p_context.h revision 5184b02b0793136a15b7edf309d79a1efe1bc73d
1/************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#ifndef PIPE_CONTEXT_H 29#define PIPE_CONTEXT_H 30 31#include "p_state.h" 32 33 34#ifdef __cplusplus 35extern "C" { 36#endif 37 38 39struct pipe_screen; 40struct pipe_fence_handle; 41struct pipe_state_cache; 42struct pipe_query; 43struct pipe_winsys; 44 45/** 46 * Gallium rendering context. Basically: 47 * - state setting functions 48 * - VBO drawing functions 49 * - surface functions 50 */ 51struct pipe_context { 52 struct pipe_winsys *winsys; 53 struct pipe_screen *screen; 54 55 void *priv; /**< context private data (for DRI for example) */ 56 void *draw; /**< private, for draw module (temporary?) */ 57 58 void (*destroy)( struct pipe_context * ); 59 60 /** 61 * VBO drawing (return false on fallbacks (temporary??)) 62 */ 63 /*@{*/ 64 void (*draw_arrays)( struct pipe_context *pipe, 65 unsigned mode, unsigned start, unsigned count); 66 67 void (*draw_elements)( struct pipe_context *pipe, 68 struct pipe_buffer *indexBuffer, 69 unsigned indexSize, 70 unsigned mode, unsigned start, unsigned count); 71 72 void (*draw_arrays_instanced)(struct pipe_context *pipe, 73 unsigned mode, 74 unsigned start, 75 unsigned count, 76 unsigned startInstance, 77 unsigned instanceCount); 78 79 void (*draw_elements_instanced)(struct pipe_context *pipe, 80 struct pipe_buffer *indexBuffer, 81 unsigned indexSize, 82 unsigned mode, 83 unsigned start, 84 unsigned count, 85 unsigned startInstance, 86 unsigned instanceCount); 87 88 /* XXX: this is (probably) a temporary entrypoint, as the range 89 * information should be available from the vertex_buffer state. 90 * Using this to quickly evaluate a specialized path in the draw 91 * module. 92 */ 93 void (*draw_range_elements)( struct pipe_context *pipe, 94 struct pipe_buffer *indexBuffer, 95 unsigned indexSize, 96 unsigned minIndex, 97 unsigned maxIndex, 98 unsigned mode, 99 unsigned start, 100 unsigned count); 101 /*@}*/ 102 103 /** 104 * Predicate subsequent rendering on occlusion query result 105 * \param query the query predicate, or NULL if no predicate 106 * \param mode one of PIPE_COND_RENDER_x 107 */ 108 void (*render_condition)( struct pipe_context *pipe, 109 struct pipe_query *query, 110 uint mode ); 111 112 /** 113 * Query objects 114 */ 115 /*@{*/ 116 struct pipe_query *(*create_query)( struct pipe_context *pipe, 117 unsigned query_type ); 118 119 void (*destroy_query)(struct pipe_context *pipe, 120 struct pipe_query *q); 121 122 void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q); 123 void (*end_query)(struct pipe_context *pipe, struct pipe_query *q); 124 125 boolean (*get_query_result)(struct pipe_context *pipe, 126 struct pipe_query *q, 127 boolean wait, 128 uint64_t *result); 129 /*@}*/ 130 131 /** 132 * State functions (create/bind/destroy state objects) 133 */ 134 /*@{*/ 135 void * (*create_blend_state)(struct pipe_context *, 136 const struct pipe_blend_state *); 137 void (*bind_blend_state)(struct pipe_context *, void *); 138 void (*delete_blend_state)(struct pipe_context *, void *); 139 140 void * (*create_sampler_state)(struct pipe_context *, 141 const struct pipe_sampler_state *); 142 void (*bind_fragment_sampler_states)(struct pipe_context *, 143 unsigned num_samplers, 144 void **samplers); 145 void (*bind_vertex_sampler_states)(struct pipe_context *, 146 unsigned num_samplers, 147 void **samplers); 148 void (*delete_sampler_state)(struct pipe_context *, void *); 149 150 void * (*create_rasterizer_state)(struct pipe_context *, 151 const struct pipe_rasterizer_state *); 152 void (*bind_rasterizer_state)(struct pipe_context *, void *); 153 void (*delete_rasterizer_state)(struct pipe_context *, void *); 154 155 void * (*create_depth_stencil_alpha_state)(struct pipe_context *, 156 const struct pipe_depth_stencil_alpha_state *); 157 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *); 158 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *); 159 160 void * (*create_fs_state)(struct pipe_context *, 161 const struct pipe_shader_state *); 162 void (*bind_fs_state)(struct pipe_context *, void *); 163 void (*delete_fs_state)(struct pipe_context *, void *); 164 165 void * (*create_vs_state)(struct pipe_context *, 166 const struct pipe_shader_state *); 167 void (*bind_vs_state)(struct pipe_context *, void *); 168 void (*delete_vs_state)(struct pipe_context *, void *); 169 170 void * (*create_gs_state)(struct pipe_context *, 171 const struct pipe_shader_state *); 172 void (*bind_gs_state)(struct pipe_context *, void *); 173 void (*delete_gs_state)(struct pipe_context *, void *); 174 175 /*@}*/ 176 177 /** 178 * Parameter-like state (or properties) 179 */ 180 /*@{*/ 181 void (*set_blend_color)( struct pipe_context *, 182 const struct pipe_blend_color * ); 183 184 void (*set_clip_state)( struct pipe_context *, 185 const struct pipe_clip_state * ); 186 187 void (*set_constant_buffer)( struct pipe_context *, 188 uint shader, uint index, 189 const struct pipe_constant_buffer *buf ); 190 191 void (*set_framebuffer_state)( struct pipe_context *, 192 const struct pipe_framebuffer_state * ); 193 194 void (*set_polygon_stipple)( struct pipe_context *, 195 const struct pipe_poly_stipple * ); 196 197 void (*set_scissor_state)( struct pipe_context *, 198 const struct pipe_scissor_state * ); 199 200 void (*set_viewport_state)( struct pipe_context *, 201 const struct pipe_viewport_state * ); 202 203 void (*set_fragment_sampler_textures)(struct pipe_context *, 204 unsigned num_textures, 205 struct pipe_texture **); 206 207 void (*set_vertex_sampler_textures)(struct pipe_context *, 208 unsigned num_textures, 209 struct pipe_texture **); 210 211 void (*set_vertex_buffers)( struct pipe_context *, 212 unsigned num_buffers, 213 const struct pipe_vertex_buffer * ); 214 215 void (*set_vertex_elements)( struct pipe_context *, 216 unsigned num_elements, 217 const struct pipe_vertex_element * ); 218 /*@}*/ 219 220 221 /** 222 * Surface functions 223 * 224 * The pipe driver is allowed to set these functions to NULL, and in that 225 * case, they will not be available. 226 */ 227 /*@{*/ 228 229 /** 230 * Copy a block of pixels from one surface to another. 231 * The surfaces must be of the same format. 232 */ 233 void (*surface_copy)(struct pipe_context *pipe, 234 struct pipe_surface *dest, 235 unsigned destx, unsigned desty, 236 struct pipe_surface *src, 237 unsigned srcx, unsigned srcy, 238 unsigned width, unsigned height); 239 240 /** 241 * Fill a region of a surface with a constant value. 242 */ 243 void (*surface_fill)(struct pipe_context *pipe, 244 struct pipe_surface *dst, 245 unsigned dstx, unsigned dsty, 246 unsigned width, unsigned height, 247 unsigned value); 248 /*@}*/ 249 250 /** 251 * Clear the specified set of currently bound buffers to specified values. 252 * The entire buffers are cleared (no scissor, no colormask, etc). 253 * 254 * \param buffers bitfield of PIPE_CLEAR_* values. 255 * \param rgba pointer to an array of one float for each of r, g, b, a. 256 * \param depth depth clear value in [0,1]. 257 * \param stencil stencil clear value 258 */ 259 void (*clear)(struct pipe_context *pipe, 260 unsigned buffers, 261 const float *rgba, 262 double depth, 263 unsigned stencil); 264 265 /** Flush rendering 266 * \param flags bitmask of PIPE_FLUSH_x tokens) 267 */ 268 void (*flush)( struct pipe_context *pipe, 269 unsigned flags, 270 struct pipe_fence_handle **fence ); 271 272 /** 273 * Check whether a texture is referenced by an unflushed hw command. 274 * The state-tracker uses this function to optimize away unnecessary 275 * flushes. It is safe (but wasteful) to always return. 276 * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE. 277 * \param pipe The pipe context whose unflushed hw commands will be 278 * checked. 279 * \param level mipmap level. 280 * \param texture texture to check. 281 * \param face cubemap face. Use 0 for non-cubemap texture. 282 */ 283 unsigned int (*is_texture_referenced) (struct pipe_context *pipe, 284 struct pipe_texture *texture, 285 unsigned face, unsigned level); 286 287 /** 288 * Check whether a buffer is referenced by an unflushed hw command. 289 * The state-tracker uses this function to optimize away unnecessary 290 * flushes. It is safe (but wasteful) to always return 291 * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE. 292 * \param pipe The pipe context whose unflushed hw commands will be 293 * checked. 294 * \param buf Buffer to check. 295 */ 296 unsigned int (*is_buffer_referenced) (struct pipe_context *pipe, 297 struct pipe_buffer *buf); 298}; 299 300 301#ifdef __cplusplus 302} 303#endif 304 305#endif /* PIPE_CONTEXT_H */ 306