r300_render.c revision 50db6dba65560c1fb598d495d7d4103019bbbea5
1/*
2 * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2010 Marek Olšák <maraeo@gmail.com>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23
24/* r300_render: Vertex and index buffer primitive emission. Contains both
25 * HW TCL fastpath rendering, and SW TCL Draw-assisted rendering. */
26
27#include "draw/draw_context.h"
28#include "draw/draw_vbuf.h"
29
30#include "util/u_inlines.h"
31
32#include "util/u_format.h"
33#include "util/u_memory.h"
34#include "util/u_upload_mgr.h"
35#include "util/u_prim.h"
36
37#include "r300_cs.h"
38#include "r300_cb.h"
39#include "r300_context.h"
40#include "r300_screen_buffer.h"
41#include "r300_emit.h"
42#include "r300_reg.h"
43#include "r300_state_derived.h"
44
45#include <limits.h>
46
47#define IMMD_DWORDS 32
48
49static uint32_t r300_translate_primitive(unsigned prim)
50{
51    switch (prim) {
52        case PIPE_PRIM_POINTS:
53            return R300_VAP_VF_CNTL__PRIM_POINTS;
54        case PIPE_PRIM_LINES:
55            return R300_VAP_VF_CNTL__PRIM_LINES;
56        case PIPE_PRIM_LINE_LOOP:
57            return R300_VAP_VF_CNTL__PRIM_LINE_LOOP;
58        case PIPE_PRIM_LINE_STRIP:
59            return R300_VAP_VF_CNTL__PRIM_LINE_STRIP;
60        case PIPE_PRIM_TRIANGLES:
61            return R300_VAP_VF_CNTL__PRIM_TRIANGLES;
62        case PIPE_PRIM_TRIANGLE_STRIP:
63            return R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP;
64        case PIPE_PRIM_TRIANGLE_FAN:
65            return R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN;
66        case PIPE_PRIM_QUADS:
67            return R300_VAP_VF_CNTL__PRIM_QUADS;
68        case PIPE_PRIM_QUAD_STRIP:
69            return R300_VAP_VF_CNTL__PRIM_QUAD_STRIP;
70        case PIPE_PRIM_POLYGON:
71            return R300_VAP_VF_CNTL__PRIM_POLYGON;
72        default:
73            return 0;
74    }
75}
76
77static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300,
78                                            unsigned mode)
79{
80    struct r300_rs_state* rs = (struct r300_rs_state*)r300->rs_state.state;
81    uint32_t color_control = rs->color_control;
82
83    /* By default (see r300_state.c:r300_create_rs_state) color_control is
84     * initialized to provoking the first vertex.
85     *
86     * Triangle fans must be reduced to the second vertex, not the first, in
87     * Gallium flatshade-first mode, as per the GL spec.
88     * (http://www.opengl.org/registry/specs/ARB/provoking_vertex.txt)
89     *
90     * Quads never provoke correctly in flatshade-first mode. The first
91     * vertex is never considered as provoking, so only the second, third,
92     * and fourth vertices can be selected, and both "third" and "last" modes
93     * select the fourth vertex. This is probably due to D3D lacking quads.
94     *
95     * Similarly, polygons reduce to the first, not the last, vertex, when in
96     * "last" mode, and all other modes start from the second vertex.
97     *
98     * ~ C.
99     */
100
101    if (rs->rs.flatshade_first) {
102        switch (mode) {
103            case PIPE_PRIM_TRIANGLE_FAN:
104                color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_SECOND;
105                break;
106            case PIPE_PRIM_QUADS:
107            case PIPE_PRIM_QUAD_STRIP:
108            case PIPE_PRIM_POLYGON:
109                color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST;
110                break;
111            default:
112                color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_FIRST;
113                break;
114        }
115    } else {
116        color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST;
117    }
118
119    return color_control;
120}
121
122static boolean index_bias_supported(struct r300_context *r300)
123{
124    return r300->screen->caps.is_r500 &&
125           r300->rws->get_value(r300->rws, R300_VID_DRM_2_3_0);
126}
127
128static void r500_emit_index_bias(struct r300_context *r300, int index_bias)
129{
130    CS_LOCALS(r300);
131
132    BEGIN_CS(2);
133    OUT_CS_REG(R500_VAP_INDEX_OFFSET,
134               (index_bias & 0xFFFFFF) | (index_bias < 0 ? 1<<24 : 0));
135    END_CS;
136}
137
138/* This function splits the index bias value into two parts:
139 * - buffer_offset: the value that can be safely added to buffer offsets
140 *   in r300_emit_aos (it must yield a positive offset when added to
141 *   a vertex buffer offset)
142 * - index_offset: the value that must be manually subtracted from indices
143 *   in an index buffer to achieve negative offsets. */
144static void r300_split_index_bias(struct r300_context *r300, int index_bias,
145                                  int *buffer_offset, int *index_offset)
146{
147    struct pipe_vertex_buffer *vb, *vbufs = r300->vertex_buffer;
148    struct pipe_vertex_element *velem = r300->velems->velem;
149    unsigned i, size;
150    int max_neg_bias;
151
152    if (index_bias < 0) {
153        /* See how large index bias we may subtract. We must be careful
154         * here because negative buffer offsets are not allowed
155         * by the DRM API. */
156        max_neg_bias = INT_MAX;
157        for (i = 0; i < r300->velems->count; i++) {
158            vb = &vbufs[velem[i].vertex_buffer_index];
159            size = (vb->buffer_offset + velem[i].src_offset) / vb->stride;
160            max_neg_bias = MIN2(max_neg_bias, size);
161        }
162
163        /* Now set the minimum allowed value. */
164        *buffer_offset = MAX2(-max_neg_bias, index_bias);
165    } else {
166        /* A positive index bias is OK. */
167        *buffer_offset = index_bias;
168    }
169
170    *index_offset = index_bias - *buffer_offset;
171}
172
173enum r300_prepare_flags {
174    PREP_FIRST_DRAW     = (1 << 0), /* call emit_dirty_state and friends? */
175    PREP_VALIDATE_VBOS  = (1 << 1), /* validate VBOs? */
176    PREP_EMIT_AOS       = (1 << 2), /* call emit_aos? */
177    PREP_EMIT_AOS_SWTCL = (1 << 3), /* call emit_aos_swtcl? */
178    PREP_INDEXED        = (1 << 4)  /* is this draw_elements? */
179};
180
181/**
182 * Check if the requested number of dwords is available in the CS and
183 * if not, flush. Then validate buffers and emit dirty state.
