1b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// Copyright (c) 2012 The Chromium Authors. All rights reserved. 2b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// Use of this source code is governed by a BSD-style license that can be 3b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// found in the LICENSE file. 4b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 5b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// Multi-threaded tests of ConditionVariable class. 6b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 7b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat#include <time.h> 8b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat#include <algorithm> 9b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat#include <vector> 10b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 11b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat#include "base/bind.h" 12b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat#include "base/location.h" 13b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat#include "base/logging.h" 14b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat#include "base/memory/scoped_ptr.h" 15b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat#include "base/single_thread_task_runner.h" 16b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat#include "base/synchronization/condition_variable.h" 17b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat#include "base/synchronization/lock.h" 18b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat#include "base/synchronization/spin_wait.h" 19b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat#include "base/threading/platform_thread.h" 20b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat#include "base/threading/thread.h" 21b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat#include "base/threading/thread_collision_warner.h" 22b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat#include "base/time/time.h" 23cce46a0c214b37e8da48c522c83037e8ffa4f9fdAlex Vakulenko#include "build/build_config.h" 24b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat#include "testing/gtest/include/gtest/gtest.h" 25b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat#include "testing/platform_test.h" 26b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 27b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Eratnamespace base { 28b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 29b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Eratnamespace { 30b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat//------------------------------------------------------------------------------ 31b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// Define our test class, with several common variables. 32b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat//------------------------------------------------------------------------------ 33b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 34b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Eratclass ConditionVariableTest : public PlatformTest { 35b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat public: 36b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat const TimeDelta kZeroMs; 37b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat const TimeDelta kTenMs; 38b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat const TimeDelta kThirtyMs; 39b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat const TimeDelta kFortyFiveMs; 40b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat const TimeDelta kSixtyMs; 41b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat const TimeDelta kOneHundredMs; 42b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 43b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat ConditionVariableTest() 44b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat : kZeroMs(TimeDelta::FromMilliseconds(0)), 45b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat kTenMs(TimeDelta::FromMilliseconds(10)), 46b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat kThirtyMs(TimeDelta::FromMilliseconds(30)), 47b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat kFortyFiveMs(TimeDelta::FromMilliseconds(45)), 48b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat kSixtyMs(TimeDelta::FromMilliseconds(60)), 49b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat kOneHundredMs(TimeDelta::FromMilliseconds(100)) { 50b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 51b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat}; 52b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 53b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat//------------------------------------------------------------------------------ 54b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// Define a class that will control activities an several multi-threaded tests. 55b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// The general structure of multi-threaded tests is that a test case will 56b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// construct an instance of a WorkQueue. The WorkQueue will spin up some 57b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// threads and control them throughout their lifetime, as well as maintaining 58b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// a central repository of the work thread's activity. Finally, the WorkQueue 59b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// will command the the worker threads to terminate. At that point, the test 60b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// cases will validate that the WorkQueue has records showing that the desired 61b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// activities were performed. 62b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat//------------------------------------------------------------------------------ 63b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 64b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// Callers are responsible for synchronizing access to the following class. 65b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// The WorkQueue::lock_, as accessed via WorkQueue::lock(), should be used for 66b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// all synchronized access. 67b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Eratclass WorkQueue : public PlatformThread::Delegate { 68b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat public: 69b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat explicit WorkQueue(int thread_count); 70b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat ~WorkQueue() override; 71b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 72b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // PlatformThread::Delegate interface. 73b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat void ThreadMain() override; 74b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 75b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat //---------------------------------------------------------------------------- 76b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Worker threads only call the following methods. 77b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // They should use the lock to get exclusive access. 78b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat int GetThreadId(); // Get an ID assigned to a thread.. 79b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat bool EveryIdWasAllocated() const; // Indicates that all IDs were handed out. 80b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat TimeDelta GetAnAssignment(int thread_id); // Get a work task duration. 81b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat void WorkIsCompleted(int thread_id); 82b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 83b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat int task_count() const; 84b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat bool allow_help_requests() const; // Workers can signal more workers. 85b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat bool shutdown() const; // Check if shutdown has been requested. 