p_context.h revision 09e785ee04c80c2bdf27245be7dafc79cce5b0ad
1/************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#ifndef PIPE_CONTEXT_H 29#define PIPE_CONTEXT_H 30 31#include "p_state.h" 32 33 34#ifdef __cplusplus 35extern "C" { 36#endif 37 38 39struct pipe_screen; 40struct pipe_fence_handle; 41struct pipe_state_cache; 42struct pipe_query; 43struct pipe_winsys; 44 45/** 46 * Gallium rendering context. Basically: 47 * - state setting functions 48 * - VBO drawing functions 49 * - surface functions 50 */ 51struct pipe_context { 52 struct pipe_winsys *winsys; 53 struct pipe_screen *screen; 54 55 void *priv; /**< context private data (for DRI for example) */ 56 void *draw; /**< private, for draw module (temporary?) */ 57 58 void (*destroy)( struct pipe_context * ); 59 60 61 /* Possible interface for setting edgeflags. These aren't really 62 * vertex elements, so don't fit there. 63 */ 64 void (*set_edgeflags)( struct pipe_context *, 65 const unsigned *bitfield ); 66 67 68 /** 69 * VBO drawing (return false on fallbacks (temporary??)) 70 */ 71 /*@{*/ 72 void (*draw_arrays)( struct pipe_context *pipe, 73 unsigned mode, unsigned start, unsigned count); 74 75 void (*draw_elements)( struct pipe_context *pipe, 76 struct pipe_buffer *indexBuffer, 77 unsigned indexSize, 78 unsigned mode, unsigned start, unsigned count); 79 80 /* XXX: this is (probably) a temporary entrypoint, as the range 81 * information should be available from the vertex_buffer state. 82 * Using this to quickly evaluate a specialized path in the draw 83 * module. 84 */ 85 void (*draw_range_elements)( struct pipe_context *pipe, 86 struct pipe_buffer *indexBuffer, 87 unsigned indexSize, 88 unsigned minIndex, 89 unsigned maxIndex, 90 unsigned mode, 91 unsigned start, 92 unsigned count); 93 /*@}*/ 94 95 96 /** 97 * Query objects 98 */ 99 /*@{*/ 100 struct pipe_query *(*create_query)( struct pipe_context *pipe, 101 unsigned query_type ); 102 103 void (*destroy_query)(struct pipe_context *pipe, 104 struct pipe_query *q); 105 106 void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q); 107 void (*end_query)(struct pipe_context *pipe, struct pipe_query *q); 108 109 boolean (*get_query_result)(struct pipe_context *pipe, 110 struct pipe_query *q, 111 boolean wait, 112 uint64_t *result); 113 /*@}*/ 114 115 /** 116 * State functions (create/bind/destroy state objects) 117 */ 118 /*@{*/ 119 void * (*create_blend_state)(struct pipe_context *, 120 const struct pipe_blend_state *); 121 void (*bind_blend_state)(struct pipe_context *, void *); 122 void (*delete_blend_state)(struct pipe_context *, void *); 123 124 void * (*create_sampler_state)(struct pipe_context *, 125 const struct pipe_sampler_state *); 126 void (*bind_fragment_sampler_states)(struct pipe_context *, 127 unsigned num_samplers, 128 void **samplers); 129 void (*bind_vertex_sampler_states)(struct pipe_context *, 130 unsigned num_samplers, 131 void **samplers); 132 void (*delete_sampler_state)(struct pipe_context *, void *); 133 134 void * (*create_rasterizer_state)(struct pipe_context *, 135 const struct pipe_rasterizer_state *); 136 void (*bind_rasterizer_state)(struct pipe_context *, void *); 137 void (*delete_rasterizer_state)(struct pipe_context *, void *); 138 139 void * (*create_depth_stencil_alpha_state)(struct pipe_context *, 140 const struct pipe_depth_stencil_alpha_state *); 141 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *); 142 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *); 143 144 void * (*create_fs_state)(struct pipe_context *, 145 const struct pipe_shader_state *); 146 void (*bind_fs_state)(struct pipe_context *, void *); 147 void (*delete_fs_state)(struct pipe_context *, void *); 148 149 void * (*create_vs_state)(struct pipe_context *, 150 const struct pipe_shader_state *); 151 void (*bind_vs_state)(struct pipe_context *, void *); 152 void (*delete_vs_state)(struct pipe_context *, void *); 153 /*@}*/ 154 155 /** 156 * Parameter-like state (or properties) 