184 * \param r300          The context.
185 * \param flags         See r300_prepare_flags.
186 * \param index_buffer  The index buffer to validate. The parameter may be NULL.
187 * \param cs_dwords     The number of dwords to reserve in CS.
188 * \param aos_offset    The offset passed to emit_aos.
189 * \param index_bias    The index bias to emit.
190 * \param end_cs_dwords The number of free dwords which must be available
191 *                      at the end of CS after drawing in case the CS space
192 *                      management is performed by a draw_* function manually.
193 *                      The parameter may be NULL.
194 */
195static void r300_prepare_for_rendering(struct r300_context *r300,
196                                       enum r300_prepare_flags flags,
197                                       struct pipe_resource *index_buffer,
198                                       unsigned cs_dwords,
199                                       int aos_offset,
200                                       int index_bias,
201                                       unsigned *end_cs_dwords)
202{
203    unsigned end_dwords    = 0;
204    boolean flushed        = FALSE;
205    boolean first_draw     = flags & PREP_FIRST_DRAW;
206    boolean emit_aos       = flags & PREP_EMIT_AOS;
207    boolean emit_aos_swtcl = flags & PREP_EMIT_AOS_SWTCL;
208    boolean indexed        = flags & PREP_INDEXED;
209    boolean hw_index_bias  = index_bias_supported(r300);
210
211    /* Add dirty state, index offset, and AOS. */
212    if (first_draw) {
213        cs_dwords += r300_get_num_dirty_dwords(r300);
214
215        if (hw_index_bias)
216            cs_dwords += 2; /* emit_index_offset */
217
218        if (emit_aos)
219            cs_dwords += 55; /* emit_aos */
220
221        if (emit_aos_swtcl)
222            cs_dwords += 7; /* emit_aos_swtcl */
223    }
224
225    /* Emitted in flush. */
226    end_dwords += 26; /* emit_query_end */
227    end_dwords += r300->hyperz_state.size; /* emit_hyperz_end */
228
229    cs_dwords += end_dwords;
230
231    /* Reserve requested CS space. */
232    if (!r300_check_cs(r300, cs_dwords)) {
233        r300->context.flush(&r300->context, 0, NULL);
234        flushed = TRUE;
235    }
236
237    /* Validate buffers and emit dirty state if needed. */
238    if (first_draw || flushed) {
239        r300_emit_buffer_validate(r300, flags & PREP_VALIDATE_VBOS, index_buffer);
240        r300_emit_dirty_state(r300);
241        if (hw_index_bias) {
242            if (r300->screen->caps.has_tcl)
243                r500_emit_index_bias(r300, index_bias);
244            else
245                r500_emit_index_bias(r300, 0);
246        }
247
248        if (emit_aos)
249            r300_emit_aos(r300, aos_offset, indexed);
250
251        if (emit_aos_swtcl)
252            r300_emit_aos_swtcl(r300, indexed);
253    }
254
255    if (end_cs_dwords)
256        *end_cs_dwords = end_dwords;
257}
258
259static boolean immd_is_good_idea(struct r300_context *r300,
260                                 unsigned count)
261{
262    struct pipe_vertex_element* velem;
263    struct pipe_vertex_buffer* vbuf;
264    boolean checked[PIPE_MAX_ATTRIBS] = {0};
265    unsigned vertex_element_count = r300->velems->count;
266    unsigned i, vbi;
267
268    if (DBG_ON(r300, DBG_NO_IMMD)) {
269        return FALSE;
270    }
271
272    if (r300->draw) {
273        return FALSE;
274    }
275
276    if (count * r300->velems->vertex_size_dwords > IMMD_DWORDS) {
277        return FALSE;
278    }
279
280    /* We shouldn't map buffers referenced by CS, busy buffers,
281     * and ones placed in VRAM. */
282    for (i = 0; i < vertex_element_count; i++) {
283        velem = &r300->velems->velem[i];
284        vbi = velem->vertex_buffer_index;
285
286        if (!checked[vbi]) {
287            vbuf = &r300->vertex_buffer[vbi];
288
289            if (!(r300_buffer(vbuf->buffer)->domain & R300_DOMAIN_GTT)) {
290                return FALSE;
291            }
292
293            if (r300_buffer_is_referenced(&r300->context,
294                                          vbuf->buffer,
295                                          R300_REF_CS | R300_REF_HW)) {
296                /* It's a very bad idea to map it... */
297                return FALSE;
298            }
299            checked[vbi] = TRUE;
300        }
301    }
302    return TRUE;
303}
304
305/*****************************************************************************
306 * The HWTCL draw functions.                                                 *
307 ****************************************************************************/
308
309static void r300_emit_draw_arrays_immediate(struct r300_context *r300,
310                                            unsigned mode,
311                                            unsigned start,
312                                            unsigned count)
313{
314    struct pipe_vertex_element* velem;
315    struct pipe_vertex_buffer* vbuf;
316    unsigned vertex_element_count = r300->velems->count;
317    unsigned i, v, vbi, dwords;
318
319    /* Size of the vertex, in dwords. */
320    unsigned vertex_size = r300->velems->vertex_size_dwords;
321
322    /* Size of the vertex element, in dwords. */
323    unsigned size[PIPE_MAX_ATTRIBS];
324
325    /* Stride to the same attrib in the next vertex in the vertex buffer,
326     * in dwords. */