86b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 87b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat void thread_shutting_down(); 88b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 89b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 90b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat //---------------------------------------------------------------------------- 91b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Worker threads can call them but not needed to acquire a lock. 92b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat Lock* lock(); 93b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 94b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat ConditionVariable* work_is_available(); 95b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat ConditionVariable* all_threads_have_ids(); 96b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat ConditionVariable* no_more_tasks(); 97b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 98b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat //---------------------------------------------------------------------------- 99b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // The rest of the methods are for use by the controlling master thread (the 100b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // test case code). 101b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat void ResetHistory(); 102b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat int GetMinCompletionsByWorkerThread() const; 103b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat int GetMaxCompletionsByWorkerThread() const; 104b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat int GetNumThreadsTakingAssignments() const; 105b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat int GetNumThreadsCompletingTasks() const; 106b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat int GetNumberOfCompletedTasks() const; 107b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 108b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat void SetWorkTime(TimeDelta delay); 109b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat void SetTaskCount(int count); 110b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat void SetAllowHelp(bool allow); 111b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 112b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // The following must be called without locking, and will spin wait until the 113b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // threads are all in a wait state. 114b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat void SpinUntilAllThreadsAreWaiting(); 115b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat void SpinUntilTaskCountLessThan(int task_count); 116b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 117b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Caller must acquire lock before calling. 118b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat void SetShutdown(); 119b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 120b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Compares the |shutdown_task_count_| to the |thread_count| and returns true 121b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // if they are equal. This check will acquire the |lock_| so the caller 122b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // should not hold the lock when calling this method. 123b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat bool ThreadSafeCheckShutdown(int thread_count); 124b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 125b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat private: 126b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Both worker threads and controller use the following to synchronize. 127b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat Lock lock_; 128b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat ConditionVariable work_is_available_; // To tell threads there is work. 129b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 130b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Conditions to notify the controlling process (if it is interested). 131b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat ConditionVariable all_threads_have_ids_; // All threads are running. 132b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat ConditionVariable no_more_tasks_; // Task count is zero. 133b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 134b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat const int thread_count_; 135b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat int waiting_thread_count_; 136b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat scoped_ptr<PlatformThreadHandle[]> thread_handles_; 137b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat std::vector<int> assignment_history_; // Number of assignment per worker. 138b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat std::vector<int> completion_history_; // Number of completions per worker. 139b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat int thread_started_counter_; // Used to issue unique id to workers. 140b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat int shutdown_task_count_; // Number of tasks told to shutdown 141b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat int task_count_; // Number of assignment tasks waiting to be processed. 142b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat TimeDelta worker_delay_; // Time each task takes to complete. 143b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat bool allow_help_requests_; // Workers can signal more workers. 144b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat bool shutdown_; // Set when threads need to terminate. 145b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 146b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat DFAKE_MUTEX(locked_methods_); 147b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat}; 148b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 149b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat//------------------------------------------------------------------------------ 150b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// The next section contains the actual tests. 151b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat//------------------------------------------------------------------------------ 152b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 153b8cf94937c52feb53b55c39e3f82094d27de464cDaniel EratTEST_F(ConditionVariableTest, StartupShutdownTest) { 154b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat Lock lock; 155b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 156b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // First try trivial startup/shutdown. 157b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat { 158b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat ConditionVariable cv1(&lock); 159b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } // Call for cv1 destruction. 160b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 161b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Exercise with at least a few waits. 162b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat ConditionVariable cv(&lock); 163b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 164b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat lock.Acquire(); 165b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat cv.TimedWait(kTenMs); // Wait for 10 ms. 166b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat cv.TimedWait(kTenMs); // Wait for 10 ms. 167b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat lock.Release(); 168b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 169b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat lock.Acquire(); 170b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat cv.TimedWait(kTenMs); // Wait for 10 ms. 171b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat cv.TimedWait(kTenMs); // Wait for 10 ms. 172b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat cv.TimedWait(kTenMs); // Wait for 10 ms. 173b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat lock.Release(); 174b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} // Call for cv destruction. 175b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 176b8cf94937c52feb53b55c39e3f82094d27de464cDaniel EratTEST_F(ConditionVariableTest, TimeoutTest) { 177b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat Lock lock; 178b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat ConditionVariable cv(&lock); 179b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat lock.Acquire(); 180b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 181b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat TimeTicks start = TimeTicks::Now(); 182b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat const TimeDelta WAIT_TIME = TimeDelta::FromMilliseconds(300); 183b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Allow for clocking rate granularity. 