r300_render.c revision 232ddfec24d2e707c4e374d817c559cc6415d609
1/*
2 * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23/* r300_render: Vertex and index buffer primitive emission. Contains both
24 * HW TCL fastpath rendering, and SW TCL Draw-assisted rendering. */
25
26#include "draw/draw_context.h"
27#include "draw/draw_vbuf.h"
28
29#include "pipe/p_inlines.h"
30
31#include "util/u_memory.h"
32#include "util/u_prim.h"
33
34#include "r300_cs.h"
35#include "r300_context.h"
36#include "r300_emit.h"
37#include "r300_reg.h"
38#include "r300_render.h"
39#include "r300_state_derived.h"
40
41/* r300_render: Vertex and index buffer primitive emission. */
42#define R300_MAX_VBO_SIZE  (1024 * 1024)
43
44uint32_t r300_translate_primitive(unsigned prim)
45{
46    switch (prim) {
47        case PIPE_PRIM_POINTS:
48            return R300_VAP_VF_CNTL__PRIM_POINTS;
49        case PIPE_PRIM_LINES:
50            return R300_VAP_VF_CNTL__PRIM_LINES;
51        case PIPE_PRIM_LINE_LOOP:
52            return R300_VAP_VF_CNTL__PRIM_LINE_LOOP;
53        case PIPE_PRIM_LINE_STRIP:
54            return R300_VAP_VF_CNTL__PRIM_LINE_STRIP;
55        case PIPE_PRIM_TRIANGLES:
56            return R300_VAP_VF_CNTL__PRIM_TRIANGLES;
57        case PIPE_PRIM_TRIANGLE_STRIP:
58            return R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP;
59        case PIPE_PRIM_TRIANGLE_FAN:
60            return R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN;
61        case PIPE_PRIM_QUADS:
62            return R300_VAP_VF_CNTL__PRIM_QUADS;
63        case PIPE_PRIM_QUAD_STRIP:
64            return R300_VAP_VF_CNTL__PRIM_QUAD_STRIP;
65        case PIPE_PRIM_POLYGON:
66            return R300_VAP_VF_CNTL__PRIM_POLYGON;
67        default:
68            return 0;
69    }
70}
71
72static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300,
73                                            unsigned mode)
74{
75    struct r300_rs_state* rs = (struct r300_rs_state*)r300->rs_state.state;
76    uint32_t color_control = rs->color_control;
77
78    /* By default (see r300_state.c:r300_create_rs_state) color_control is
79     * initialized to provoking the first vertex.
80     *
81     * Triangle fans must be reduced to the second vertex, not the first, in
82     * Gallium flatshade-first mode, as per the GL spec.
83     * (http://www.opengl.org/registry/specs/ARB/provoking_vertex.txt)
84     *
85     * Quads never provoke correctly in flatshade-first mode. The first
86     * vertex is never considered as provoking, so only the second, third,
87     * and fourth vertices can be selected, and both "third" and "last" modes
88     * select the fourth vertex. This is probably due to D3D lacking quads.
89     *
90     * Similarly, polygons reduce to the first, not the last, vertex, when in
91     * "last" mode, and all other modes start from the second vertex.
92     *
93     * ~ C.
