1//===--- CrashRecoveryContext.cpp - Crash Recovery ------------------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9
10#include "llvm/Support/CrashRecoveryContext.h"
11#include "llvm/Config/config.h"
12#include "llvm/Support/ErrorHandling.h"
13#include "llvm/Support/ManagedStatic.h"
14#include "llvm/Support/Mutex.h"
15#include "llvm/Support/ThreadLocal.h"
16#include <setjmp.h>
17using namespace llvm;
18
19namespace {
20
21struct CrashRecoveryContextImpl;
22
23static ManagedStatic<
24    sys::ThreadLocal<const CrashRecoveryContextImpl> > CurrentContext;
25
26struct CrashRecoveryContextImpl {
27  // When threads are disabled, this links up all active
28  // CrashRecoveryContextImpls.  When threads are enabled there's one thread
29  // per CrashRecoveryContext and CurrentContext is a thread-local, so only one
30  // CrashRecoveryContextImpl is active per thread and this is always null.
31  const CrashRecoveryContextImpl *Next;
32
33  CrashRecoveryContext *CRC;
34  std::string Backtrace;
35  ::jmp_buf JumpBuffer;
36  volatile unsigned Failed : 1;
37  unsigned SwitchedThread : 1;
38
39public:
40  CrashRecoveryContextImpl(CrashRecoveryContext *CRC) : CRC(CRC),
41                                                        Failed(false),
42                                                        SwitchedThread(false) {
43    Next = CurrentContext->get();
44    CurrentContext->set(this);
45  }
46  ~CrashRecoveryContextImpl() {
47    if (!SwitchedThread)
48      CurrentContext->set(Next);
49  }
50
51  /// \brief Called when the separate crash-recovery thread was finished, to
52  /// indicate that we don't need to clear the thread-local CurrentContext.
53  void setSwitchedThread() {
54#if defined(LLVM_ENABLE_THREADS) && LLVM_ENABLE_THREADS != 0
55    SwitchedThread = true;
56#endif
57  }
58
59  void HandleCrash() {
60    // Eliminate the current context entry, to avoid re-entering in case the
61    // cleanup code crashes.
62    CurrentContext->set(Next);
63
64    assert(!Failed && "Crash recovery context already failed!");
65    Failed = true;
66
67    // FIXME: Stash the backtrace.
68
69    // Jump back to the RunSafely we were called under.
70    longjmp(JumpBuffer, 1);
71  }
72};
73
74}
75
76static ManagedStatic<sys::Mutex> gCrashRecoveryContextMutex;
77static bool gCrashRecoveryEnabled = false;
78
79static ManagedStatic<sys::ThreadLocal<const CrashRecoveryContext>>
80       tlIsRecoveringFromCrash;
81
82CrashRecoveryContextCleanup::~CrashRecoveryContextCleanup() {}
83
84CrashRecoveryContext::~CrashRecoveryContext() {
85  // Reclaim registered resources.
86  CrashRecoveryContextCleanup *i = head;
87  const CrashRecoveryContext *PC = tlIsRecoveringFromCrash->get();
88  tlIsRecoveringFromCrash->set(this);
89  while (i) {
90    CrashRecoveryContextCleanup *tmp = i;
91    i = tmp->next;
92    tmp->cleanupFired = true;
93    tmp->recoverResources();
94    delete tmp;
95  }
96  tlIsRecoveringFromCrash->set(PC);
97
98  CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl;
99  delete CRCI;
100}
101
102bool CrashRecoveryContext::isRecoveringFromCrash() {
103  return tlIsRecoveringFromCrash->get() != nullptr;
104}
105
106CrashRecoveryContext *CrashRecoveryContext::GetCurrent() {
107  if (!gCrashRecoveryEnabled)
108    return nullptr;
109
110  const CrashRecoveryContextImpl *CRCI = CurrentContext->get();
111  if (!CRCI)
112    return nullptr;
113
114  return CRCI->CRC;
115}
116
117void CrashRecoveryContext::registerCleanup(CrashRecoveryContextCleanup *cleanup)
118{
119  if (!cleanup)
120    return;
121  if (head)
122    head->prev = cleanup;
123  cleanup->next = head;
124  head = cleanup;
125}
126
127void
128CrashRecoveryContext::unregisterCleanup(CrashRecoveryContextCleanup *cleanup) {
129  if (!cleanup)
130    return;
131  if (cleanup == head) {
132    head = cleanup->next;
133    if (head)
134      head->prev = nullptr;
135  }
136  else {
137    cleanup->prev->next = cleanup->next;
138    if (cleanup->next)
139      cleanup->next->prev = cleanup->prev;
140  }
141  delete cleanup;
142}
143
144#ifdef LLVM_ON_WIN32
145
146#include "Windows/WindowsSupport.h"
147
148// On Windows, we can make use of vectored exception handling to
149// catch most crashing situations.  Note that this does mean
150// we will be alerted of exceptions *before* structured exception
151// handling has the opportunity to catch it.  But that isn't likely
152// to cause problems because nowhere in the project is SEH being
153// used.
