Searched defs:StateMachine (Results 1 - 3 of 3) sorted by path

/frameworks/base/core/java/com/android/internal/util/
H A DStateMachine.java54 * which initializes and starts the state machine. The first action the StateMachine
57 * of the StateMachine's Handler, not in the context of the call to start, and they
139 class HelloWorld extends StateMachine {
237 class Hsm1 extends StateMachine {
421 public class StateMachine { class
446 * StateMachine logging record.
450 private StateMachine mSm;
468 LogRec(StateMachine sm, Message msg, String info, IState state, IState orgState,
479 public void update(StateMachine sm, Message msg, String info, IState state, IState orgState,
663 synchronized void add(StateMachine s
1262 protected StateMachine(String name) { method in class:StateMachine
1275 protected StateMachine(String name, Looper looper) { method in class:StateMachine
1284 protected StateMachine(String name, Handler handler) { method in class:StateMachine
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/frameworks/base/packages/Keyguard/src/com/android/keyguard/
H A DKeyguardSimPukView.java55 private StateMachine mStateMachine = new StateMachine();
76 private class StateMachine { class in class:KeyguardSimPukView
/frameworks/support/v17/leanback/src/android/support/v17/leanback/util/
H A DStateMachine.java26 * Linear or DAG of {@link State}s. StateMachine is by default a linear model, until
35 public final class StateMachine { class
123 * Add a State to StateMachine, ignore if it is already added.
134 * Add two States to StateMachine and create an edge between this two.
135 * StateMachine is by default a linear model, until {@link #addState(State, State)} is called.
175 * StateMachine is by default a linear model, until {@link #addState(State, State)} is called.

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