94     */
95
96    if (rs->rs.flatshade_first) {
97        switch (mode) {
98            case PIPE_PRIM_TRIANGLE_FAN:
99                color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_SECOND;
100                break;
101            case PIPE_PRIM_QUADS:
102            case PIPE_PRIM_QUAD_STRIP:
103            case PIPE_PRIM_POLYGON:
104                color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST;
105                break;
106            default:
107                color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_FIRST;
108                break;
109        }
110    } else {
111        color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST;
112    }
113
114    return color_control;
115}
116
117static void r300_emit_draw_immediate(struct r300_context *r300,
118                                     unsigned mode,
119                                     unsigned start,
120                                     unsigned count)
121{
122    struct pipe_buffer* vbo = r300->vertex_buffer[0].buffer;
123    unsigned vertex_size = r300->vertex_buffer[0].stride / sizeof(float);
124    unsigned i;
125    uint32_t* map;
126    CS_LOCALS(r300);
127
128    map = (uint32_t*)pipe_buffer_map_range(r300->context.screen, vbo,
129            start * vertex_size, count * vertex_size,
130            PIPE_BUFFER_USAGE_CPU_READ);
131
132    BEGIN_CS(10 + count * vertex_size);
133    OUT_CS_REG(R300_GA_COLOR_CONTROL,
134            r300_provoking_vertex_fixes(r300, mode));
135    OUT_CS_REG(R300_VAP_VTX_SIZE, vertex_size);
136    OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0);
137    OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, count - 1);
138    OUT_CS_PKT3(R300_PACKET3_3D_DRAW_IMMD_2, count * vertex_size);
139    OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED | (count << 16) |
140            r300_translate_primitive(mode));
141    //debug_printf("r300: Immd %d verts, %d attrs\n", count, vertex_size);
142    for (i = 0; i < count * vertex_size; i++) {
143        if (i % vertex_size == 0) {
144            //debug_printf("r300: -- vert --\n");
145        }
146        //debug_printf("r300: 0x%08x\n", *map);
147        OUT_CS(*map);
148        map++;
149    }
150    END_CS;
151
152    pipe_buffer_unmap(r300->context.screen, vbo);
153}
154
155static void r300_emit_draw_arrays(struct r300_context *r300,
156                                  unsigned mode,
157                                  unsigned count)
158{
159    CS_LOCALS(r300);
160
161    BEGIN_CS(8);
162    OUT_CS_REG(R300_GA_COLOR_CONTROL,
163            r300_provoking_vertex_fixes(r300, mode));
164    OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0);
165    OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, count - 1);
166    OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
167    OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) |
168           r300_translate_primitive(mode));
169    END_CS;
170}
171
172static void r300_emit_draw_elements(struct r300_context *r300,
173                                    struct pipe_buffer* indexBuffer,
174                                    unsigned indexSize,
175                                    unsigned minIndex,
176                                    unsigned maxIndex,
177                                    unsigned mode,
178                                    unsigned start,
179                                    unsigned count)
180{
181    uint32_t count_dwords;
182    uint32_t offset_dwords = indexSize * start / sizeof(uint32_t);
183    CS_LOCALS(r300);
184
185    /* XXX most of these are stupid */
186    assert(indexSize == 4 || indexSize == 2);
187    assert((start * indexSize)  % 4 == 0);
188    assert(offset_dwords == 0);
189
190    BEGIN_CS(14);
191    OUT_CS_REG(R300_GA_COLOR_CONTROL,
192            r300_provoking_vertex_fixes(r300, mode));
193    OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, minIndex);
194    OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, maxIndex);
195    OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 0);
196    if (indexSize == 4) {
197        count_dwords = count + start;
198        OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
199               R300_VAP_VF_CNTL__INDEX_SIZE_32bit |
200               r300_translate_primitive(mode));
201    } else {
202        count_dwords = (count + start + 1) / 2;
203        OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
204               r300_translate_primitive(mode));
205    }
206
207    /* INDX_BUFFER is a truly special packet3.
208     * Unlike most other packet3, where the offset is after the count,
209     * the order is reversed, so the relocation ends up carrying the
210     * size of the indexbuf instead of the offset.