327    unsigned stride[PIPE_MAX_ATTRIBS];
328
329    /* Mapped vertex buffers. */
330    uint32_t* map[PIPE_MAX_ATTRIBS];
331    uint32_t* mapelem[PIPE_MAX_ATTRIBS];
332    struct pipe_transfer* transfer[PIPE_MAX_ATTRIBS] = {0};
333
334    CB_LOCALS;
335
336    /* Calculate the vertex size, offsets, strides etc. and map the buffers. */
337    for (i = 0; i < vertex_element_count; i++) {
338        velem = &r300->velems->velem[i];
339        size[i] = r300->velems->hw_format_size[i] / 4;
340        vbi = velem->vertex_buffer_index;
341        vbuf = &r300->vertex_buffer[vbi];
342        stride[i] = vbuf->stride / 4;
343
344        /* Map the buffer. */
345        if (!transfer[vbi]) {
346            map[vbi] = (uint32_t*)pipe_buffer_map(&r300->context,
347                                                  vbuf->buffer,
348                                                  PIPE_TRANSFER_READ,
349						  &transfer[vbi]);
350            map[vbi] += (vbuf->buffer_offset / 4) + stride[i] * start;
351        }
352        mapelem[i] = map[vbi] + (velem->src_offset / 4);
353    }
354
355    dwords = 9 + count * vertex_size;
356
357    r300_prepare_for_rendering(r300, PREP_FIRST_DRAW, NULL, dwords, 0, 0, NULL);
358
359    BEGIN_CS_AS_CB(r300, dwords);
360    OUT_CB_REG(R300_GA_COLOR_CONTROL,
361            r300_provoking_vertex_fixes(r300, mode));
362    OUT_CB_REG(R300_VAP_VTX_SIZE, vertex_size);
363    OUT_CB_REG_SEQ(R300_VAP_VF_MAX_VTX_INDX, 2);
364    OUT_CB(count - 1);
365    OUT_CB(0);
366    OUT_CB_PKT3(R300_PACKET3_3D_DRAW_IMMD_2, count * vertex_size);
367    OUT_CB(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED | (count << 16) |
368            r300_translate_primitive(mode));
369
370    /* Emit vertices. */
371    for (v = 0; v < count; v++) {
372        for (i = 0; i < vertex_element_count; i++) {
373            OUT_CB_TABLE(&mapelem[i][stride[i] * v], size[i]);
374        }
375    }
376    END_CB;
377
378    /* Unmap buffers. */
379    for (i = 0; i < vertex_element_count; i++) {
380        vbi = r300->velems->velem[i].vertex_buffer_index;
381
382        if (transfer[vbi]) {
383            vbuf = &r300->vertex_buffer[vbi];
384            pipe_buffer_unmap(&r300->context, vbuf->buffer, transfer[vbi]);
385            transfer[vbi] = NULL;
386        }
387    }
388}
389
390static void r300_emit_draw_arrays(struct r300_context *r300,
391                                  unsigned mode,
392                                  unsigned count)
393{
394    boolean alt_num_verts = count > 65535;
395    CS_LOCALS(r300);
396
397    if (count >= (1 << 24)) {
398        fprintf(stderr, "r300: Got a huge number of vertices: %i, "
399                "refusing to render.\n", count);
400        return;
401    }
402
403    BEGIN_CS(7 + (alt_num_verts ? 2 : 0));
404    if (alt_num_verts) {
405        OUT_CS_REG(R500_VAP_ALT_NUM_VERTICES, count);
406    }
407    OUT_CS_REG(R300_GA_COLOR_CONTROL,
408            r300_provoking_vertex_fixes(r300, mode));
409    OUT_CS_REG_SEQ(R300_VAP_VF_MAX_VTX_INDX, 2);
410    OUT_CS(count - 1);
411    OUT_CS(0);
412    OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
413    OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) |
414           r300_translate_primitive(mode) |
415           (alt_num_verts ? R500_VAP_VF_CNTL__USE_ALT_NUM_VERTS : 0));
416    END_CS;
417}
418
419static void r300_emit_draw_elements(struct r300_context *r300,
420                                    struct pipe_resource* indexBuffer,
421                                    unsigned indexSize,
422                                    unsigned minIndex,
423                                    unsigned maxIndex,
424                                    unsigned mode,
425                                    unsigned start,
426                                    unsigned count)
427{
428    uint32_t count_dwords;
429    uint32_t offset_dwords = indexSize * start / sizeof(uint32_t);
430    boolean alt_num_verts = count > 65535;
431    CS_LOCALS(r300);
432
433    if (count >= (1 << 24)) {
434        fprintf(stderr, "r300: Got a huge number of vertices: %i, "
435                "refusing to render.\n", count);
436        return;
437    }
438
439    maxIndex = MIN2(maxIndex, r300->vertex_buffer_max_index);
440
441    DBG(r300, DBG_DRAW, "r300: Indexbuf of %u indices, min %u max %u\n",
442        count, minIndex, maxIndex);
443
444    BEGIN_CS(13 + (alt_num_verts ? 2 : 0));
445    if (alt_num_verts) {
446        OUT_CS_REG(R500_VAP_ALT_NUM_VERTICES, count);
447    }
448    OUT_CS_REG(R300_GA_COLOR_CONTROL,
449            r300_provoking_vertex_fixes(r300, mode));
450    OUT_CS_REG_SEQ(R300_VAP_VF_MAX_VTX_INDX, 2);
451    OUT_CS(maxIndex);
452    OUT_CS(minIndex);
453    OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 0);
454    if (indexSize == 4) {
455        count_dwords = count;
456        OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
457               R300_VAP_VF_CNTL__INDEX_SIZE_32bit |
458               r300_translate_primitive(mode) |
459               (alt_num_verts ? R500_VAP_VF_CNTL__USE_ALT_NUM_VERTS : 0));
460    } else {
461        count_dwords = (count + 1) / 2;
462        OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
463               r300_translate_primitive(mode) |
464               (alt_num_verts ? R500_VAP_VF_CNTL__USE_ALT_NUM_VERTS : 0));
465    }
466
467    /* INDX_BUFFER is a truly special packet3.
