LocalStackSlotAllocation.cpp revision ebe69fe11e48d322045d5949c83283927a0d790b
1//===- LocalStackSlotAllocation.cpp - Pre-allocate locals to stack slots --===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This pass assigns local frame indices to stack slots relative to one another 11// and allocates additional base registers to access them when the target 12// estimates they are likely to be out of range of stack pointer and frame 13// pointer relative addressing. 14// 15//===----------------------------------------------------------------------===// 16 17#include "llvm/CodeGen/Passes.h" 18#include "llvm/ADT/STLExtras.h" 19#include "llvm/ADT/SetVector.h" 20#include "llvm/ADT/SmallSet.h" 21#include "llvm/ADT/Statistic.h" 22#include "llvm/CodeGen/MachineFrameInfo.h" 23#include "llvm/CodeGen/MachineFunction.h" 24#include "llvm/CodeGen/MachineFunctionPass.h" 25#include "llvm/CodeGen/MachineRegisterInfo.h" 26#include "llvm/CodeGen/StackProtector.h" 27#include "llvm/IR/Constants.h" 28#include "llvm/IR/DerivedTypes.h" 29#include "llvm/IR/Instructions.h" 30#include "llvm/IR/Intrinsics.h" 31#include "llvm/IR/LLVMContext.h" 32#include "llvm/IR/Module.h" 33#include "llvm/Pass.h" 34#include "llvm/Support/Debug.h" 35#include "llvm/Support/ErrorHandling.h" 36#include "llvm/Support/raw_ostream.h" 37#include "llvm/Target/TargetFrameLowering.h" 38#include "llvm/Target/TargetRegisterInfo.h" 39#include "llvm/Target/TargetSubtargetInfo.h" 40 41using namespace llvm; 42 43#define DEBUG_TYPE "localstackalloc" 44 45STATISTIC(NumAllocations, "Number of frame indices allocated into local block"); 46STATISTIC(NumBaseRegisters, "Number of virtual frame base registers allocated"); 47STATISTIC(NumReplacements, "Number of frame indices references replaced"); 48 49namespace { 50 class FrameRef { 51 MachineBasicBlock::iterator MI; // Instr referencing the frame 52 int64_t LocalOffset; // Local offset of the frame idx referenced 53 int FrameIdx; // The frame index 54 public: 55 FrameRef(MachineBasicBlock::iterator I, int64_t Offset, int Idx) : 56 MI(I), LocalOffset(Offset), FrameIdx(Idx) {} 57 bool operator<(const FrameRef &RHS) const { 58 return LocalOffset < RHS.LocalOffset; 59 } 60 MachineBasicBlock::iterator getMachineInstr() const { return MI; } 61 int64_t getLocalOffset() const { return LocalOffset; } 62 int getFrameIndex() const { return FrameIdx; } 63 }; 64 65 class LocalStackSlotPass: public MachineFunctionPass { 66 SmallVector<int64_t,16> LocalOffsets; 67 /// StackObjSet - A set of stack object indexes 68 typedef SmallSetVector<int, 8> StackObjSet; 69 70 void AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx, int64_t &Offset, 71 bool StackGrowsDown, unsigned &MaxAlign); 72 void AssignProtectedObjSet(const StackObjSet &UnassignedObjs, 73 SmallSet<int, 16> &ProtectedObjs, 74 MachineFrameInfo *MFI, bool StackGrowsDown, 75 int64_t &Offset, unsigned &MaxAlign); 76 void calculateFrameObjectOffsets(MachineFunction &Fn); 77 bool insertFrameReferenceRegisters(MachineFunction &Fn); 78 public: 79 static char ID; // Pass identification, replacement for typeid 80 explicit LocalStackSlotPass() : MachineFunctionPass(ID) { 81 initializeLocalStackSlotPassPass(*PassRegistry::getPassRegistry()); 82 } 83 bool runOnMachineFunction(MachineFunction &MF) override; 84 85 void getAnalysisUsage(AnalysisUsage &AU) const override { 86 AU.setPreservesCFG(); 87 AU.addRequired<StackProtector>(); 88 MachineFunctionPass::getAnalysisUsage(AU); 89 } 90 91 private: 92 }; 93} // end anonymous namespace 94 95char LocalStackSlotPass::ID = 0; 96char &llvm::LocalStackSlotAllocationID = LocalStackSlotPass::ID; 97INITIALIZE_PASS_BEGIN(LocalStackSlotPass, "localstackalloc", 98 "Local Stack Slot Allocation", false, false) 99INITIALIZE_PASS_DEPENDENCY(StackProtector) 100INITIALIZE_PASS_END(LocalStackSlotPass, "localstackalloc", 101 "Local Stack Slot Allocation", false, false) 102 103 104bool LocalStackSlotPass::runOnMachineFunction(MachineFunction &MF) { 105 MachineFrameInfo *MFI = MF.getFrameInfo(); 106 const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); 107 unsigned LocalObjectCount = MFI->getObjectIndexEnd(); 108 109 // If the target doesn't want/need this pass, or if there are no locals 110 // to consider, early exit. 111 if (!TRI->requiresVirtualBaseRegisters(MF) || LocalObjectCount == 0) 112 return true; 113 114 // Make sure we have enough space to store the local offsets. 