211     *
212     * XXX Fix offset
213     */
214    OUT_CS_PKT3(R300_PACKET3_INDX_BUFFER, 2);
215    OUT_CS(R300_INDX_BUFFER_ONE_REG_WR | (R300_VAP_PORT_IDX0 >> 2) |
216           (0 << R300_INDX_BUFFER_SKIP_SHIFT));
217    OUT_CS(offset_dwords);
218    OUT_CS_RELOC(indexBuffer, count_dwords,
219        RADEON_GEM_DOMAIN_GTT, 0, 0);
220
221    END_CS;
222}
223
224
225static boolean r300_setup_vertex_buffers(struct r300_context *r300)
226{
227    struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
228    struct pipe_vertex_element *velem = r300->vertex_element;
229
230validate:
231    for (int i = 0; i < r300->vertex_element_count; i++) {
232        if (!r300->winsys->add_buffer(r300->winsys,
233                vbuf[velem[i].vertex_buffer_index].buffer,
234            RADEON_GEM_DOMAIN_GTT, 0)) {
235            r300->context.flush(&r300->context, 0, NULL);
236            goto validate;
237        }
238    }
239
240    if (!r300->winsys->validate(r300->winsys)) {
241        r300->context.flush(&r300->context, 0, NULL);
242        return r300->winsys->validate(r300->winsys);
243    }
244
245    return TRUE;
246}
247
248static void r300_shorten_ubyte_elts(struct r300_context* r300,
249                                    struct pipe_buffer** elts,
250                                    unsigned count)
251{
252    struct pipe_screen* screen = r300->context.screen;
253    struct pipe_buffer* new_elts;
254    unsigned char *in_map;
255    unsigned short *out_map;
256    unsigned i;
257
258    new_elts = screen->buffer_create(screen, 32,
259                                     PIPE_BUFFER_USAGE_INDEX |
260                                     PIPE_BUFFER_USAGE_CPU_WRITE |
261                                     PIPE_BUFFER_USAGE_GPU_READ,
262                                     2 * count);
263
264    in_map = pipe_buffer_map(screen, *elts, PIPE_BUFFER_USAGE_CPU_READ);
265    out_map = pipe_buffer_map(screen, new_elts, PIPE_BUFFER_USAGE_CPU_WRITE);
266
267    for (i = 0; i < count; i++) {
268        *out_map = (unsigned short)*in_map;
269        in_map++;
270        out_map++;
271    }
272
273    pipe_buffer_unmap(screen, *elts);
274    pipe_buffer_unmap(screen, new_elts);
275
276    *elts = new_elts;
277}
278
279/* This is the fast-path drawing & emission for HW TCL. */
280void r300_draw_range_elements(struct pipe_context* pipe,
281                              struct pipe_buffer* indexBuffer,
282                              unsigned indexSize,
283                              unsigned minIndex,
284                              unsigned maxIndex,
285                              unsigned mode,
286                              unsigned start,
287                              unsigned count)
288{
289    struct r300_context* r300 = r300_context(pipe);
290    struct pipe_buffer* orgIndexBuffer = indexBuffer;
291
292    if (!u_trim_pipe_prim(mode, &count)) {
293        return;
294    }
295
296    if (count > 65535) {
297       /* XXX: use aux/indices functions to split this into smaller
298        * primitives.
299        */
300        return;
301    }
302
303    r300_update_derived_state(r300);
304
305    r300_emit_buffer_validate(r300);
306
307    if (!r300_setup_vertex_buffers(r300)) {
308        return;
309    }
310
311    if (indexSize == 1) {
312        r300_shorten_ubyte_elts(r300, &indexBuffer, count);
313        indexSize = 2;
314    }
315
316    if (!r300->winsys->add_buffer(r300->winsys, indexBuffer,
317                                  RADEON_GEM_DOMAIN_GTT, 0)) {
318        goto cleanup;
319    }
320
321    if (!r300->winsys->validate(r300->winsys)) {
322        goto cleanup;
323    }
324
325    r300_emit_dirty_state(r300);
326
327    r300_emit_aos(r300, 0);
328
329    r300_emit_draw_elements(r300, indexBuffer, indexSize, minIndex, maxIndex,
330                            mode, start, count);
331
332cleanup:
333    if (indexBuffer != orgIndexBuffer) {
334        pipe->screen->buffer_destroy(indexBuffer);
335    }
336}
337
338/* Simple helpers for context setup. Should probably be moved to util. */
339void r300_draw_elements(struct pipe_context* pipe,
340                        struct pipe_buffer* indexBuffer,
341                        unsigned indexSize, unsigned mode,
342                        unsigned start, unsigned count)
343{
344   pipe->draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0,
345                             mode, start, count);
346}
347
348void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
349                      unsigned start, unsigned count)
350{
351    struct r300_context* r300 = r300_context(pipe);
352
353    if (!u_trim_pipe_prim(mode, &count)) {
354        return;
355    }
356
357    if (count > 65535) {
358        /* XXX: driver needs to handle this -- use the functions in
359         * aux/indices to split this into several smaller primitives.