184b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat const TimeDelta FUDGE_TIME = TimeDelta::FromMilliseconds(50); 185b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 186b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat cv.TimedWait(WAIT_TIME + FUDGE_TIME); 187b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat TimeDelta duration = TimeTicks::Now() - start; 188b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // We can't use EXPECT_GE here as the TimeDelta class does not support the 189b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // required stream conversion. 190b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_TRUE(duration >= WAIT_TIME); 191b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 192b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat lock.Release(); 193b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 194b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 195b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat#if defined(OS_POSIX) 196b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Eratconst int kDiscontinuitySeconds = 2; 197b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 198b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Eratvoid BackInTime(Lock* lock) { 199b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat AutoLock auto_lock(*lock); 200b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 201b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat timeval tv; 202b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat gettimeofday(&tv, NULL); 203b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat tv.tv_sec -= kDiscontinuitySeconds; 204b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat settimeofday(&tv, NULL); 205b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 206b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 207b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// Tests that TimedWait ignores changes to the system clock. 208b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// Test is disabled by default, because it needs to run as root to muck with the 209b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// system clock. 210b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// http://crbug.com/293736 211b8cf94937c52feb53b55c39e3f82094d27de464cDaniel EratTEST_F(ConditionVariableTest, DISABLED_TimeoutAcrossSetTimeOfDay) { 212b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat timeval tv; 213b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat gettimeofday(&tv, NULL); 214b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat tv.tv_sec += kDiscontinuitySeconds; 215b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat if (settimeofday(&tv, NULL) < 0) { 216b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat PLOG(ERROR) << "Could not set time of day. Run as root?"; 217b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat return; 218b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 219b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 220b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat Lock lock; 221b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat ConditionVariable cv(&lock); 222b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat lock.Acquire(); 223b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 224b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat Thread thread("Helper"); 225b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat thread.Start(); 226b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat thread.task_runner()->PostTask(FROM_HERE, base::Bind(&BackInTime, &lock)); 227b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 228b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat TimeTicks start = TimeTicks::Now(); 229b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat const TimeDelta kWaitTime = TimeDelta::FromMilliseconds(300); 230b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Allow for clocking rate granularity. 231b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat const TimeDelta kFudgeTime = TimeDelta::FromMilliseconds(50); 232b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 233b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat cv.TimedWait(kWaitTime + kFudgeTime); 234b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat TimeDelta duration = TimeTicks::Now() - start; 235b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 236b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat thread.Stop(); 237b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // We can't use EXPECT_GE here as the TimeDelta class does not support the 238b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // required stream conversion. 239b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_TRUE(duration >= kWaitTime); 240b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_TRUE(duration <= TimeDelta::FromSeconds(kDiscontinuitySeconds)); 241b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 242b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat lock.Release(); 243b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 244b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat#endif 245b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 246b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 247b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// Suddenly got flaky on Win, see http://crbug.com/10607 (starting at 248b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// comment #15). 249b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat#if defined(OS_WIN) 250b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat#define MAYBE_MultiThreadConsumerTest DISABLED_MultiThreadConsumerTest 251b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat#else 252b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat#define MAYBE_MultiThreadConsumerTest MultiThreadConsumerTest 253b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat#endif 254b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// Test serial task servicing, as well as two parallel task servicing methods. 255b8cf94937c52feb53b55c39e3f82094d27de464cDaniel EratTEST_F(ConditionVariableTest, MAYBE_MultiThreadConsumerTest) { 256b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat const int kThreadCount = 10; 257b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat WorkQueue queue(kThreadCount); // Start the threads. 258b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 259b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat const int kTaskCount = 10; // Number of tasks in each mini-test here. 260b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 261b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat Time start_time; // Used to time task processing. 262b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 263b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat { 264b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat base::AutoLock auto_lock(*queue.lock()); 265b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat while (!queue.EveryIdWasAllocated()) 266b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.all_threads_have_ids()->Wait(); 267b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 268b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 269b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // If threads aren't in a wait state, they may start to gobble up tasks in 270b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // parallel, short-circuiting (breaking) this test. 271b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SpinUntilAllThreadsAreWaiting(); 272b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 273b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat { 274b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Since we have no tasks yet, all threads should be waiting by now. 275b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat base::AutoLock auto_lock(*queue.lock()); 276b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(0, queue.GetNumThreadsTakingAssignments()); 277b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(0, queue.GetNumThreadsCompletingTasks()); 278b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(0, queue.task_count()); 279b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(0, queue.GetMaxCompletionsByWorkerThread()); 280b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(0, queue.GetMinCompletionsByWorkerThread()); 281b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(0, queue.GetNumberOfCompletedTasks()); 282b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 283b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Set up to make each task include getting help from another worker, so 284b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // so that the work gets done in paralell. 