115 LocalOffsets.resize(MFI->getObjectIndexEnd()); 116 117 // Lay out the local blob. 118 calculateFrameObjectOffsets(MF); 119 120 // Insert virtual base registers to resolve frame index references. 121 bool UsedBaseRegs = insertFrameReferenceRegisters(MF); 122 123 // Tell MFI whether any base registers were allocated. PEI will only 124 // want to use the local block allocations from this pass if there were any. 125 // Otherwise, PEI can do a bit better job of getting the alignment right 126 // without a hole at the start since it knows the alignment of the stack 127 // at the start of local allocation, and this pass doesn't. 128 MFI->setUseLocalStackAllocationBlock(UsedBaseRegs); 129 130 return true; 131} 132 133/// AdjustStackOffset - Helper function used to adjust the stack frame offset. 134void LocalStackSlotPass::AdjustStackOffset(MachineFrameInfo *MFI, 135 int FrameIdx, int64_t &Offset, 136 bool StackGrowsDown, 137 unsigned &MaxAlign) { 138 // If the stack grows down, add the object size to find the lowest address. 139 if (StackGrowsDown) 140 Offset += MFI->getObjectSize(FrameIdx); 141 142 unsigned Align = MFI->getObjectAlignment(FrameIdx); 143 144 // If the alignment of this object is greater than that of the stack, then 145 // increase the stack alignment to match. 146 MaxAlign = std::max(MaxAlign, Align); 147 148 // Adjust to alignment boundary. 149 Offset = (Offset + Align - 1) / Align * Align; 150 151 int64_t LocalOffset = StackGrowsDown ? -Offset : Offset; 152 DEBUG(dbgs() << "Allocate FI(" << FrameIdx << ") to local offset " 153 << LocalOffset << "\n"); 154 // Keep the offset available for base register allocation 155 LocalOffsets[FrameIdx] = LocalOffset; 156 // And tell MFI about it for PEI to use later 157 MFI->mapLocalFrameObject(FrameIdx, LocalOffset); 158 159 if (!StackGrowsDown) 160 Offset += MFI->getObjectSize(FrameIdx); 161 162 ++NumAllocations; 163} 164 165/// AssignProtectedObjSet - Helper function to assign large stack objects (i.e., 166/// those required to be close to the Stack Protector) to stack offsets. 167void LocalStackSlotPass::AssignProtectedObjSet(const StackObjSet &UnassignedObjs, 168 SmallSet<int, 16> &ProtectedObjs, 169 MachineFrameInfo *MFI, 170 bool StackGrowsDown, int64_t &Offset, 171 unsigned &MaxAlign) { 172 173 for (StackObjSet::const_iterator I = UnassignedObjs.begin(), 174 E = UnassignedObjs.end(); I != E; ++I) { 175 int i = *I; 176 AdjustStackOffset(MFI, i, Offset, StackGrowsDown, MaxAlign); 177 ProtectedObjs.insert(i); 178 } 179} 180 181/// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the 182/// abstract stack objects. 183/// 184void LocalStackSlotPass::calculateFrameObjectOffsets(MachineFunction &Fn) { 185 // Loop over all of the stack objects, assigning sequential addresses... 186 MachineFrameInfo *MFI = Fn.getFrameInfo(); 187 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering(); 188 bool StackGrowsDown = 189 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; 190 int64_t Offset = 0; 191 unsigned MaxAlign = 0; 192 StackProtector *SP = &getAnalysis<StackProtector>(); 193 194 // Make sure that the stack protector comes before the local variables on the 195 // stack. 196 SmallSet<int, 16> ProtectedObjs; 197 if (MFI->getStackProtectorIndex() >= 0) { 198 StackObjSet LargeArrayObjs; 199 StackObjSet SmallArrayObjs; 200 StackObjSet AddrOfObjs; 201 202 AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), Offset, 203 StackGrowsDown, MaxAlign); 204 205 // Assign large stack objects first. 