360         */
361        return;
362    }
363
364    r300_update_derived_state(r300);
365
366    r300_emit_buffer_validate(r300);
367
368    if (!r300_setup_vertex_buffers(r300)) {
369        return;
370    }
371
372    r300_emit_dirty_state(r300);
373
374    if (FALSE && count <= 4 && r300->vertex_buffer_count == 1) {
375        r300_emit_draw_immediate(r300, mode, start, count);
376    } else {
377        r300_emit_aos(r300, start);
378        r300_emit_draw_arrays(r300, mode, count);
379    }
380}
381
382/****************************************************************************
383 * The rest of this file is for SW TCL rendering only. Please be polite and *
384 * keep these functions separated so that they are easier to locate. ~C.    *
385 ***************************************************************************/
386
387/* SW TCL arrays, using Draw. */
388void r300_swtcl_draw_arrays(struct pipe_context* pipe,
389                               unsigned mode,
390                               unsigned start,
391                               unsigned count)
392{
393    struct r300_context* r300 = r300_context(pipe);
394    int i;
395
396    if (!u_trim_pipe_prim(mode, &count)) {
397        return;
398    }
399
400    for (i = 0; i < r300->vertex_buffer_count; i++) {
401        void* buf = pipe_buffer_map(pipe->screen,
402                                    r300->vertex_buffer[i].buffer,
403                                    PIPE_BUFFER_USAGE_CPU_READ);
404        draw_set_mapped_vertex_buffer(r300->draw, i, buf);
405    }
406
407    draw_set_mapped_element_buffer(r300->draw, 0, NULL);
408
409    draw_set_mapped_constant_buffer(r300->draw,
410				    PIPE_SHADER_VERTEX,
411				    r300->shader_constants[PIPE_SHADER_VERTEX].constants,
412				    r300->shader_constants[PIPE_SHADER_VERTEX].count *
413                (sizeof(float) * 4));
414
415    draw_arrays(r300->draw, mode, start, count);
416
417    for (i = 0; i < r300->vertex_buffer_count; i++) {
418        pipe_buffer_unmap(pipe->screen, r300->vertex_buffer[i].buffer);
419        draw_set_mapped_vertex_buffer(r300->draw, i, NULL);
420    }
421}
422
423/* SW TCL elements, using Draw. */
424void r300_swtcl_draw_range_elements(struct pipe_context* pipe,
425                                       struct pipe_buffer* indexBuffer,
426                                       unsigned indexSize,
427                                       unsigned minIndex,
428                                       unsigned maxIndex,
429                                       unsigned mode,
430                                       unsigned start,
431                                       unsigned count)
432{
433    struct r300_context* r300 = r300_context(pipe);
434    int i;
435    void* indices;
436
437    if (!u_trim_pipe_prim(mode, &count)) {
438        return;
439    }
440
441    for (i = 0; i < r300->vertex_buffer_count; i++) {
442        void* buf = pipe_buffer_map(pipe->screen,
443                                    r300->vertex_buffer[i].buffer,
444                                    PIPE_BUFFER_USAGE_CPU_READ);
445        draw_set_mapped_vertex_buffer(r300->draw, i, buf);
446    }
447
448    indices = pipe_buffer_map(pipe->screen, indexBuffer,
449                              PIPE_BUFFER_USAGE_CPU_READ);
450    draw_set_mapped_element_buffer_range(r300->draw, indexSize,
451                                         minIndex, maxIndex, indices);
452
453    draw_set_mapped_constant_buffer(r300->draw,
454				    PIPE_SHADER_VERTEX,
455            r300->shader_constants[PIPE_SHADER_VERTEX].constants,
456            r300->shader_constants[PIPE_SHADER_VERTEX].count *