468     * Unlike most other packet3, where the offset is after the count,
469     * the order is reversed, so the relocation ends up carrying the
470     * size of the indexbuf instead of the offset.
471     */
472    OUT_CS_PKT3(R300_PACKET3_INDX_BUFFER, 2);
473    OUT_CS(R300_INDX_BUFFER_ONE_REG_WR | (R300_VAP_PORT_IDX0 >> 2) |
474           (0 << R300_INDX_BUFFER_SKIP_SHIFT));
475    OUT_CS(offset_dwords << 2);
476    OUT_CS_BUF_RELOC(indexBuffer, count_dwords,
477		     r300_buffer(indexBuffer)->domain, 0, 0);
478
479    END_CS;
480}
481
482/* This is the fast-path drawing & emission for HW TCL. */
483static void r300_draw_range_elements(struct pipe_context* pipe,
484                                     struct pipe_resource* indexBuffer,
485                                     unsigned indexSize,
486                                     int indexBias,
487                                     unsigned minIndex,
488                                     unsigned maxIndex,
489                                     unsigned mode,
490                                     unsigned start,
491                                     unsigned count)
492{
493    struct r300_context* r300 = r300_context(pipe);
494    struct pipe_resource* orgIndexBuffer = indexBuffer;
495    boolean alt_num_verts = r300->screen->caps.is_r500 &&
496                            count > 65536 &&
497                            r300->rws->get_value(r300->rws, R300_VID_DRM_2_3_0);
498    unsigned short_count;
499    int buffer_offset = 0, index_offset = 0; /* for index bias emulation */
500    boolean translate = FALSE;
501
502    if (r300->skip_rendering) {
503        return;
504    }
505
506    if (!u_trim_pipe_prim(mode, &count)) {
507        return;
508    }
509
510    /* Index buffer range checking. */
511    if ((start + count) * indexSize > indexBuffer->width0) {
512        fprintf(stderr, "r300: Invalid index buffer range. Skipping rendering.\n");
513        return;
514    }
515
516    /* Set up fallback for incompatible vertex layout if needed. */
517    if (r300->incompatible_vb_layout || r300->velems->incompatible_layout) {
518        r300_begin_vertex_translate(r300);
519        translate = TRUE;
520    }
521
522    if (indexBias && !index_bias_supported(r300)) {
523        r300_split_index_bias(r300, indexBias, &buffer_offset, &index_offset);
524    }
525
526    r300_translate_index_buffer(r300, &indexBuffer, &indexSize, index_offset,
527                                &start, count);
528
529    r300_update_derived_state(r300);
530    r300_upload_index_buffer(r300, &indexBuffer, indexSize, start, count);
531
532    /* 15 dwords for emit_draw_elements */
533    r300_prepare_for_rendering(r300,
534        PREP_FIRST_DRAW | PREP_VALIDATE_VBOS | PREP_EMIT_AOS | PREP_INDEXED,
535        indexBuffer, 15, buffer_offset, indexBias, NULL);
536
537    u_upload_flush(r300->upload_vb);
538    u_upload_flush(r300->upload_ib);
539    if (alt_num_verts || count <= 65535) {
540        r300_emit_draw_elements(r300, indexBuffer, indexSize,
541                                 minIndex, maxIndex, mode, start, count);
542    } else {
543        do {
544            short_count = MIN2(count, 65534);
545            r300_emit_draw_elements(r300, indexBuffer, indexSize,
546                                     minIndex, maxIndex,
547                                     mode, start, short_count);
548
549            start += short_count;
550            count -= short_count;
551
552            /* 15 dwords for emit_draw_elements */
553            if (count) {
554                r300_prepare_for_rendering(r300,
555                    PREP_VALIDATE_VBOS | PREP_EMIT_AOS | PREP_INDEXED,
556                    indexBuffer, 15, buffer_offset, indexBias, NULL);
557            }
558        } while (count);
559    }
560
561    if (indexBuffer != orgIndexBuffer) {
562        pipe_resource_reference( &indexBuffer, NULL );
563    }
564
565    if (translate) {
566        r300_end_vertex_translate(r300);
567    }
568}
569
570/* Simple helpers for context setup. Should probably be moved to util. */
571static void r300_draw_elements(struct pipe_context* pipe,
572                               struct pipe_resource* indexBuffer,
573                               unsigned indexSize, int indexBias, unsigned mode,
574                               unsigned start, unsigned count)
575{
576    struct r300_context *r300 = r300_context(pipe);
577
578    pipe->draw_range_elements(pipe, indexBuffer, indexSize, indexBias,
579                              0, r300->vertex_buffer_max_index,
580                              mode, start, count);
581}
582
583static void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
584                             unsigned start, unsigned count)
585{
586    struct r300_context* r300 = r300_context(pipe);
587    boolean alt_num_verts = r300->screen->caps.is_r500 &&
588                            count > 65536 &&
589                            r300->rws->get_value(r300->rws, R300_VID_DRM_2_3_0);
590    unsigned short_count;
591    boolean translate = FALSE;
592