206 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 207 if (MFI->isDeadObjectIndex(i)) 208 continue; 209 if (MFI->getStackProtectorIndex() == (int)i) 210 continue; 211 212 switch (SP->getSSPLayout(MFI->getObjectAllocation(i))) { 213 case StackProtector::SSPLK_None: 214 continue; 215 case StackProtector::SSPLK_SmallArray: 216 SmallArrayObjs.insert(i); 217 continue; 218 case StackProtector::SSPLK_AddrOf: 219 AddrOfObjs.insert(i); 220 continue; 221 case StackProtector::SSPLK_LargeArray: 222 LargeArrayObjs.insert(i); 223 continue; 224 } 225 llvm_unreachable("Unexpected SSPLayoutKind."); 226 } 227 228 AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 229 Offset, MaxAlign); 230 AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 231 Offset, MaxAlign); 232 AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown, 233 Offset, MaxAlign); 234 } 235 236 // Then assign frame offsets to stack objects that are not used to spill 237 // callee saved registers. 238 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 239 if (MFI->isDeadObjectIndex(i)) 240 continue; 241 if (MFI->getStackProtectorIndex() == (int)i) 242 continue; 243 if (ProtectedObjs.count(i)) 244 continue; 245 246 AdjustStackOffset(MFI, i, Offset, StackGrowsDown, MaxAlign); 247 } 248 249 // Remember how big this blob of stack space is 250 MFI->setLocalFrameSize(Offset); 251 MFI->setLocalFrameMaxAlign(MaxAlign); 252} 253 254static inline bool 255lookupCandidateBaseReg(int64_t BaseOffset, 256 int64_t FrameSizeAdjust, 257 int64_t LocalFrameOffset, 258 const MachineInstr *MI, 259 const TargetRegisterInfo *TRI) { 260 // Check if the relative offset from the where the base register references 261 // to the target address is in range for the instruction. 262 int64_t Offset = FrameSizeAdjust + LocalFrameOffset - BaseOffset; 263 return TRI->isFrameOffsetLegal(MI, Offset); 264} 265 266bool LocalStackSlotPass::insertFrameReferenceRegisters(MachineFunction &Fn) { 267 // Scan the function's instructions looking for frame index references. 268 // For each, ask the target if it wants a virtual base register for it 269 // based on what we can tell it about where the local will end up in the 270 // stack frame. If it wants one, re-use a suitable one we've previously 271 // allocated, or if there isn't one that fits the bill, allocate a new one 272 // and ask the target to create a defining instruction for it. 273 bool UsedBaseReg = false; 274 275 MachineFrameInfo *MFI = Fn.getFrameInfo(); 276 const TargetRegisterInfo *TRI = Fn.getSubtarget().getRegisterInfo(); 277 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering(); 278 bool StackGrowsDown = 279 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; 280 281 // Collect all of the instructions in the block that reference 282 // a frame index. Also store the frame index referenced to ease later 283 // lookup. (For any insn that has more than one FI reference, we arbitrarily 284 // choose the first one). 285 SmallVector<FrameRef, 64> FrameReferenceInsns; 286 287 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) { 288 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) { 289 MachineInstr *MI = I; 290 291 // Debug value, stackmap and patchpoint instructions can't be out of 292 // range, so they don't need any updates. 293 if (MI->isDebugValue() || 294 MI->getOpcode() == TargetOpcode::STATEPOINT || 295 MI->getOpcode() == TargetOpcode::STACKMAP || 296 MI->getOpcode() == TargetOpcode::PATCHPOINT) 297 continue; 298 299 // For now, allocate the base register(s) within the basic block 300 // where they're used, and don't try to keep them around outside 301 // of that. It may be beneficial to try sharing them more broadly 302 // than that, but the increased register pressure makes that a 303 // tricky thing to balance. Investigate if re-materializing these 304 // becomes an issue. 305 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 306 // Consider replacing all frame index operands that reference 307 // an object allocated in the local block. 308 if (MI->getOperand(i).isFI()) { 309 // Don't try this with values not in the local block. 