457                (sizeof(float) * 4));
458
459    draw_arrays(r300->draw, mode, start, count);
460
461    for (i = 0; i < r300->vertex_buffer_count; i++) {
462        pipe_buffer_unmap(pipe->screen, r300->vertex_buffer[i].buffer);
463        draw_set_mapped_vertex_buffer(r300->draw, i, NULL);
464    }
465
466    pipe_buffer_unmap(pipe->screen, indexBuffer);
467    draw_set_mapped_element_buffer_range(r300->draw, 0, start,
468                                         start + count - 1, NULL);
469}
470
471/* Object for rendering using Draw. */
472struct r300_render {
473    /* Parent class */
474    struct vbuf_render base;
475
476    /* Pipe context */
477    struct r300_context* r300;
478
479    /* Vertex information */
480    size_t vertex_size;
481    unsigned prim;
482    unsigned hwprim;
483
484    /* VBO */
485    struct pipe_buffer* vbo;
486    size_t vbo_size;
487    size_t vbo_offset;
488    size_t vbo_max_used;
489    void * vbo_ptr;
490};
491
492static INLINE struct r300_render*
493r300_render(struct vbuf_render* render)
494{
495    return (struct r300_render*)render;
496}
497
498static const struct vertex_info*
499r300_render_get_vertex_info(struct vbuf_render* render)
500{
501    struct r300_render* r300render = r300_render(render);
502    struct r300_context* r300 = r300render->r300;
503
504    r300_update_derived_state(r300);
505
506    return &r300->vertex_info->vinfo;
507}
508
509static boolean r300_render_allocate_vertices(struct vbuf_render* render,
510                                                   ushort vertex_size,
511                                                   ushort count)
512{
513    struct r300_render* r300render = r300_render(render);
514    struct r300_context* r300 = r300render->r300;
515    struct pipe_screen* screen = r300->context.screen;
516    size_t size = (size_t)vertex_size * (size_t)count;
517
518    if (size + r300render->vbo_offset > r300render->vbo_size)
519    {
520        pipe_buffer_reference(&r300->vbo, NULL);
521        r300render->vbo = pipe_buffer_create(screen,
522                                             64,
523                                             PIPE_BUFFER_USAGE_VERTEX,
524                                             R300_MAX_VBO_SIZE);
525        r300render->vbo_offset = 0;
526        r300render->vbo_size = R300_MAX_VBO_SIZE;
527    }
528
529    r300render->vertex_size = vertex_size;
530    r300->vbo = r300render->vbo;
531    r300->vbo_offset = r300render->vbo_offset;
532
533    return (r300render->vbo) ? TRUE : FALSE;
534}
535
536static void* r300_render_map_vertices(struct vbuf_render* render)
537{
538    struct r300_render* r300render = r300_render(render);
539    struct pipe_screen* screen = r300render->r300->context.screen;
540
541    r300render->vbo_ptr = pipe_buffer_map(screen, r300render->vbo,
542                                          PIPE_BUFFER_USAGE_CPU_WRITE);
543
544    return ((uint8_t*)r300render->vbo_ptr + r300render->vbo_offset);
545}
546
547static void r300_render_unmap_vertices(struct vbuf_render* render,
548                                             ushort min,
549                                             ushort max)
550{
551    struct r300_render* r300render = r300_render(render);
552    struct pipe_screen* screen = r300render->r300->context.screen;
553    CS_LOCALS(r300render->r300);
554    BEGIN_CS(2);
555    OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, max);
556    END_CS;
557
558    r300render->vbo_max_used = MAX2(r300render->vbo_max_used,
559                                    r300render->vertex_size * (max + 1));
560    pipe_buffer_unmap(screen, r300render->vbo);
561}
562