285b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.ResetHistory(); 286b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SetTaskCount(kTaskCount); 287b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SetWorkTime(kThirtyMs); 288b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SetAllowHelp(true); 289b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 290b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat start_time = Time::Now(); 291b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 292b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 293b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.work_is_available()->Signal(); // But each worker can signal another. 294b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Wait till we at least start to handle tasks (and we're not all waiting). 295b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SpinUntilTaskCountLessThan(kTaskCount); 296b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Wait to allow the all workers to get done. 297b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SpinUntilAllThreadsAreWaiting(); 298b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 299b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat { 300b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Wait until all work tasks have at least been assigned. 301b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat base::AutoLock auto_lock(*queue.lock()); 302b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat while (queue.task_count()) 303b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.no_more_tasks()->Wait(); 304b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 305b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // To avoid racy assumptions, we'll just assert that at least 2 threads 306b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // did work. We know that the first worker should have gone to sleep, and 307b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // hence a second worker should have gotten an assignment. 308b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_LE(2, queue.GetNumThreadsTakingAssignments()); 309b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(kTaskCount, queue.GetNumberOfCompletedTasks()); 310b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 311b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Try to ask all workers to help, and only a few will do the work. 312b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.ResetHistory(); 313b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SetTaskCount(3); 314b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SetWorkTime(kThirtyMs); 315b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SetAllowHelp(false); 316b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 317b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.work_is_available()->Broadcast(); // Make them all try. 318b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Wait till we at least start to handle tasks (and we're not all waiting). 319b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SpinUntilTaskCountLessThan(3); 320b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Wait to allow the 3 workers to get done. 321b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SpinUntilAllThreadsAreWaiting(); 322b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 323b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat { 324b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat base::AutoLock auto_lock(*queue.lock()); 325b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(3, queue.GetNumThreadsTakingAssignments()); 326b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(3, queue.GetNumThreadsCompletingTasks()); 327b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(0, queue.task_count()); 328b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(1, queue.GetMaxCompletionsByWorkerThread()); 329b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(0, queue.GetMinCompletionsByWorkerThread()); 330b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(3, queue.GetNumberOfCompletedTasks()); 331b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 332b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Set up to make each task get help from another worker. 333b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.ResetHistory(); 334b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SetTaskCount(3); 335b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SetWorkTime(kThirtyMs); 336b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SetAllowHelp(true); // Allow (unnecessary) help requests. 337b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 338b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.work_is_available()->Broadcast(); // Signal all threads. 339b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Wait till we at least start to handle tasks (and we're not all waiting). 340b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SpinUntilTaskCountLessThan(3); 341b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Wait to allow the 3 workers to get done. 342b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SpinUntilAllThreadsAreWaiting(); 343b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 344b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat { 345b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat base::AutoLock auto_lock(*queue.lock()); 346b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(3, queue.GetNumThreadsTakingAssignments()); 347b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(3, queue.GetNumThreadsCompletingTasks()); 348b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(0, queue.task_count()); 349b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(1, queue.GetMaxCompletionsByWorkerThread()); 350b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(0, queue.GetMinCompletionsByWorkerThread()); 351b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(3, queue.GetNumberOfCompletedTasks()); 352b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 353b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Set up to make each task get help from another worker. 354b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.ResetHistory(); 355b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SetTaskCount(20); // 2 tasks per thread. 356b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SetWorkTime(kThirtyMs); 357b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SetAllowHelp(true); 358b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 359b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.work_is_available()->Signal(); // But each worker can signal another. 360b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Wait till we at least start to handle tasks (and we're not all waiting). 361b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SpinUntilTaskCountLessThan(20); 362b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Wait to allow the 10 workers to get done. 363b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SpinUntilAllThreadsAreWaiting(); // Should take about 60 ms. 364b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 365b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat { 366b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat base::AutoLock auto_lock(*queue.lock()); 367b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(10, queue.GetNumThreadsTakingAssignments()); 368b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(10, queue.GetNumThreadsCompletingTasks()); 369b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(0, queue.task_count()); 370b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(20, queue.GetNumberOfCompletedTasks()); 371b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 372b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Same as last test, but with Broadcast(). 