593    if (r300->skip_rendering) {
594        return;
595    }
596
597    if (!u_trim_pipe_prim(mode, &count)) {
598        return;
599    }
600
601    /* Set up fallback for incompatible vertex layout if needed. */
602    if (r300->incompatible_vb_layout || r300->velems->incompatible_layout) {
603        r300_begin_vertex_translate(r300);
604        translate = TRUE;
605    }
606
607    r300_update_derived_state(r300);
608
609    if (immd_is_good_idea(r300, count)) {
610        r300_emit_draw_arrays_immediate(r300, mode, start, count);
611    } else {
612        /* 9 spare dwords for emit_draw_arrays. */
613        r300_prepare_for_rendering(r300, PREP_FIRST_DRAW | PREP_VALIDATE_VBOS | PREP_EMIT_AOS,
614                               NULL, 9, start, 0, NULL);
615
616        if (alt_num_verts || count <= 65535) {
617            r300_emit_draw_arrays(r300, mode, count);
618        } else {
619            do {
620                short_count = MIN2(count, 65535);
621                r300_emit_draw_arrays(r300, mode, short_count);
622
623                start += short_count;
624                count -= short_count;
625
626                /* 9 spare dwords for emit_draw_arrays. */
627                if (count) {
628                    r300_prepare_for_rendering(r300,
629                        PREP_VALIDATE_VBOS | PREP_EMIT_AOS, NULL, 9,
630                        start, 0, NULL);
631                }
632            } while (count);
633        }
634	u_upload_flush(r300->upload_vb);
635    }
636
637    if (translate) {
638        r300_end_vertex_translate(r300);
639    }
640}
641
642/****************************************************************************
643 * The rest of this file is for SW TCL rendering only. Please be polite and *
644 * keep these functions separated so that they are easier to locate. ~C.    *
645 ***************************************************************************/
646
647/* SW TCL arrays, using Draw. */
648static void r300_swtcl_draw_arrays(struct pipe_context* pipe,
649                                   unsigned mode,
650                                   unsigned start,
651                                   unsigned count)
652{
653    struct r300_context* r300 = r300_context(pipe);
654    struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS];
655    int i;
656
657    if (r300->skip_rendering) {
658        return;
659    }
660
661    if (!u_trim_pipe_prim(mode, &count)) {
662        return;
663    }
664
665    r300_update_derived_state(r300);
666
667    for (i = 0; i < r300->vertex_buffer_count; i++) {
668        void* buf = pipe_buffer_map(pipe,
669                                    r300->vertex_buffer[i].buffer,
670                                    PIPE_TRANSFER_READ,
671				    &vb_transfer[i]);
672        draw_set_mapped_vertex_buffer(r300->draw, i, buf);
673    }
674
675    draw_set_mapped_element_buffer(r300->draw, 0, 0, NULL);
676
677    draw_arrays(r300->draw, mode, start, count);
678
679    /* XXX Not sure whether this is the best fix.
680     * It prevents CS from being rejected and weird assertion failures. */
681    draw_flush(r300->draw);
682
683    for (i = 0; i < r300->vertex_buffer_count; i++) {
684        pipe_buffer_unmap(pipe, r300->vertex_buffer[i].buffer,
685			  vb_transfer[i]);
686        draw_set_mapped_vertex_buffer(r300->draw, i, NULL);
687    }
688}
689
690/* SW TCL elements, using Draw. */
691static void r300_swtcl_draw_range_elements(struct pipe_context* pipe,
692                                           struct pipe_resource* indexBuffer,
693                                           unsigned indexSize,
694                                           int indexBias,
695                                           unsigned minIndex,
696                                           unsigned maxIndex,
697                                           unsigned mode,
698                                           unsigned start,
699                                           unsigned count)
700{
701    struct r300_context* r300 = r300_context(pipe);
702    struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS];
703    struct pipe_transfer *ib_transfer;
704    int i;
705    void* indices;
706
707    if (r300->skip_rendering) {
708        return;
709    }
710
711    if (!u_trim_pipe_prim(mode, &count)) {
712        return;
713    }
714
715    r300_update_derived_state(r300);
716
717    for (i = 0; i < r300->vertex_buffer_count; i++) {
718        void* buf = pipe_buffer_map(pipe,
719                                    r300->vertex_buffer[i].buffer,
720                                    PIPE_TRANSFER_READ,
721				    &vb_transfer[i]);
722        draw_set_mapped_vertex_buffer(r300->draw, i, buf);
723    }
724
725    indices = pipe_buffer_map(pipe, indexBuffer,
726                              PIPE_TRANSFER_READ, &ib_transfer);
727    draw_set_mapped_element_buffer_range(r300->draw, indexSize, indexBias,
728                                         minIndex, maxIndex, indices);
729
730    draw_arrays(r300->draw, mode, start, count);
731
732    /* XXX Not sure whether this is the best fix.