563static void r300_render_release_vertices(struct vbuf_render* render)
564{
565    struct r300_render* r300render = r300_render(render);
566
567    r300render->vbo_offset += r300render->vbo_max_used;
568    r300render->vbo_max_used = 0;
569}
570
571static boolean r300_render_set_primitive(struct vbuf_render* render,
572                                               unsigned prim)
573{
574    struct r300_render* r300render = r300_render(render);
575
576    r300render->prim = prim;
577    r300render->hwprim = r300_translate_primitive(prim);
578
579    return TRUE;
580}
581
582static void r300_render_draw_arrays(struct vbuf_render* render,
583                                          unsigned start,
584                                          unsigned count)
585{
586    struct r300_render* r300render = r300_render(render);
587    struct r300_context* r300 = r300render->r300;
588
589    CS_LOCALS(r300);
590
591    r300_emit_dirty_state(r300);
592
593    DBG(r300, DBG_DRAW, "r300: Doing vbuf render, count %d\n", count);
594
595    BEGIN_CS(2);
596    OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
597    OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) |
598           r300render->hwprim);
599    END_CS;
600}
601
602static void r300_render_draw(struct vbuf_render* render,
603                                   const ushort* indices,
604                                   uint count)
605{
606    struct r300_render* r300render = r300_render(render);
607    struct r300_context* r300 = r300render->r300;
608    int i;
609
610    CS_LOCALS(r300);
611
612    r300_emit_dirty_state(r300);
613
614    BEGIN_CS(2 + (count+1)/2);
615    OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, (count+1)/2);
616    OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
617           r300render->hwprim);
618    for (i = 0; i < count-1; i += 2) {
619        OUT_CS(indices[i+1] << 16 | indices[i]);
620    }
621    if (count % 2) {
622        OUT_CS(indices[count-1]);
623    }
624    END_CS;
625}
626
627static void r300_render_destroy(struct vbuf_render* render)
628{
629    FREE(render);
630}
631
632static struct vbuf_render* r300_render_create(struct r300_context* r300)
633{
634    struct r300_render* r300render = CALLOC_STRUCT(r300_render);
635
636    r300render->r300 = r300;
637
638    /* XXX find real numbers plz */
639    r300render->base.max_vertex_buffer_bytes = 128 * 1024;
640    r300render->base.max_indices = 16 * 1024;
641
642    r300render->base.get_vertex_info = r300_render_get_vertex_info;
643    r300render->base.allocate_vertices = r300_render_allocate_vertices;
644    r300render->base.map_vertices = r300_render_map_vertices;
645    r300render->base.unmap_vertices = r300_render_unmap_vertices;
646    r300render->base.set_primitive = r300_render_set_primitive;
647    r300render->base.draw = r300_render_draw;
648    r300render->base.draw_arrays = r300_render_draw_arrays;
649    r300render->base.release_vertices = r300_render_release_vertices;
650    r300render->base.destroy = r300_render_destroy;
651
652    r300render->vbo = NULL;
653    r300render->vbo_size = 0;
654    r300render->vbo_offset = 0;
655
656    return &r300render->base;
657}
658
659struct draw_stage* r300_draw_stage(struct r300_context* r300)
660{
661    struct vbuf_render* render;
662    struct draw_stage* stage;
663
664    render = r300_render_create(r300);
665
666    if (!render) {
667        return NULL;
668    }
669
670    stage = draw_vbuf_stage(r300->draw, render);
671
672    if (!stage) {
673        render->destroy(render);
674        return NULL;
675    }
676
677    draw_set_render(r300->draw, render);
678
679    return stage;
680}
681