373b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.ResetHistory(); 374b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SetTaskCount(20); // 2 tasks per thread. 375b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SetWorkTime(kThirtyMs); 376b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SetAllowHelp(true); 377b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 378b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.work_is_available()->Broadcast(); 379b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Wait till we at least start to handle tasks (and we're not all waiting). 380b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SpinUntilTaskCountLessThan(20); 381b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Wait to allow the 10 workers to get done. 382b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SpinUntilAllThreadsAreWaiting(); // Should take about 60 ms. 383b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 384b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat { 385b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat base::AutoLock auto_lock(*queue.lock()); 386b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(10, queue.GetNumThreadsTakingAssignments()); 387b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(10, queue.GetNumThreadsCompletingTasks()); 388b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(0, queue.task_count()); 389b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(20, queue.GetNumberOfCompletedTasks()); 390b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 391b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SetShutdown(); 392b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 393b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.work_is_available()->Broadcast(); // Force check for shutdown. 394b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 395b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat SPIN_FOR_TIMEDELTA_OR_UNTIL_TRUE(TimeDelta::FromMinutes(1), 396b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.ThreadSafeCheckShutdown(kThreadCount)); 397b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 398b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 399b8cf94937c52feb53b55c39e3f82094d27de464cDaniel EratTEST_F(ConditionVariableTest, LargeFastTaskTest) { 400b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat const int kThreadCount = 200; 401b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat WorkQueue queue(kThreadCount); // Start the threads. 402b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 403b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat Lock private_lock; // Used locally for master to wait. 404b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat base::AutoLock private_held_lock(private_lock); 405b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat ConditionVariable private_cv(&private_lock); 406b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 407b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat { 408b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat base::AutoLock auto_lock(*queue.lock()); 409b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat while (!queue.EveryIdWasAllocated()) 410b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.all_threads_have_ids()->Wait(); 411b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 412b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 413b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Wait a bit more to allow threads to reach their wait state. 414b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SpinUntilAllThreadsAreWaiting(); 415b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 416b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat { 417b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Since we have no tasks, all threads should be waiting by now. 418b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat base::AutoLock auto_lock(*queue.lock()); 419b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(0, queue.GetNumThreadsTakingAssignments()); 420b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(0, queue.GetNumThreadsCompletingTasks()); 421b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(0, queue.task_count()); 422b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(0, queue.GetMaxCompletionsByWorkerThread()); 423b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(0, queue.GetMinCompletionsByWorkerThread()); 424b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(0, queue.GetNumberOfCompletedTasks()); 425b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 426b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Set up to make all workers do (an average of) 20 tasks. 427b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.ResetHistory(); 428b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SetTaskCount(20 * kThreadCount); 429b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SetWorkTime(kFortyFiveMs); 430b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SetAllowHelp(false); 431b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 432b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.work_is_available()->Broadcast(); // Start up all threads. 433b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Wait until we've handed out all tasks. 434b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat { 435b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat base::AutoLock auto_lock(*queue.lock()); 436b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat while (queue.task_count() != 0) 437b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.no_more_tasks()->Wait(); 438b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 439b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 440b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Wait till the last of the tasks complete. 441b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SpinUntilAllThreadsAreWaiting(); 442b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 443b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat { 444b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // With Broadcast(), every thread should have participated. 445b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // but with racing.. they may not all have done equal numbers of tasks. 446b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat base::AutoLock auto_lock(*queue.lock()); 447b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(kThreadCount, queue.GetNumThreadsTakingAssignments()); 448b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(kThreadCount, queue.GetNumThreadsCompletingTasks()); 449b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(0, queue.task_count()); 450b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_LE(20, queue.GetMaxCompletionsByWorkerThread()); 451b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(20 * kThreadCount, queue.GetNumberOfCompletedTasks()); 452b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 453b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Set up to make all workers do (an average of) 4 tasks. 454b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.ResetHistory(); 455b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SetTaskCount(kThreadCount * 4); 456b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SetWorkTime(kFortyFiveMs); 457b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SetAllowHelp(true); // Might outperform Broadcast(). 458b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 459b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.work_is_available()->Signal(); // Start up one thread. 460b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 461b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Wait until we've handed out all tasks 462b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat { 463b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat base::AutoLock auto_lock(*queue.lock()); 464b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat while (queue.task_count() != 0) 465b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.no_more_tasks()->Wait(); 466b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 467b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 468b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Wait till the last of the tasks complete. 