid (Results 1 - 2 of 2) sorted by relevance

/frameworks/native/opengl/libs/EGL/
H A Degl_display.h160 mAttemptHibernation(false), mDpyValid(false),
179 bool mDpyValid; member in class:android::egl_display_t::HibernationMachine
H A Degl_display.cpp398 ALOGD_IF(!mDpyValid || !cnx->egl.eglAwakenProcessIMG,
421 if (mAllowHibernation && mDpyValid &&
436 mDpyValid = valid;

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