733     * It prevents CS from being rejected and weird assertion failures. */
734    draw_flush(r300->draw);
735
736    for (i = 0; i < r300->vertex_buffer_count; i++) {
737        pipe_buffer_unmap(pipe, r300->vertex_buffer[i].buffer,
738			  vb_transfer[i]);
739        draw_set_mapped_vertex_buffer(r300->draw, i, NULL);
740    }
741
742    pipe_buffer_unmap(pipe, indexBuffer,
743		      ib_transfer);
744    draw_set_mapped_element_buffer_range(r300->draw, 0, 0,
745                                         start, start + count - 1,
746                                         NULL);
747}
748
749/* Object for rendering using Draw. */
750struct r300_render {
751    /* Parent class */
752    struct vbuf_render base;
753
754    /* Pipe context */
755    struct r300_context* r300;
756
757    /* Vertex information */
758    size_t vertex_size;
759    unsigned prim;
760    unsigned hwprim;
761
762    /* VBO */
763    struct pipe_resource* vbo;
764    size_t vbo_size;
765    size_t vbo_offset;
766    size_t vbo_max_used;
767    void * vbo_ptr;
768
769    struct pipe_transfer *vbo_transfer;
770};
771
772static INLINE struct r300_render*
773r300_render(struct vbuf_render* render)
774{
775    return (struct r300_render*)render;
776}
777
778static const struct vertex_info*
779r300_render_get_vertex_info(struct vbuf_render* render)
780{
781    struct r300_render* r300render = r300_render(render);
782    struct r300_context* r300 = r300render->r300;
783
784    return &r300->vertex_info;
785}
786
787static boolean r300_render_allocate_vertices(struct vbuf_render* render,
788                                                   ushort vertex_size,
789                                                   ushort count)
790{
791    struct r300_render* r300render = r300_render(render);
792    struct r300_context* r300 = r300render->r300;
793    struct pipe_screen* screen = r300->context.screen;
794    size_t size = (size_t)vertex_size * (size_t)count;
795
796    if (size + r300render->vbo_offset > r300render->vbo_size)
797    {
798        pipe_resource_reference(&r300->vbo, NULL);
799        r300render->vbo = pipe_buffer_create(screen,
800                                             PIPE_BIND_VERTEX_BUFFER,
801                                             R300_MAX_DRAW_VBO_SIZE);
802        r300render->vbo_offset = 0;
803        r300render->vbo_size = R300_MAX_DRAW_VBO_SIZE;
804    }
805
806    r300render->vertex_size = vertex_size;
807    r300->vbo = r300render->vbo;
808    r300->vbo_offset = r300render->vbo_offset;
809
810    return (r300render->vbo) ? TRUE : FALSE;
811}
812
813static void* r300_render_map_vertices(struct vbuf_render* render)
814{
815    struct r300_render* r300render = r300_render(render);
816
817    assert(!r300render->vbo_transfer);
818
819    r300render->vbo_ptr = pipe_buffer_map(&r300render->r300->context,
820					  r300render->vbo,
821                                          PIPE_TRANSFER_WRITE,
822					  &r300render->vbo_transfer);
823
824    return ((uint8_t*)r300render->vbo_ptr + r300render->vbo_offset);
825}
826
827static void r300_render_unmap_vertices(struct vbuf_render* render,
828                                             ushort min,
829                                             ushort max)
830{
831    struct r300_render* r300render = r300_render(render);
832    struct pipe_context* context = &r300render->r300->context;
833
834    assert(r300render->vbo_transfer);
835
836    r300render->vbo_max_used = MAX2(r300render->vbo_max_used,
837                                    r300render->vertex_size * (max + 1));
838    pipe_buffer_unmap(context, r300render->vbo, r300render->vbo_transfer);
839
840    r300render->vbo_transfer = NULL;
841}
842
843static void r300_render_release_vertices(struct vbuf_render* render)
844{
845    struct r300_render* r300render = r300_render(render);
846
847    r300render->vbo_offset += r300render->vbo_max_used;
848    r300render->vbo_max_used = 0;
849}
850
851static boolean r300_render_set_primitive(struct vbuf_render* render,
852                                               unsigned prim)
853{
854    struct r300_render* r300render = r300_render(render);
855
856    r300render->prim = prim;
857    r300render->hwprim = r300_translate_primitive(prim);
858
859    return TRUE;
860}
861
862static void r300_render_draw_arrays(struct vbuf_render* render,
863                                    unsigned start,
864                                    unsigned count)
865{
866    struct r300_render* r300render = r300_render(render);
867    struct r300_context* r300 = r300render->r300;
868    uint8_t* ptr;
869    unsigned i;
870    unsigned dwords = 6;
871
872    CS_LOCALS(r300);
873    (void) i; (void) ptr;
874
875    r300_prepare_for_rendering(r300, PREP_FIRST_DRAW | PREP_EMIT_AOS_SWTCL,
876                               NULL, dwords, 0, 0, NULL);
877
878    DBG(r300, DBG_DRAW, "r300: render_draw_arrays (count: %d)\n", count);
879
880    /* Uncomment to dump all VBOs rendered through this interface.
881     * Slow and noisy!