469b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SpinUntilAllThreadsAreWaiting(); 470b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 471b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat { 472b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // With Signal(), every thread should have participated. 473b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // but with racing.. they may not all have done four tasks. 474b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat base::AutoLock auto_lock(*queue.lock()); 475b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(kThreadCount, queue.GetNumThreadsTakingAssignments()); 476b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(kThreadCount, queue.GetNumThreadsCompletingTasks()); 477b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(0, queue.task_count()); 478b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_LE(4, queue.GetMaxCompletionsByWorkerThread()); 479b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(4 * kThreadCount, queue.GetNumberOfCompletedTasks()); 480b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 481b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.SetShutdown(); 482b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 483b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.work_is_available()->Broadcast(); // Force check for shutdown. 484b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 485b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Wait for shutdowns to complete. 486b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat SPIN_FOR_TIMEDELTA_OR_UNTIL_TRUE(TimeDelta::FromMinutes(1), 487b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat queue.ThreadSafeCheckShutdown(kThreadCount)); 488b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 489b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 490b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat//------------------------------------------------------------------------------ 491b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// Finally we provide the implementation for the methods in the WorkQueue class. 492b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat//------------------------------------------------------------------------------ 493b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 494b8cf94937c52feb53b55c39e3f82094d27de464cDaniel EratWorkQueue::WorkQueue(int thread_count) 495b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat : lock_(), 496b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat work_is_available_(&lock_), 497b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat all_threads_have_ids_(&lock_), 498b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat no_more_tasks_(&lock_), 499b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat thread_count_(thread_count), 500b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat waiting_thread_count_(0), 501b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat thread_handles_(new PlatformThreadHandle[thread_count]), 502b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat assignment_history_(thread_count), 503b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat completion_history_(thread_count), 504b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat thread_started_counter_(0), 505b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat shutdown_task_count_(0), 506b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat task_count_(0), 507b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat allow_help_requests_(false), 508b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat shutdown_(false) { 509b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_GE(thread_count_, 1); 510b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat ResetHistory(); 511b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat SetTaskCount(0); 512b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat SetWorkTime(TimeDelta::FromMilliseconds(30)); 513b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 514b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat for (int i = 0; i < thread_count_; ++i) { 515b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat PlatformThreadHandle pth; 516b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_TRUE(PlatformThread::Create(0, this, &pth)); 517b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat thread_handles_[i] = pth; 518b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 519b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 520b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 521b8cf94937c52feb53b55c39e3f82094d27de464cDaniel EratWorkQueue::~WorkQueue() { 522b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat { 523b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat base::AutoLock auto_lock(lock_); 524b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat SetShutdown(); 525b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 526b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat work_is_available_.Broadcast(); // Tell them all to terminate. 527b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 528b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat for (int i = 0; i < thread_count_; ++i) { 529b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat PlatformThread::Join(thread_handles_[i]); 530b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 531b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat EXPECT_EQ(0, waiting_thread_count_); 532b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 533b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 534b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Eratint WorkQueue::GetThreadId() { 535b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat DFAKE_SCOPED_RECURSIVE_LOCK(locked_methods_); 536b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat DCHECK(!EveryIdWasAllocated()); 537b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat return thread_started_counter_++; // Give out Unique IDs. 538b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 539b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 540b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Eratbool WorkQueue::EveryIdWasAllocated() const { 541b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat DFAKE_SCOPED_RECURSIVE_LOCK(locked_methods_); 542b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat return thread_count_ == thread_started_counter_; 543b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 544b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 545b8cf94937c52feb53b55c39e3f82094d27de464cDaniel EratTimeDelta WorkQueue::GetAnAssignment(int thread_id) { 546b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat DFAKE_SCOPED_RECURSIVE_LOCK(locked_methods_); 547b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat DCHECK_LT(0, task_count_); 548b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat assignment_history_[thread_id]++; 549b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat if (0 == --task_count_) { 550b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat no_more_tasks_.Signal(); 551b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 552b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat return worker_delay_; 553b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 554b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 555b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Eratvoid WorkQueue::WorkIsCompleted(int thread_id) { 556b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat DFAKE_SCOPED_RECURSIVE_LOCK(locked_methods_); 557b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat completion_history_[thread_id]++; 558b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 559b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 560b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Eratint WorkQueue::task_count() const { 561b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat DFAKE_SCOPED_RECURSIVE_LOCK(locked_methods_); 562b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat return task_count_; 563b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 564b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 565b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Eratbool WorkQueue::allow_help_requests() const { 566b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat DFAKE_SCOPED_RECURSIVE_LOCK(locked_methods_); 567b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat return allow_help_requests_; 568b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 569b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 570b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Eratbool WorkQueue::shutdown() const { 571b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat lock_.AssertAcquired(); 572b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat DFAKE_SCOPED_RECURSIVE_LOCK(locked_methods_); 573b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat return shutdown_; 574b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 575b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 576b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// Because this method is called from the test's main thread we need to actually 577b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// take the lock. Threads will call the thread_shutting_down() method with the 578b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// lock already acquired. 