310 if (!MFI->isObjectPreAllocated(MI->getOperand(i).getIndex())) 311 break; 312 int Idx = MI->getOperand(i).getIndex(); 313 int64_t LocalOffset = LocalOffsets[Idx]; 314 if (!TRI->needsFrameBaseReg(MI, LocalOffset)) 315 break; 316 FrameReferenceInsns. 317 push_back(FrameRef(MI, LocalOffset, Idx)); 318 break; 319 } 320 } 321 } 322 } 323 324 // Sort the frame references by local offset 325 array_pod_sort(FrameReferenceInsns.begin(), FrameReferenceInsns.end()); 326 327 MachineBasicBlock *Entry = Fn.begin(); 328 329 unsigned BaseReg = 0; 330 int64_t BaseOffset = 0; 331 332 // Loop through the frame references and allocate for them as necessary. 333 for (int ref = 0, e = FrameReferenceInsns.size(); ref < e ; ++ref) { 334 FrameRef &FR = FrameReferenceInsns[ref]; 335 MachineBasicBlock::iterator I = FR.getMachineInstr(); 336 MachineInstr *MI = I; 337 int64_t LocalOffset = FR.getLocalOffset(); 338 int FrameIdx = FR.getFrameIndex(); 339 assert(MFI->isObjectPreAllocated(FrameIdx) && 340 "Only pre-allocated locals expected!"); 341 342 DEBUG(dbgs() << "Considering: " << *MI); 343 344 unsigned idx = 0; 345 for (unsigned f = MI->getNumOperands(); idx != f; ++idx) { 346 if (!MI->getOperand(idx).isFI()) 347 continue; 348 349 if (FrameIdx == I->getOperand(idx).getIndex()) 350 break; 351 } 352 353 assert(idx < MI->getNumOperands() && "Cannot find FI operand"); 354 355 int64_t Offset = 0; 356 int64_t FrameSizeAdjust = StackGrowsDown ? MFI->getLocalFrameSize() : 0; 357 358 DEBUG(dbgs() << " Replacing FI in: " << *MI); 359 360 // If we have a suitable base register available, use it; otherwise 361 // create a new one. Note that any offset encoded in the 362 // instruction itself will be taken into account by the target, 363 // so we don't have to adjust for it here when reusing a base 364 // register. 365 if (UsedBaseReg && lookupCandidateBaseReg(BaseOffset, FrameSizeAdjust, 366 LocalOffset, MI, TRI)) { 367 DEBUG(dbgs() << " Reusing base register " << BaseReg << "\n"); 368 // We found a register to reuse. 369 Offset = FrameSizeAdjust + LocalOffset - BaseOffset; 370 } else { 371 // No previously defined register was in range, so create a // new one. 372 373 int64_t InstrOffset = TRI->getFrameIndexInstrOffset(MI, idx); 374 375 int64_t PrevBaseOffset = BaseOffset; 376 BaseOffset = FrameSizeAdjust + LocalOffset + InstrOffset; 377 378 // We'd like to avoid creating single-use virtual base registers. 379 // Because the FrameRefs are in sorted order, and we've already 380 // processed all FrameRefs before this one, just check whether or not 381 // the next FrameRef will be able to reuse this new register. If not, 382 // then don't bother creating it. 383 if (ref + 1 >= e || 384 !lookupCandidateBaseReg( 385 BaseOffset, FrameSizeAdjust, 386 FrameReferenceInsns[ref + 1].getLocalOffset(), 387 FrameReferenceInsns[ref + 1].getMachineInstr(), TRI)) { 388 BaseOffset = PrevBaseOffset; 389 continue; 390 } 391 392 const MachineFunction *MF = MI->getParent()->getParent(); 393 const TargetRegisterClass *RC = TRI->getPointerRegClass(*MF); 394 BaseReg = Fn.getRegInfo().createVirtualRegister(RC); 395 396 DEBUG(dbgs() << " Materializing base register " << BaseReg << 397 " at frame local offset " << LocalOffset + InstrOffset << "\n"); 398 399 // Tell the target to insert the instruction to initialize 400 // the base register. 401 // MachineBasicBlock::iterator InsertionPt = Entry->begin(); 402 TRI->materializeFrameBaseRegister(Entry, BaseReg, FrameIdx, 403 InstrOffset); 404 405 // The base register already includes any offset specified 406 // by the instruction, so account for that so it doesn't get 407 // applied twice. 408 Offset = -InstrOffset; 409 410 ++NumBaseRegisters; 411 UsedBaseReg = true; 412 } 413 assert(BaseReg != 0 && "Unable to allocate virtual base register!"); 414 415 // Modify the instruction to use the new base register rather 416 // than the frame index operand. 417 TRI->resolveFrameIndex(*I, BaseReg, Offset); 418 DEBUG(dbgs() << "Resolved: " << *MI); 419 420 ++NumReplacements; 421 } 422 423 return UsedBaseReg; 424} 425