154//
155// Vectored exception handling is built on top of SEH, and so it
156// works on a per-thread basis.
157//
158// The vectored exception handler functionality was added in Windows
159// XP, so if support for older versions of Windows is required,
160// it will have to be added.
161//
162// If we want to support as far back as Win2k, we could use the
163// SetUnhandledExceptionFilter API, but there's a risk of that
164// being entirely overwritten (it's not a chain).
165
166static LONG CALLBACK ExceptionHandler(PEXCEPTION_POINTERS ExceptionInfo)
167{
168  // Lookup the current thread local recovery object.
169  const CrashRecoveryContextImpl *CRCI = CurrentContext->get();
170
171  if (!CRCI) {
172    // Something has gone horribly wrong, so let's just tell everyone
173    // to keep searching
174    CrashRecoveryContext::Disable();
175    return EXCEPTION_CONTINUE_SEARCH;
176  }
177
178  // TODO: We can capture the stack backtrace here and store it on the
179  // implementation if we so choose.
180
181  // Handle the crash
182  const_cast<CrashRecoveryContextImpl*>(CRCI)->HandleCrash();
183
184  // Note that we don't actually get here because HandleCrash calls
185  // longjmp, which means the HandleCrash function never returns.
186  llvm_unreachable("Handled the crash, should have longjmp'ed out of here");
187}
188
189// Because the Enable and Disable calls are static, it means that
190// there may not actually be an Impl available, or even a current
191// CrashRecoveryContext at all.  So we make use of a thread-local
192// exception table.  The handles contained in here will either be
193// non-NULL, valid VEH handles, or NULL.
194static sys::ThreadLocal<const void> sCurrentExceptionHandle;
195
196void CrashRecoveryContext::Enable() {
197  sys::ScopedLock L(*gCrashRecoveryContextMutex);
198
199  if (gCrashRecoveryEnabled)
200    return;
201
202  gCrashRecoveryEnabled = true;
203
204  // We can set up vectored exception handling now.  We will install our
205  // handler as the front of the list, though there's no assurances that
206  // it will remain at the front (another call could install itself before
207  // our handler).  This 1) isn't likely, and 2) shouldn't cause problems.
208  PVOID handle = ::AddVectoredExceptionHandler(1, ExceptionHandler);
209  sCurrentExceptionHandle.set(handle);
210}
211
212void CrashRecoveryContext::Disable() {
213  sys::ScopedLock L(*gCrashRecoveryContextMutex);
214
215  if (!gCrashRecoveryEnabled)
216    return;
217
218  gCrashRecoveryEnabled = false;
219
220  PVOID currentHandle = const_cast<PVOID>(sCurrentExceptionHandle.get());
221  if (currentHandle) {
222    // Now we can remove the vectored exception handler from the chain
223    ::RemoveVectoredExceptionHandler(currentHandle);
224
225    // Reset the handle in our thread-local set.
226    sCurrentExceptionHandle.set(NULL);
227  }
228}
229
230#else
231
232// Generic POSIX implementation.
233//
234// This implementation relies on synchronous signals being delivered to the
235// current thread. We use a thread local object to keep track of the active
236// crash recovery context, and install signal handlers to invoke HandleCrash on
237// the active object.
238//
239// This implementation does not to attempt to chain signal handlers in any
240// reliable fashion -- if we get a signal outside of a crash recovery context we
241// simply disable crash recovery and raise the signal again.
242
243#include <signal.h>
244
245static const int Signals[] =
246    { SIGABRT, SIGBUS, SIGFPE, SIGILL, SIGSEGV, SIGTRAP };
247static const unsigned NumSignals = array_lengthof(Signals);
248static struct sigaction PrevActions[NumSignals];
249
250static void CrashRecoverySignalHandler(int Signal) {
251  // Lookup the current thread local recovery object.
252  const CrashRecoveryContextImpl *CRCI = CurrentContext->get();
253
254  if (!CRCI) {
255    // We didn't find a crash recovery context -- this means either we got a
256    // signal on a thread we didn't expect it on, the application got a signal
257    // outside of a crash recovery context, or something else went horribly
258    // wrong.