157 */ 158 /*@{*/ 159 void (*set_blend_color)( struct pipe_context *, 160 const struct pipe_blend_color * ); 161 162 void (*set_clip_state)( struct pipe_context *, 163 const struct pipe_clip_state * ); 164 165 void (*set_constant_buffer)( struct pipe_context *, 166 uint shader, uint index, 167 const struct pipe_constant_buffer *buf ); 168 169 void (*set_framebuffer_state)( struct pipe_context *, 170 const struct pipe_framebuffer_state * ); 171 172 void (*set_polygon_stipple)( struct pipe_context *, 173 const struct pipe_poly_stipple * ); 174 175 void (*set_scissor_state)( struct pipe_context *, 176 const struct pipe_scissor_state * ); 177 178 void (*set_viewport_state)( struct pipe_context *, 179 const struct pipe_viewport_state * ); 180 181 void (*set_fragment_sampler_textures)(struct pipe_context *, 182 unsigned num_textures, 183 struct pipe_texture **); 184 185 void (*set_vertex_sampler_textures)(struct pipe_context *, 186 unsigned num_textures, 187 struct pipe_texture **); 188 189 void (*set_vertex_buffers)( struct pipe_context *, 190 unsigned num_buffers, 191 const struct pipe_vertex_buffer * ); 192 193 void (*set_vertex_elements)( struct pipe_context *, 194 unsigned num_elements, 195 const struct pipe_vertex_element * ); 196 /*@}*/ 197 198 199 /** 200 * Surface functions 201 * 202 * The pipe driver is allowed to set these functions to NULL, and in that 203 * case, they will not be available. 204 */ 205 /*@{*/ 206 207 /** 208 * Copy a block of pixels from one surface to another. 209 * The surfaces must be of the same format. 210 */ 211 void (*surface_copy)(struct pipe_context *pipe, 212 struct pipe_surface *dest, 213 unsigned destx, unsigned desty, 214 struct pipe_surface *src, 215 unsigned srcx, unsigned srcy, 216 unsigned width, unsigned height); 217 218 /** 219 * Fill a region of a surface with a constant value. 220 */ 221 void (*surface_fill)(struct pipe_context *pipe, 222 struct pipe_surface *dst, 223 unsigned dstx, unsigned dsty, 224 unsigned width, unsigned height, 225 unsigned value); 226 /*@}*/ 227 228 /** 229 * Clear the specified set of currently bound buffers to specified values. 230 * The entire buffers are cleared (no scissor, no colormask, etc). 231 * 232 * \param buffers bitfield of PIPE_CLEAR_* values. 233 * \param rgba pointer to an array of one float for each of r, g, b, a. 234 * \param depth depth clear value in [0,1]. 235 * \param stencil stencil clear value 236 */ 237 void (*clear)(struct pipe_context *pipe, 238 unsigned buffers, 239 const float *rgba, 240 double depth, 241 unsigned stencil); 242 243 /** Flush rendering 244 * \param flags bitmask of PIPE_FLUSH_x tokens) 245 */ 246 void (*flush)( struct pipe_context *pipe, 247 unsigned flags, 248 struct pipe_fence_handle **fence ); 249 250 /** 251 * Check whether a texture is referenced by an unflushed hw command. 252 * The state-tracker uses this function to optimize away unnecessary 253 * flushes. It is safe (but wasteful) to always return. 254 * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE. 255 * \param pipe The pipe context whose unflushed hw commands will be 256 * checked. 257 * \param level mipmap level. 258 * \param texture texture to check. 259 * \param face cubemap face. Use 0 for non-cubemap texture. 260 */ 261 unsigned int (*is_texture_referenced) (struct pipe_context *pipe, 262 struct pipe_texture *texture, 263 unsigned face, unsigned level); 264 265 /** 266 * Check whether a buffer is referenced by an unflushed hw command. 267 * The state-tracker uses this function to optimize away unnecessary 268 * flushes. It is safe (but wasteful) to always return 269 * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE. 270 * \param pipe The pipe context whose unflushed hw commands will be 271 * checked. 272 * \param buf Buffer to check. 273 */ 274 unsigned int (*is_buffer_referenced) (struct pipe_context *pipe, 275 struct pipe_buffer *buf); 276}; 277 278 279#ifdef __cplusplus 280} 281#endif 282 283#endif /* PIPE_CONTEXT_H */ 284