ScheduleDAGSDNodes.h revision 953be893e8cffa0ef9bf410036cd96aeb526e98a
1//===---- ScheduleDAGSDNodes.h - SDNode Scheduling --------------*- C++ -*-===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file implements the ScheduleDAGSDNodes class, which implements 11// scheduling for an SDNode-based dependency graph. 12// 13//===----------------------------------------------------------------------===// 14 15#ifndef SCHEDULEDAGSDNODES_H 16#define SCHEDULEDAGSDNODES_H 17 18#include "llvm/CodeGen/ScheduleDAG.h" 19#include "llvm/CodeGen/SelectionDAG.h" 20 21namespace llvm { 22 /// ScheduleDAGSDNodes - A ScheduleDAG for scheduling SDNode-based DAGs. 23 /// 24 /// Edges between SUnits are initially based on edges in the SelectionDAG, 25 /// and additional edges can be added by the schedulers as heuristics. 26 /// SDNodes such as Constants, Registers, and a few others that are not 27 /// interesting to schedulers are not allocated SUnits. 28 /// 29 /// SDNodes with MVT::Glue operands are grouped along with the flagged 30 /// nodes into a single SUnit so that they are scheduled together. 31 /// 32 /// SDNode-based scheduling graphs do not use SDep::Anti or SDep::Output 33 /// edges. Physical register dependence information is not carried in 34 /// the DAG and must be handled explicitly by schedulers. 35 /// 36 class ScheduleDAGSDNodes : public ScheduleDAG { 37 public: 38 MachineBasicBlock *BB; 39 SelectionDAG *DAG; // DAG of the current basic block 40 const InstrItineraryData *InstrItins; 41 42 /// The schedule. Null SUnit*'s represent noop instructions. 43 std::vector<SUnit*> Sequence; 44 45 explicit ScheduleDAGSDNodes(MachineFunction &mf); 46 47 virtual ~ScheduleDAGSDNodes() {} 48 49 /// Run - perform scheduling. 50 /// 51 void Run(SelectionDAG *dag, MachineBasicBlock *bb); 52 53 /// isPassiveNode - Return true if the node is a non-scheduled leaf. 54 /// 55 static bool isPassiveNode(SDNode *Node) { 56 if (isa<ConstantSDNode>(Node)) return true; 57 if (isa<ConstantFPSDNode>(Node)) return true; 58 if (isa<RegisterSDNode>(Node)) return true; 59 if (isa<RegisterMaskSDNode>(Node)) return true; 60 if (isa<GlobalAddressSDNode>(Node)) return true; 61 if (isa<BasicBlockSDNode>(Node)) return true; 62 if (isa<FrameIndexSDNode>(Node)) return true; 63 if (isa<ConstantPoolSDNode>(Node)) return true; 64 if (isa<JumpTableSDNode>(Node)) return true; 65 if (isa<ExternalSymbolSDNode>(Node)) return true; 66 if (isa<BlockAddressSDNode>(Node)) return true; 67 if (Node->getOpcode() == ISD::EntryToken || 68 isa<MDNodeSDNode>(Node)) return true; 69 return false; 70 } 71 72 /// NewSUnit - Creates a new SUnit and return a ptr to it. 73 /// 74 SUnit *newSUnit(SDNode *N); 75 76 /// Clone - Creates a clone of the specified SUnit. It does not copy the 77 /// predecessors / successors info nor the temporary scheduling states. 78 /// 79 SUnit *Clone(SUnit *N); 80 81 /// BuildSchedGraph - Build the SUnit graph from the selection dag that we 82 /// are input. This SUnit graph is similar to the SelectionDAG, but 83 /// excludes nodes that aren't interesting to scheduling, and represents 84 /// flagged together nodes with a single SUnit. 85 void BuildSchedGraph(AliasAnalysis *AA); 86 87 /// InitVRegCycleFlag - Set isVRegCycle if this node's single use is 88 /// CopyToReg and its only active data operands are CopyFromReg within a 89 /// single block loop. 90 /// 91 void InitVRegCycleFlag(SUnit *SU); 92 93 /// InitNumRegDefsLeft - Determine the # of regs defined by this node. 94 /// 95 void InitNumRegDefsLeft(SUnit *SU); 96 97 /// computeLatency - Compute node latency. 98 /// 99 virtual void computeLatency(SUnit *SU); 100 101 /// computeOperandLatency - Override dependence edge latency using 102 /// operand use/def information 103 /// 104 virtual void computeOperandLatency(SUnit *Def, SUnit *Use, 105 SDep& dep) const { } 106 107 virtual void computeOperandLatency(SDNode *Def, SDNode *Use, 108 unsigned OpIdx, SDep& dep) const; 109 110 /// Schedule - Order nodes according to selected style, filling 111 /// in the Sequence member. 112 /// 113 virtual void Schedule() = 0; 114 115 /// VerifyScheduledSequence - Verify that all SUnits are scheduled and 116 /// consistent with the Sequence of scheduled instructions. 117 void VerifyScheduledSequence(bool isBottomUp); 118 119 /// EmitSchedule - Insert MachineInstrs into the MachineBasicBlock 120 /// according to the order specified in Sequence. 121 /// 122 MachineBasicBlock *EmitSchedule(MachineBasicBlock::iterator &InsertPos); 123 124 virtual void dumpNode(const SUnit *SU) const; 125 126 void dumpSchedule() const; 127 128 virtual std::string getGraphNodeLabel(const SUnit *SU) const; 129 130 virtual std::string getDAGName() const; 131 132 virtual void getCustomGraphFeatures(GraphWriter<ScheduleDAG*> &GW) const; 133 134 /// RegDefIter - In place iteration over the values defined by an 135 /// SUnit. This does not need copies of the iterator or any other STLisms. 136 /// The iterator creates itself, rather than being provided by the SchedDAG. 137 class RegDefIter { 138 const ScheduleDAGSDNodes *SchedDAG; 139 const SDNode *Node; 140 unsigned DefIdx; 141 unsigned NodeNumDefs; 142 EVT ValueType; 143 public: 144 RegDefIter(const SUnit *SU, const ScheduleDAGSDNodes *SD); 145 146 bool IsValid() const { return Node != NULL; } 147 148 EVT GetValue() const { 149 assert(IsValid() && "bad iterator"); 150 return ValueType; 151 } 152 153 const SDNode *GetNode() const { 154 return Node; 155 } 156 157 unsigned GetIdx() const { 158 return DefIdx-1; 159 } 160 161 void Advance(); 162 private: 163 void InitNodeNumDefs(); 164 }; 165 166 private: 167 /// ClusterNeighboringLoads - Cluster loads from "near" addresses into 168 /// combined SUnits. 169 void ClusterNeighboringLoads(SDNode *Node); 170 /// ClusterNodes - Cluster certain nodes which should be scheduled together. 171 /// 172 void ClusterNodes(); 173 174 /// BuildSchedUnits, AddSchedEdges - Helper functions for BuildSchedGraph. 175 void BuildSchedUnits(); 176 void AddSchedEdges(); 177 178 void EmitPhysRegCopy(SUnit *SU, DenseMap<SUnit*, unsigned> &VRBaseMap, 179 MachineBasicBlock::iterator InsertPos); 180 }; 181} 182 183#endif 184