882    ptr = pipe_buffer_map(&r300render->r300->context,
883                          r300render->vbo, PIPE_TRANSFER_READ,
884                          &r300render->vbo_transfer);
885
886    for (i = 0; i < count; i++) {
887        printf("r300: Vertex %d\n", i);
888        draw_dump_emitted_vertex(&r300->vertex_info, ptr);
889        ptr += r300->vertex_info.size * 4;
890        printf("\n");
891    }
892
893    pipe_buffer_unmap(&r300render->r300->context, r300render->vbo,
894        r300render->vbo_transfer);
895    */
896
897    BEGIN_CS(dwords);
898    OUT_CS_REG(R300_GA_COLOR_CONTROL,
899            r300_provoking_vertex_fixes(r300, r300render->prim));
900    OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, count - 1);
901    OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
902    OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) |
903           r300render->hwprim);
904    END_CS;
905}
906
907static void r300_render_draw_elements(struct vbuf_render* render,
908                                      const ushort* indices,
909                                      uint count)
910{
911    struct r300_render* r300render = r300_render(render);
912    struct r300_context* r300 = r300render->r300;
913    int i;
914    unsigned end_cs_dwords;
915    unsigned max_index = (r300render->vbo_size - r300render->vbo_offset) /
916                         (r300render->r300->vertex_info.size * 4) - 1;
917    unsigned short_count;
918    unsigned free_dwords;
919
920    CS_LOCALS(r300);
921    DBG(r300, DBG_DRAW, "r300: render_draw_elements (count: %d)\n", count);
922
923    /* Reserve at least 256 dwords.
924     *
925     * Below we manage the CS space manually because there may be more
926     * indices than it can fit in CS. */
927    r300_prepare_for_rendering(r300,
928        PREP_FIRST_DRAW | PREP_EMIT_AOS_SWTCL | PREP_INDEXED,
929        NULL, 256, 0, 0, &end_cs_dwords);
930
931    while (count) {
932        free_dwords = r300->rws->get_cs_free_dwords(r300->rws);
933
934        short_count = MIN2(count, (free_dwords - end_cs_dwords - 6) * 2);
935
936        BEGIN_CS(6 + (short_count+1)/2);
937        OUT_CS_REG(R300_GA_COLOR_CONTROL,
938                r300_provoking_vertex_fixes(r300, r300render->prim));
939        OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, max_index);
940        OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, (short_count+1)/2);
941        OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (short_count << 16) |
942               r300render->hwprim);
943        for (i = 0; i < short_count-1; i += 2) {
944            OUT_CS(indices[i+1] << 16 | indices[i]);
945        }
946        if (short_count % 2) {
947            OUT_CS(indices[short_count-1]);
948        }
949        END_CS;
950
951        /* OK now subtract the emitted indices and see if we need to emit
952         * another draw packet. */
953        indices += short_count;
954        count -= short_count;
955
956        if (count) {
957            r300_prepare_for_rendering(r300,
958                PREP_EMIT_AOS_SWTCL | PREP_INDEXED,
959                NULL, 256, 0, 0, &end_cs_dwords);
960        }
961    }
962}
963
964static void r300_render_destroy(struct vbuf_render* render)
965{
966    FREE(render);
967}
968
969static struct vbuf_render* r300_render_create(struct r300_context* r300)
970{
971    struct r300_render* r300render = CALLOC_STRUCT(r300_render);
972
973    r300render->r300 = r300;
974
975    /* XXX find real numbers plz */
976    r300render->base.max_vertex_buffer_bytes = 128 * 1024;
977    r300render->base.max_indices = 16 * 1024;
978
979    r300render->base.get_vertex_info = r300_render_get_vertex_info;
980    r300render->base.allocate_vertices = r300_render_allocate_vertices;
981    r300render->base.map_vertices = r300_render_map_vertices;
982    r300render->base.unmap_vertices = r300_render_unmap_vertices;
983    r300render->base.set_primitive = r300_render_set_primitive;
984    r300render->base.draw_elements = r300_render_draw_elements;
985    r300render->base.draw_arrays = r300_render_draw_arrays;
986    r300render->base.release_vertices = r300_render_release_vertices;
987    r300render->base.destroy = r300_render_destroy;
988
989    r300render->vbo = NULL;
990    r300render->vbo_size = 0;
991    r300render->vbo_offset = 0;
992
993    return &r300render->base;
994}
995
996struct draw_stage* r300_draw_stage(struct r300_context* r300)
997{
998    struct vbuf_render* render;
999    struct draw_stage* stage;
1000
1001    render = r300_render_create(r300);
1002
1003    if (!render) {
1004        return NULL;
1005    }
1006
1007    stage = draw_vbuf_stage(r300->draw, render);
1008
1009    if (!stage) {
1010        render->destroy(render);
1011        return NULL;
1012    }
1013
1014    draw_set_render(r300->draw, render);
1015
1016    return stage;
1017}
1018
1019/****************************************************************************
1020 *                         End of SW TCL functions                          *
1021 ***************************************************************************/
1022
1023/* If we used a quad to draw a rectangle, the pixels on the main diagonal
1024 * would be computed and stored twice, which makes the clear/copy codepaths
1025 * somewhat inefficient. Instead we use a rectangular point sprite. */
1026static void r300_blitter_draw_rectangle(struct blitter_context *blitter,
1027                                        unsigned x1, unsigned y1,