579b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Eratbool WorkQueue::ThreadSafeCheckShutdown(int thread_count) { 580b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat bool all_shutdown; 581b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat base::AutoLock auto_lock(lock_); 582b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat { 583b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Declare in scope so DFAKE is guranteed to be destroyed before AutoLock. 584b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat DFAKE_SCOPED_RECURSIVE_LOCK(locked_methods_); 585b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat all_shutdown = (shutdown_task_count_ == thread_count); 586b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 587b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat return all_shutdown; 588b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 589b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 590b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Eratvoid WorkQueue::thread_shutting_down() { 591b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat lock_.AssertAcquired(); 592b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat DFAKE_SCOPED_RECURSIVE_LOCK(locked_methods_); 593b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat shutdown_task_count_++; 594b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 595b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 596b8cf94937c52feb53b55c39e3f82094d27de464cDaniel EratLock* WorkQueue::lock() { 597b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat return &lock_; 598b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 599b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 600b8cf94937c52feb53b55c39e3f82094d27de464cDaniel EratConditionVariable* WorkQueue::work_is_available() { 601b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat return &work_is_available_; 602b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 603b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 604b8cf94937c52feb53b55c39e3f82094d27de464cDaniel EratConditionVariable* WorkQueue::all_threads_have_ids() { 605b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat return &all_threads_have_ids_; 606b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 607b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 608b8cf94937c52feb53b55c39e3f82094d27de464cDaniel EratConditionVariable* WorkQueue::no_more_tasks() { 609b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat return &no_more_tasks_; 610b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 611b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 612b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Eratvoid WorkQueue::ResetHistory() { 613b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat for (int i = 0; i < thread_count_; ++i) { 614b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat assignment_history_[i] = 0; 615b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat completion_history_[i] = 0; 616b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 617b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 618b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 619b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Eratint WorkQueue::GetMinCompletionsByWorkerThread() const { 620b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat int minumum = completion_history_[0]; 621b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat for (int i = 0; i < thread_count_; ++i) 622b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat minumum = std::min(minumum, completion_history_[i]); 623b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat return minumum; 624b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 625b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 626b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Eratint WorkQueue::GetMaxCompletionsByWorkerThread() const { 627b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat int maximum = completion_history_[0]; 628b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat for (int i = 0; i < thread_count_; ++i) 629b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat maximum = std::max(maximum, completion_history_[i]); 630b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat return maximum; 631b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 632b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 633b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Eratint WorkQueue::GetNumThreadsTakingAssignments() const { 634b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat int count = 0; 635b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat for (int i = 0; i < thread_count_; ++i) 636b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat if (assignment_history_[i]) 637b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat count++; 638b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat return count; 639b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 640b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 641b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Eratint WorkQueue::GetNumThreadsCompletingTasks() const { 642b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat int count = 0; 643b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat for (int i = 0; i < thread_count_; ++i) 644b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat if (completion_history_[i]) 645b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat count++; 646b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat return count; 647b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 648b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 649b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Eratint WorkQueue::GetNumberOfCompletedTasks() const { 650b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat int total = 0; 651b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat for (int i = 0; i < thread_count_; ++i) 652b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat total += completion_history_[i]; 653b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat return total; 654b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 655b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 656b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Eratvoid WorkQueue::SetWorkTime(TimeDelta delay) { 657b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat worker_delay_ = delay; 658b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 659b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 660b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Eratvoid WorkQueue::SetTaskCount(int count) { 661b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat task_count_ = count; 662b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 663b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 664b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Eratvoid WorkQueue::SetAllowHelp(bool allow) { 665b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat allow_help_requests_ = allow; 666b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 667b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 668b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Eratvoid