259    //
260    // Disable crash recovery and raise the signal again. The assumption here is
261    // that the enclosing application will terminate soon, and we won't want to
262    // attempt crash recovery again.
263    //
264    // This call of Disable isn't thread safe, but it doesn't actually matter.
265    CrashRecoveryContext::Disable();
266    raise(Signal);
267
268    // The signal will be thrown once the signal mask is restored.
269    return;
270  }
271
272  // Unblock the signal we received.
273  sigset_t SigMask;
274  sigemptyset(&SigMask);
275  sigaddset(&SigMask, Signal);
276  sigprocmask(SIG_UNBLOCK, &SigMask, nullptr);
277
278  if (CRCI)
279    const_cast<CrashRecoveryContextImpl*>(CRCI)->HandleCrash();
280}
281
282void CrashRecoveryContext::Enable() {
283  sys::ScopedLock L(*gCrashRecoveryContextMutex);
284
285  if (gCrashRecoveryEnabled)
286    return;
287
288  gCrashRecoveryEnabled = true;
289
290  // Setup the signal handler.
291  struct sigaction Handler;
292  Handler.sa_handler = CrashRecoverySignalHandler;
293  Handler.sa_flags = 0;
294  sigemptyset(&Handler.sa_mask);
295
296  for (unsigned i = 0; i != NumSignals; ++i) {
297    sigaction(Signals[i], &Handler, &PrevActions[i]);
298  }
299}
300
301void CrashRecoveryContext::Disable() {
302  sys::ScopedLock L(*gCrashRecoveryContextMutex);
303
304  if (!gCrashRecoveryEnabled)
305    return;
306
307  gCrashRecoveryEnabled = false;
308
309  // Restore the previous signal handlers.
310  for (unsigned i = 0; i != NumSignals; ++i)
311    sigaction(Signals[i], &PrevActions[i], nullptr);
312}
313
314#endif
315
316bool CrashRecoveryContext::RunSafely(function_ref<void()> Fn) {
317  // If crash recovery is disabled, do nothing.
318  if (gCrashRecoveryEnabled) {
319    assert(!Impl && "Crash recovery context already initialized!");
320    CrashRecoveryContextImpl *CRCI = new CrashRecoveryContextImpl(this);
321    Impl = CRCI;
322
323    if (setjmp(CRCI->JumpBuffer) != 0) {
324      return false;
325    }
326  }
327
328  Fn();
329  return true;
330}
331
332void CrashRecoveryContext::HandleCrash() {
333  CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl;
334  assert(CRCI && "Crash recovery context never initialized!");
335  CRCI->HandleCrash();
336}
337
338const std::string &CrashRecoveryContext::getBacktrace() const {
339  CrashRecoveryContextImpl *CRC = (CrashRecoveryContextImpl *) Impl;
340  assert(CRC && "Crash recovery context never initialized!");
341  assert(CRC->Failed && "No crash was detected!");
342  return CRC->Backtrace;
343}
344
345// FIXME: Portability.
346static void setThreadBackgroundPriority() {
347#ifdef __APPLE__
348  setpriority(PRIO_DARWIN_THREAD, 0, PRIO_DARWIN_BG);
349#endif
350}
351
352static bool hasThreadBackgroundPriority() {
353#ifdef __APPLE__
354  return getpriority(PRIO_DARWIN_THREAD, 0) == 1;
355#else
356  return false;
357#endif
358}
359
360namespace {
361struct RunSafelyOnThreadInfo {
362  function_ref<void()> Fn;
363  CrashRecoveryContext *CRC;
364  bool UseBackgroundPriority;
365  bool Result;
366};
367}
368
369static void RunSafelyOnThread_Dispatch(void *UserData) {
370  RunSafelyOnThreadInfo *Info =
371    reinterpret_cast<RunSafelyOnThreadInfo*>(UserData);
372
373  if (Info->UseBackgroundPriority)
374    setThreadBackgroundPriority();
375
376  Info->Result = Info->CRC->RunSafely(Info->Fn);
377}
378bool CrashRecoveryContext::RunSafelyOnThread(function_ref<void()> Fn,
379                                             unsigned RequestedStackSize) {
380  bool UseBackgroundPriority = hasThreadBackgroundPriority();
381  RunSafelyOnThreadInfo Info = { Fn, this, UseBackgroundPriority, false };
382  llvm_execute_on_thread(RunSafelyOnThread_Dispatch, &Info, RequestedStackSize);
383  if (CrashRecoveryContextImpl *CRC = (CrashRecoveryContextImpl *)Impl)
384    CRC->setSwitchedThread();
385  return Info.Result;
386}
387