1028                                        unsigned x2, unsigned y2,
1029                                        float depth,
1030                                        enum blitter_attrib_type type,
1031                                        const float attrib[4])
1032{
1033    struct r300_context *r300 = r300_context(util_blitter_get_pipe(blitter));
1034    unsigned last_sprite_coord_enable = r300->sprite_coord_enable;
1035    unsigned width = x2 - x1;
1036    unsigned height = y2 - y1;
1037    unsigned vertex_size =
1038            type == UTIL_BLITTER_ATTRIB_COLOR || !r300->draw ? 8 : 4;
1039    unsigned dwords = 13 + vertex_size +
1040                      (type == UTIL_BLITTER_ATTRIB_TEXCOORD ? 7 : 0);
1041    const float zeros[4] = {0, 0, 0, 0};
1042    CB_LOCALS;
1043
1044    if (type == UTIL_BLITTER_ATTRIB_TEXCOORD)
1045        r300->sprite_coord_enable = 1;
1046
1047    r300_update_derived_state(r300);
1048
1049    /* Mark some states we don't care about as non-dirty. */
1050    r300->clip_state.dirty = FALSE;
1051    r300->viewport_state.dirty = FALSE;
1052
1053    r300_prepare_for_rendering(r300, PREP_FIRST_DRAW, NULL, dwords, 0, 0, NULL);
1054
1055    DBG(r300, DBG_DRAW, "r300: draw_rectangle\n");
1056
1057    BEGIN_CS_AS_CB(r300, dwords);
1058    /* Set up GA. */
1059    OUT_CB_REG(R300_GA_POINT_SIZE, (height * 6) | ((width * 6) << 16));
1060
1061    if (type == UTIL_BLITTER_ATTRIB_TEXCOORD) {
1062        /* Set up the GA to generate texcoords. */
1063        OUT_CB_REG(R300_GB_ENABLE, R300_GB_POINT_STUFF_ENABLE |
1064                   (R300_GB_TEX_STR << R300_GB_TEX0_SOURCE_SHIFT));
1065        OUT_CB_REG_SEQ(R300_GA_POINT_S0, 4);
1066        OUT_CB_32F(attrib[0]);
1067        OUT_CB_32F(attrib[3]);
1068        OUT_CB_32F(attrib[2]);
1069        OUT_CB_32F(attrib[1]);
1070    }
1071
1072    /* Set up VAP controls. */
1073    OUT_CB_REG(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE);
1074    OUT_CB_REG(R300_VAP_VTE_CNTL, R300_VTX_XY_FMT | R300_VTX_Z_FMT);
1075    OUT_CB_REG(R300_VAP_VTX_SIZE, vertex_size);
1076    OUT_CB_REG_SEQ(R300_VAP_VF_MAX_VTX_INDX, 2);
1077    OUT_CB(1);
1078    OUT_CB(0);
1079
1080    /* Draw. */
1081    OUT_CB_PKT3(R300_PACKET3_3D_DRAW_IMMD_2, vertex_size);
1082    OUT_CB(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED | (1 << 16) |
1083           R300_VAP_VF_CNTL__PRIM_POINTS);
1084
1085    OUT_CB_32F(x1 + width * 0.5f);
1086    OUT_CB_32F(y1 + height * 0.5f);
1087    OUT_CB_32F(depth);
1088    OUT_CB_32F(1);
1089
1090    if (vertex_size == 8) {
1091        if (!attrib)
1092            attrib = zeros;
1093        OUT_CB_TABLE(attrib, 4);
1094    }
1095    END_CB;
1096
1097    /* Restore the state. */
1098    r300->clip_state.dirty = TRUE;
1099    r300->rs_state.dirty = TRUE;
1100    r300->viewport_state.dirty = TRUE;
1101
1102    r300->sprite_coord_enable = last_sprite_coord_enable;
1103}
1104
1105static void r300_resource_resolve(struct pipe_context* pipe,
1106                                  struct pipe_resource* dest,
1107                                  struct pipe_subresource subdest,
1108                                  struct pipe_resource* src,
1109                                  struct pipe_subresource subsrc)
1110{
1111    struct r300_context* r300 = r300_context(pipe);
1112    struct r300_aa_state *aa = (struct r300_aa_state*)r300->aa_state.state;
1113    struct pipe_surface* srcsurf = src->screen->get_tex_surface(src->screen,
1114            src, subsrc.face, subsrc.level, 0, 0);
1115    float color[] = {0, 0, 0, 0};
1116
1117    DBG(r300, DBG_DRAW, "r300: Resolving resource...\n");
1118
1119    /* Enable AA resolve. */
1120    aa->dest = r300_surface(
1121            dest->screen->get_tex_surface(dest->screen, dest, subdest.face,
1122                                          subdest.level, 0, 0));
1123
1124    aa->aaresolve_ctl =
1125        R300_RB3D_AARESOLVE_CTL_AARESOLVE_MODE_RESOLVE |
1126        R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_AVERAGE;
1127    r300->aa_state.size = 12;
1128    r300->aa_state.dirty = TRUE;
1129
1130    /* Resolve the surface. */
1131    r300->context.clear_render_target(pipe,
1132        srcsurf, color, 0, 0, src->width0, src->height0);
1133
1134    /* Disable AA resolve. */
1135    aa->aaresolve_ctl = 0;
1136    r300->aa_state.size = 4;
1137    r300->aa_state.dirty = TRUE;
1138
1139    pipe_surface_reference((struct pipe_surface**)&srcsurf, NULL);
1140    pipe_surface_reference((struct pipe_surface**)&aa->dest, NULL);
1141}
1142
1143void r300_init_render_functions(struct r300_context *r300)
1144{
1145    /* Set generic functions. */
1146    r300->context.draw_elements = r300_draw_elements;
1147
1148    /* Set draw functions based on presence of HW TCL. */
1149    if (r300->screen->caps.has_tcl) {
1150        r300->context.draw_arrays = r300_draw_arrays;
1151        r300->context.draw_range_elements = r300_draw_range_elements;
1152    } else {
1153        r300->context.draw_arrays = r300_swtcl_draw_arrays;
1154        r300->context.draw_range_elements = r300_swtcl_draw_range_elements;
1155    }
1156
1157    r300->context.resource_resolve = r300_resource_resolve;
1158    r300->blitter->draw_rectangle = r300_blitter_draw_rectangle;
1159
1160    /* Plug in the two-sided stencil reference value fallback if needed. */
1161    if (!r300->screen->caps.is_r500)
1162        r300_plug_in_stencil_ref_fallback(r300);
1163}
1164