WorkQueue::SetShutdown() { 669b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat lock_.AssertAcquired(); 670b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat shutdown_ = true; 671b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 672b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 673b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Eratvoid WorkQueue::SpinUntilAllThreadsAreWaiting() { 674b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat while (true) { 675b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat { 676b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat base::AutoLock auto_lock(lock_); 677b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat if (waiting_thread_count_ == thread_count_) 678b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat break; 679b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 680b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat PlatformThread::Sleep(TimeDelta::FromMilliseconds(30)); 681b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 682b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 683b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 684b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Eratvoid WorkQueue::SpinUntilTaskCountLessThan(int task_count) { 685b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat while (true) { 686b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat { 687b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat base::AutoLock auto_lock(lock_); 688b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat if (task_count_ < task_count) 689b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat break; 690b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 691b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat PlatformThread::Sleep(TimeDelta::FromMilliseconds(30)); 692b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 693b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 694b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 695b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 696b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat//------------------------------------------------------------------------------ 697b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// Define the standard worker task. Several tests will spin out many of these 698b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// threads. 699b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat//------------------------------------------------------------------------------ 700b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 701b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// The multithread tests involve several threads with a task to perform as 702b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// directed by an instance of the class WorkQueue. 703b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// The task is to: 704b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// a) Check to see if there are more tasks (there is a task counter). 705b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// a1) Wait on condition variable if there are no tasks currently. 706b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// b) Call a function to see what should be done. 707b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// c) Do some computation based on the number of milliseconds returned in (b). 708b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// d) go back to (a). 709b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 710b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// WorkQueue::ThreadMain() implements the above task for all threads. 711b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// It calls the controlling object to tell the creator about progress, and to 712b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat// ask about tasks. 713b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 714b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Eratvoid WorkQueue::ThreadMain() { 715b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat int thread_id; 716b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat { 717b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat base::AutoLock auto_lock(lock_); 718b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat thread_id = GetThreadId(); 719b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat if (EveryIdWasAllocated()) 720b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat all_threads_have_ids()->Signal(); // Tell creator we're ready. 721b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 722b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 723b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat Lock private_lock; // Used to waste time on "our work". 724b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat while (1) { // This is the main consumer loop. 725b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat TimeDelta work_time; 726b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat bool could_use_help; 727b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat { 728b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat base::AutoLock auto_lock(lock_); 729b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat while (0 == task_count() && !shutdown()) { 730b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat ++waiting_thread_count_; 731b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat work_is_available()->Wait(); 732b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat --waiting_thread_count_; 733b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 734b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat if (shutdown()) { 735b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Ack the notification of a shutdown message back to the controller. 736b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat thread_shutting_down(); 737b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat return; // Terminate. 738b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 739b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Get our task duration from the queue. 740b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat work_time = GetAnAssignment(thread_id); 741b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat could_use_help = (task_count() > 0) && allow_help_requests(); 742b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } // Release lock 743b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 744b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Do work (outside of locked region. 745b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat if (could_use_help) 746b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat work_is_available()->Signal(); // Get help from other threads. 747b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 748b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat if (work_time > TimeDelta::FromMilliseconds(0)) { 749b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // We could just sleep(), but we'll instead further exercise the 750b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // condition variable class, and do a timed wait. 751b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat base::AutoLock auto_lock(private_lock); 752b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat ConditionVariable private_cv(&private_lock); 753b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat private_cv.TimedWait(work_time); // Unsynchronized waiting. 754b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 755b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 756b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat { 757b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat base::AutoLock auto_lock(lock_); 758b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat // Send notification that we completed our "work." 759b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat WorkIsCompleted(thread_id); 760b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 761b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat } 762b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} 763b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 764b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} // namespace 765b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat 766b8cf94937c52feb53b55c39e3f82094d27de464cDaniel Erat} // namespace base 767